mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-29 19:52:55 +01:00
167 lines
5.6 KiB
Diff
167 lines
5.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Byteflux <byte@byteflux.net>
|
|
Date: Mon, 29 Feb 2016 18:05:37 -0600
|
|
Subject: [PATCH] Add view distance API
|
|
|
|
Add per player no-tick, tick, and send view distances.
|
|
|
|
Also add send/no-tick view distance to World.
|
|
|
|
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
|
|
index 9732929b666b0a5e1a2a41c8e8794cc4f2535e41..0a3a66e04f8785874f10a76603bff46469543688 100644
|
|
--- a/src/main/java/org/bukkit/World.java
|
|
+++ b/src/main/java/org/bukkit/World.java
|
|
@@ -2968,6 +2968,66 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|
@NotNull
|
|
public Set<FeatureFlag> getFeatureFlags();
|
|
|
|
+ // Paper start - view distance api
|
|
+ /**
|
|
+ * Sets the view distance for this world.
|
|
+ * @param viewDistance view distance in [2, 32]
|
|
+ */
|
|
+ void setViewDistance(int viewDistance);
|
|
+
|
|
+ /**
|
|
+ * Sets the simulation distance for this world.
|
|
+ * @param simulationDistance simulation distance in [2, 32]
|
|
+ */
|
|
+ void setSimulationDistance(int simulationDistance);
|
|
+
|
|
+ /**
|
|
+ * Returns the no-tick view distance for this world.
|
|
+ * <p>
|
|
+ * No-tick view distance is the view distance where chunks will load, however the chunks and their entities will not
|
|
+ * be set to tick.
|
|
+ * </p>
|
|
+ * @return The no-tick view distance for this world.
|
|
+ * @deprecated Use {@link #getViewDistance()}
|
|
+ */
|
|
+ @Deprecated
|
|
+ default int getNoTickViewDistance() {
|
|
+ return this.getViewDistance();
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Sets the no-tick view distance for this world.
|
|
+ * <p>
|
|
+ * No-tick view distance is the view distance where chunks will load, however the chunks and their entities will not
|
|
+ * be set to tick.
|
|
+ * </p>
|
|
+ * @param viewDistance view distance in [2, 32]
|
|
+ * @deprecated Use {@link #setViewDistance(int)}
|
|
+ */
|
|
+ @Deprecated
|
|
+ default void setNoTickViewDistance(int viewDistance) {
|
|
+ this.setViewDistance(viewDistance);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Gets the sending view distance for this world.
|
|
+ * <p>
|
|
+ * Sending view distance is the view distance where chunks will load in for players in this world.
|
|
+ * </p>
|
|
+ * @return The sending view distance for this world.
|
|
+ */
|
|
+ int getSendViewDistance();
|
|
+
|
|
+ /**
|
|
+ * Sets the sending view distance for this world.
|
|
+ * <p>
|
|
+ * Sending view distance is the view distance where chunks will load in for players in this world.
|
|
+ * </p>
|
|
+ * @param viewDistance view distance in [2, 32] or -1
|
|
+ */
|
|
+ void setSendViewDistance(int viewDistance);
|
|
+ // Paper end - view distance api
|
|
+
|
|
/**
|
|
* Gets all generated structures that intersect the chunk at the given
|
|
* coordinates. <br>
|
|
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
|
|
index fbcf2a18456b6e700003019965354ce7cbe2fd0d..18075f35f62b94c24673211be1d287f57f88c0dc 100644
|
|
--- a/src/main/java/org/bukkit/entity/Player.java
|
|
+++ b/src/main/java/org/bukkit/entity/Player.java
|
|
@@ -2612,6 +2612,82 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|
* @param affects Whether the player can affect mob spawning
|
|
*/
|
|
public void setAffectsSpawning(boolean affects);
|
|
+
|
|
+ /**
|
|
+ * Gets the view distance for this player
|
|
+ *
|
|
+ * @return the player's view distance
|
|
+ * @see org.bukkit.World#getViewDistance()
|
|
+ */
|
|
+ public int getViewDistance();
|
|
+
|
|
+ /**
|
|
+ * Sets the view distance for this player
|
|
+ *
|
|
+ * @param viewDistance the player's view distance
|
|
+ * @see org.bukkit.World#setViewDistance(int)
|
|
+ */
|
|
+ public void setViewDistance(int viewDistance);
|
|
+
|
|
+ /**
|
|
+ * Gets the simulation distance for this player
|
|
+ *
|
|
+ * @return the player's simulation distance
|
|
+ */
|
|
+ public int getSimulationDistance();
|
|
+
|
|
+ /**
|
|
+ * Sets the simulation distance for this player
|
|
+ *
|
|
+ * @param simulationDistance the player's new simulation distance
|
|
+ */
|
|
+ public void setSimulationDistance(int simulationDistance);
|
|
+
|
|
+ /**
|
|
+ * Gets the no-ticking view distance for this player.
|
|
+ * <p>
|
|
+ * No-tick view distance is the view distance where chunks will load, however the chunks and their entities will not
|
|
+ * be set to tick.
|
|
+ * </p>
|
|
+ * @return The no-tick view distance for this player.
|
|
+ * @deprecated Use {@link #getViewDistance()}
|
|
+ */
|
|
+ @Deprecated
|
|
+ default int getNoTickViewDistance() {
|
|
+ return this.getViewDistance();
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Sets the no-ticking view distance for this player.
|
|
+ * <p>
|
|
+ * No-tick view distance is the view distance where chunks will load, however the chunks and their entities will not
|
|
+ * be set to tick.
|
|
+ * </p>
|
|
+ * @param viewDistance view distance in [2, 32] or -1
|
|
+ * @deprecated Use {@link #setViewDistance(int)}
|
|
+ */
|
|
+ @Deprecated
|
|
+ default void setNoTickViewDistance(int viewDistance) {
|
|
+ this.setViewDistance(viewDistance);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Gets the sending view distance for this player.
|
|
+ * <p>
|
|
+ * Sending view distance is the view distance where chunks will load in for players.
|
|
+ * </p>
|
|
+ * @return The sending view distance for this player.
|
|
+ */
|
|
+ public int getSendViewDistance();
|
|
+
|
|
+ /**
|
|
+ * Sets the sending view distance for this player.
|
|
+ * <p>
|
|
+ * Sending view distance is the view distance where chunks will load in for players.
|
|
+ * </p>
|
|
+ * @param viewDistance view distance in [2, 32] or -1
|
|
+ */
|
|
+ public void setSendViewDistance(int viewDistance);
|
|
// Paper end
|
|
|
|
/**
|