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fe54a13b13
Since the method is overloaded, the call to super (which is changed to call the overloaded method) without the additional parameters will result in recursion.
190 lines
12 KiB
Diff
190 lines
12 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 27 Mar 2022 13:51:09 -0400
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Subject: [PATCH] Pass ServerLevel for gamerule callbacks
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diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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index c7894892afe97eb3cb453c37a2d9a23d811d70b8..2d06a8f85c5e29688aa0fd4726fd576721535384 100644
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--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
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@@ -304,7 +304,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
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//DedicatedServer.LOGGER.info("Done ({})! For help, type \"help\"", s); // Paper moved to after init
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if (dedicatedserverproperties.announcePlayerAchievements != null) {
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- ((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, this);
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+ ((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, null); // Paper
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}
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if (dedicatedserverproperties.enableQuery) {
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 7f96ba2095bee348cb6bb7796471aa7cdd1999d3..aa3926339c698038560f3eb2671917c9d5882fee 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2751,7 +2751,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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this.player = this.server.getPlayerList().respawn(this.player, false, RespawnReason.DEATH);
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if (this.server.isHardcore()) {
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this.player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper
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- ((GameRules.BooleanValue) this.player.level().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.server);
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+ ((GameRules.BooleanValue) this.player.level().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, this.player.serverLevel()); // Paper
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}
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}
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break;
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diff --git a/src/main/java/net/minecraft/world/level/GameRules.java b/src/main/java/net/minecraft/world/level/GameRules.java
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index 2e240ad721928a9a68370114ba61c21884ef1472..1a72fc5368731be617f9cab72e9e756d5b2a27ee 100644
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--- a/src/main/java/net/minecraft/world/level/GameRules.java
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+++ b/src/main/java/net/minecraft/world/level/GameRules.java
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@@ -51,7 +51,7 @@ public class GameRules {
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public static final GameRules.Key<GameRules.BooleanValue> RULE_SENDCOMMANDFEEDBACK = GameRules.register("sendCommandFeedback", GameRules.Category.CHAT, GameRules.BooleanValue.create(true));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_REDUCEDDEBUGINFO = GameRules.register("reducedDebugInfo", GameRules.Category.MISC, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
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int i = gamerules_gameruleboolean.get() ? 22 : 23;
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- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
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+ Iterator iterator = minecraftserver.players().iterator(); // Paper
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while (iterator.hasNext()) {
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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@@ -66,7 +66,7 @@ public class GameRules {
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public static final GameRules.Key<GameRules.IntegerValue> RULE_MAX_ENTITY_CRAMMING = GameRules.register("maxEntityCramming", GameRules.Category.MOBS, GameRules.IntegerValue.create(24));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_WEATHER_CYCLE = GameRules.register("doWeatherCycle", GameRules.Category.UPDATES, GameRules.BooleanValue.create(true));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_LIMITED_CRAFTING = GameRules.register("doLimitedCrafting", GameRules.Category.PLAYER, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
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- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
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+ Iterator iterator = minecraftserver.players().iterator(); // Paper
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while (iterator.hasNext()) {
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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@@ -81,7 +81,7 @@ public class GameRules {
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public static final GameRules.Key<GameRules.BooleanValue> RULE_DISABLE_RAIDS = GameRules.register("disableRaids", GameRules.Category.MOBS, GameRules.BooleanValue.create(false));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_DOINSOMNIA = GameRules.register("doInsomnia", GameRules.Category.SPAWNING, GameRules.BooleanValue.create(true));
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public static final GameRules.Key<GameRules.BooleanValue> RULE_DO_IMMEDIATE_RESPAWN = GameRules.register("doImmediateRespawn", GameRules.Category.PLAYER, GameRules.BooleanValue.create(false, (minecraftserver, gamerules_gameruleboolean) -> {
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- Iterator iterator = minecraftserver.getPlayerList().getPlayers().iterator();
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+ Iterator iterator = minecraftserver.players().iterator(); // Paper
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while (iterator.hasNext()) {
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ServerPlayer entityplayer = (ServerPlayer) iterator.next();
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@@ -176,13 +176,13 @@ public class GameRules {
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((GameRules.Type<T>) type).callVisitor(consumer, (GameRules.Key<T>) key); // CraftBukkit - decompile error
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}
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- public void assignFrom(GameRules rules, @Nullable MinecraftServer server) {
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+ public void assignFrom(GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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rules.rules.keySet().forEach((gamerules_gamerulekey) -> {
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this.assignCap(gamerules_gamerulekey, rules, server);
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});
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}
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- private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> key, GameRules rules, @Nullable MinecraftServer server) {
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+ private <T extends GameRules.Value<T>> void assignCap(GameRules.Key<T> key, GameRules rules, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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T t0 = rules.getRule(key);
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this.getRule(key).setFrom(t0, server);
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@@ -250,10 +250,10 @@ public class GameRules {
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private final Supplier<ArgumentType<?>> argument;
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private final Function<GameRules.Type<T>, T> constructor;
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- final BiConsumer<MinecraftServer, T> callback;
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+ final BiConsumer<net.minecraft.server.level.ServerLevel, T> callback; // Paper
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private final GameRules.VisitorCaller<T> visitorCaller;
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- Type(Supplier<ArgumentType<?>> argumentType, Function<GameRules.Type<T>, T> ruleFactory, BiConsumer<MinecraftServer, T> changeCallback, GameRules.VisitorCaller<T> ruleAcceptor) {
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+ Type(Supplier<ArgumentType<?>> argumentType, Function<GameRules.Type<T>, T> ruleFactory, BiConsumer<net.minecraft.server.level.ServerLevel, T> changeCallback, GameRules.VisitorCaller<T> ruleAcceptor) { // Paper
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this.argument = argumentType;
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this.constructor = ruleFactory;
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this.callback = changeCallback;
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@@ -285,10 +285,10 @@ public class GameRules {
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public void setFromArgument(CommandContext<CommandSourceStack> context, String name, GameRules.Key<T> gameRuleKey) { // Paper
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this.updateFromArgument(context, name, gameRuleKey); // Paper
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- this.onChanged(((CommandSourceStack) context.getSource()).getServer());
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+ this.onChanged(((CommandSourceStack) context.getSource()).getLevel()); // Paper
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}
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- public void onChanged(@Nullable MinecraftServer server) {
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+ public void onChanged(@Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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if (server != null) {
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this.type.callback.accept(server, this.getSelf());
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}
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@@ -309,7 +309,7 @@ public class GameRules {
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protected abstract T copy();
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- public abstract void setFrom(T rule, @Nullable MinecraftServer server);
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+ public abstract void setFrom(T rule, @Nullable net.minecraft.server.level.ServerLevel level); // Paper
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}
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public interface GameRuleTypeVisitor {
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@@ -325,7 +325,7 @@ public class GameRules {
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private boolean value;
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- static GameRules.Type<GameRules.BooleanValue> create(boolean initialValue, BiConsumer<MinecraftServer, GameRules.BooleanValue> changeCallback) {
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+ static GameRules.Type<GameRules.BooleanValue> create(boolean initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.BooleanValue> changeCallback) { // Paper
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return new GameRules.Type<>(BoolArgumentType::bool, (gamerules_gameruledefinition) -> {
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return new GameRules.BooleanValue(gamerules_gameruledefinition, initialValue);
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}, changeCallback, GameRules.GameRuleTypeVisitor::visitBoolean);
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@@ -353,7 +353,7 @@ public class GameRules {
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return this.value;
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}
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- public void set(boolean value, @Nullable MinecraftServer server) {
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+ public void set(boolean value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = value;
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this.onChanged(server);
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}
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@@ -383,7 +383,7 @@ public class GameRules {
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return new GameRules.BooleanValue(this.type, this.value);
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}
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- public void setFrom(GameRules.BooleanValue rule, @Nullable MinecraftServer server) {
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+ public void setFrom(GameRules.BooleanValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = rule.value;
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this.onChanged(server);
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}
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@@ -393,7 +393,7 @@ public class GameRules {
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private int value;
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- private static GameRules.Type<GameRules.IntegerValue> create(int initialValue, BiConsumer<MinecraftServer, GameRules.IntegerValue> changeCallback) {
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+ private static GameRules.Type<GameRules.IntegerValue> create(int initialValue, BiConsumer<net.minecraft.server.level.ServerLevel, GameRules.IntegerValue> changeCallback) { // Paper
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return new GameRules.Type<>(IntegerArgumentType::integer, (gamerules_gameruledefinition) -> {
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return new GameRules.IntegerValue(gamerules_gameruledefinition, initialValue);
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}, changeCallback, GameRules.GameRuleTypeVisitor::visitInteger);
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@@ -421,7 +421,7 @@ public class GameRules {
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return this.value;
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}
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- public void set(int value, @Nullable MinecraftServer server) {
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+ public void set(int value, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = value;
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this.onChanged(server);
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}
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@@ -472,7 +472,7 @@ public class GameRules {
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return new GameRules.IntegerValue(this.type, this.value);
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}
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- public void setFrom(GameRules.IntegerValue rule, @Nullable MinecraftServer server) {
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+ public void setFrom(GameRules.IntegerValue rule, @Nullable net.minecraft.server.level.ServerLevel server) { // Paper
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this.value = rule.value;
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this.onChanged(server);
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index a4c6dc704dc5c72261dc069f1cfdb6f4db9542be..514349eabb6939e54f4f98a6a4ad0d8831af9b2a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1949,7 +1949,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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// Paper end
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GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule));
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handle.deserialize(event.getValue()); // Paper
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- handle.onChanged(this.getHandle().getServer());
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+ handle.onChanged(this.getHandle()); // Paper
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return true;
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}
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@@ -1990,7 +1990,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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// Paper end
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GameRules.Value<?> handle = this.getHandle().getGameRules().getRule(CraftWorld.getGameRulesNMS().get(rule.getName()));
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handle.deserialize(event.getValue()); // Paper
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- handle.onChanged(this.getHandle().getServer());
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+ handle.onChanged(this.getHandle()); // Paper
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return true;
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}
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