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2fd8cba9f4
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: aba2aaaf Correct pom.xml version CraftBukkit Changes:e8b39d43
SPIGOT-5103: World.save does not save gamerules3164e531
Correct pom.xml version Spigot Changes: 595711b0 Correct pom.xml version
84 lines
No EOL
4.7 KiB
Diff
84 lines
No EOL
4.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Trigary <trigary0@gmail.com>
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Date: Fri, 14 Sep 2018 17:42:08 +0200
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Subject: [PATCH] Limit lightning strike effect distance
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 2c27be63ea..fb44fccc92 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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skeleHorseSpawnChance = 0.01D; // Vanilla value
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}
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}
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+
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+ public double sqrMaxThunderDistance;
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+ public double sqrMaxLightningImpactSoundDistance;
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+ public double maxLightningFlashDistance;
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+ private void lightningStrikeDistanceLimit() {
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+ sqrMaxThunderDistance = getInt("lightning-strike-distance-limit.sound", -1);
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+ if (sqrMaxThunderDistance > 0) {
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+ sqrMaxThunderDistance *= sqrMaxThunderDistance;
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+ }
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+
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+ sqrMaxLightningImpactSoundDistance = getInt("lightning-strike-distance-limit.impact-sound", -1);
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+ if (sqrMaxLightningImpactSoundDistance < 0) {
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+ sqrMaxLightningImpactSoundDistance = 32 * 32; //Vanilla value
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+ } else {
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+ sqrMaxLightningImpactSoundDistance *= sqrMaxLightningImpactSoundDistance;
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+ }
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+
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+ maxLightningFlashDistance = getInt("lightning-strike-distance-limit.flash", -1);
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+ if (maxLightningFlashDistance < 0) {
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+ maxLightningFlashDistance = 512; // Vanilla value
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+ }
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+ }
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public boolean firePhysicsEventForRedstone = false;
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private void firePhysicsEventForRedstone() {
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diff --git a/src/main/java/net/minecraft/server/EntityLightning.java b/src/main/java/net/minecraft/server/EntityLightning.java
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index 0169f261c6..da85786046 100644
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--- a/src/main/java/net/minecraft/server/EntityLightning.java
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+++ b/src/main/java/net/minecraft/server/EntityLightning.java
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@@ -0,0 +0,0 @@ public class EntityLightning extends Entity {
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double deltaX = this.locX - player.locX;
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double deltaZ = this.locZ - player.locZ;
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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+ // Paper start - Limit lightning strike effect distance
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+ if (distanceSquared <= this.world.paperConfig.sqrMaxLightningImpactSoundDistance) {
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+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT,
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+ SoundCategory.WEATHER, this.locX, this.locY, this.locZ, 2.0f, 0.5F + this.random.nextFloat() * 0.2F));
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+ }
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+
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+ if (world.paperConfig.sqrMaxThunderDistance != -1 && distanceSquared >= world.paperConfig.sqrMaxThunderDistance) {
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+ continue;
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+ }
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+
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+ // Paper end
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if (distanceSquared > viewDistance * viewDistance) {
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double deltaLength = Math.sqrt(distanceSquared);
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double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
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@@ -0,0 +0,0 @@ public class EntityLightning extends Entity {
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}
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}
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// CraftBukkit end
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- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
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+ //this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0f, 0.5F + this.random.nextFloat() * 0.2F); // Paper - Limit lightning strike effect distance (the packet is now sent from inside the loop)
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}
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--this.lifeTicks;
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 990c0afb85..2870236108 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ public class WorldServer extends World {
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}
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// CraftBukkit end
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this.globalEntityList.add(entitylightning);
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- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX, entitylightning.locY, entitylightning.locZ, 512.0D, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension
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+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX, entitylightning.locY, entitylightning.locZ, paperConfig.maxLightningFlashDistance, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension, limit lightning strike effect distance
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}
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@Override
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--
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