mirror of
https://github.com/PaperMC/Paper.git
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2f92d4e00e
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01bb6ba7 PR-936: Add new PersistentDataContainer methods and clean up docs bc145b90 PR-940: Create registry for banner pattern and cat type CraftBukkit Changes: cb2ea54de SPIGOT-7440, PR-1292: Fire EntityTeleportEvent for end gateways 4fea66e44 PR-1299: Add new PersistentDataContainer methods and clean up docs b483a20db PR-1303: Create registry for banner pattern and cat type 4642dd526 SPIGOT-7535: Fix maps not having an ID and also call MapInitializeEvent in more places
73 lines
3.1 KiB
Diff
73 lines
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Noah van der Aa <ndvdaa@gmail.com>
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Date: Wed, 15 Sep 2021 20:40:51 +0200
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Subject: [PATCH] Friction API
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diff --git a/src/main/java/io/papermc/paper/entity/Frictional.java b/src/main/java/io/papermc/paper/entity/Frictional.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..6eb88c664d873506372ad14075bfcbe42958126f
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/entity/Frictional.java
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@@ -0,0 +1,35 @@
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+package io.papermc.paper.entity;
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+
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+import net.kyori.adventure.util.TriState;
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+import org.bukkit.entity.Entity;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Represents an {@link Entity} that can experience friction with the air and ground.
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+ */
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+public interface Frictional {
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+
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+ /**
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+ * Gets the friction state of this entity.
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+ * When set to {@link TriState#TRUE}, the entity will always experience friction.
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+ * When set to {@link TriState#FALSE}, the entity will never experience friction.
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+ * When set to {@link TriState#NOT_SET}, the entity will fall back to Minecraft's default behaviour.
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+ *
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+ * @return the entity's friction state
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+ */
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+ @NotNull
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+ TriState getFrictionState();
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+
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+ /**
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+ * Sets the friction state of this entity.
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+ * When set to {@link TriState#TRUE}, the entity will always experience friction.
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+ * When set to {@link TriState#FALSE}, the entity will never experience friction.
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+ * When set to {@link TriState#NOT_SET}, the entity will fall back to Minecraft's default behaviour.
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+ * <p>
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+ * Please note that changing this value will do nothing for a player.
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+ *
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+ * @param state the new friction state to set for the entity
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+ */
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+ void setFrictionState(@NotNull TriState state);
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+
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+}
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diff --git a/src/main/java/org/bukkit/entity/Item.java b/src/main/java/org/bukkit/entity/Item.java
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index d0bef15785493b512ff0f7414c1d58d38fead581..58017fce436cdbda255f7172fbdadb726d4b113c 100644
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--- a/src/main/java/org/bukkit/entity/Item.java
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+++ b/src/main/java/org/bukkit/entity/Item.java
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@@ -8,7 +8,7 @@ import org.jetbrains.annotations.Nullable;
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/**
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* Represents a dropped item.
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*/
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-public interface Item extends Entity {
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+public interface Item extends Entity, io.papermc.paper.entity.Frictional { // Paper
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/**
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* Gets the item stack associated with this item drop.
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 088f42f294784e14f4478255193f4fd40cba4e53..4682df5d422c24c2d145bd28bc3d0fa8b1cd6ce8 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -25,7 +25,7 @@ import org.jetbrains.annotations.Nullable;
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/**
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* Represents a living entity, such as a monster or player
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*/
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-public interface LivingEntity extends Attributable, Damageable, ProjectileSource {
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+public interface LivingEntity extends Attributable, Damageable, ProjectileSource, io.papermc.paper.entity.Frictional { // Paper
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/**
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* Gets the height of the living entity's eyes above its Location.
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