mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-02 17:32:03 +01:00
9b4ddafa60
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
eeb1042f #491: Add support to change block's lid state
CraftBukkit Changes:
8fb65851
#660: Add support to change block's lid state
221 lines
10 KiB
Diff
221 lines
10 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 8 Mar 2015 22:55:25 -0600
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Subject: [PATCH] Optimize TileEntity Ticking
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diff --git a/src/main/java/co/aikar/timings/TimingsExport.java b/src/main/java/co/aikar/timings/TimingsExport.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/co/aikar/timings/TimingsExport.java
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+++ b/src/main/java/co/aikar/timings/TimingsExport.java
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@@ -0,0 +0,0 @@ public class TimingsExport extends Thread {
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pair("end", System.currentTimeMillis() / 1000),
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pair("online-mode", Bukkit.getServer().getOnlineMode()),
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pair("sampletime", (System.currentTimeMillis() - TimingsManager.timingStart) / 1000),
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- pair("datapacks", toArrayMapper(MinecraftServer.getServer().getResourcePackRepository().d(), pack -> {
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+ pair("datapacks", toArrayMapper(MinecraftServer.getServer().getResourcePackRepository().e(), pack -> {
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// Don't feel like obf helper'ing these, non fatal if its temp missed.
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return ChatColor.stripColor(CraftChatMessage.fromComponent(pack.a(true)));
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}))
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@@ -0,0 +0,0 @@ public class TimingsExport extends Thread {
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);
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parent.put("worlds", toObjectMapper(MinecraftServer.getServer().getWorlds(), world -> {
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- if (world.getWorldData().getName().equals("worldeditregentempworld")) return null;
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- return pair(world.getWorldData().getName(), createObject(
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+ if (world.getWorld().getName().equals("worldeditregentempworld")) return null;
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+ return pair(world.getWorld().getName(), createObject(
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pair("gamerules", toObjectMapper(world.getWorld().getGameRules(), rule -> {
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return pair(rule, world.getWorld().getGameRuleValue(rule));
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})),
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diff --git a/src/main/java/net/minecraft/server/BlockChest.java b/src/main/java/net/minecraft/server/BlockChest.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/BlockChest.java
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+++ b/src/main/java/net/minecraft/server/BlockChest.java
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@@ -0,0 +0,0 @@ public class BlockChest extends BlockChestAbstract<TileEntityChest> implements I
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public static final BlockStateDirection FACING = BlockFacingHorizontal.FACING;
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public static final BlockStateEnum<BlockPropertyChestType> c = BlockProperties.aF;
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- public static final BlockStateBoolean d = BlockProperties.C;
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+ public static final BlockStateBoolean d = BlockProperties.C; public static final BlockStateBoolean waterlogged() { return d; } // Paper OBFHELPER
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protected static final VoxelShape e = Block.a(1.0D, 0.0D, 0.0D, 15.0D, 14.0D, 15.0D);
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protected static final VoxelShape f = Block.a(1.0D, 0.0D, 1.0D, 15.0D, 14.0D, 16.0D);
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protected static final VoxelShape g = Block.a(0.0D, 0.0D, 1.0D, 15.0D, 14.0D, 15.0D);
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diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/TileEntityChest.java
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+++ b/src/main/java/net/minecraft/server/TileEntityChest.java
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@@ -0,0 +0,0 @@ import org.bukkit.craftbukkit.entity.CraftHumanEntity;
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import org.bukkit.entity.HumanEntity;
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// CraftBukkit end
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-public class TileEntityChest extends TileEntityLootable implements ITickable {
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+public class TileEntityChest extends TileEntityLootable { // Paper - Remove ITickable
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private NonNullList<ItemStack> items;
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protected float a;
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@@ -0,0 +0,0 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
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return nbttagcompound;
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}
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- @Override
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public void tick() {
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int i = this.position.getX();
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int j = this.position.getY();
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int k = this.position.getZ();
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++this.j;
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- this.viewingCount = a(this.world, this, this.j, i, j, k, this.viewingCount);
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+ }
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+
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+ public void doOpenLogic() {
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+ int i = this.position.getX();
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+ int j = this.position.getY();
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+ int k = this.position.getZ();
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+
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+ //this.viewingCount = a(this.world, this, this.j, i, j, k, this.viewingCount); // Paper - check is faulty given our logic is called before active container set
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this.b = this.a;
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float f = 0.1F;
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@@ -0,0 +0,0 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
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if (this.viewingCount > 0 && this.a == 0.0F) {
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this.a(SoundEffects.BLOCK_CHEST_OPEN);
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}
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+ }
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- if (this.viewingCount == 0 && this.a > 0.0F || this.viewingCount > 0 && this.a < 1.0F) {
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+ public void doCloseLogic() {
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+ if (this.viewingCount == 0 /* && this.a > 0.0F || this.viewingCount > 0 && this.a < 1.0F */) { // Paper - disable all but player count check
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+ /* // Paper - disable animation stuff
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float f1 = this.a;
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if (this.viewingCount > 0) {
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@@ -0,0 +0,0 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
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float f2 = 0.5F;
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if (this.a < 0.5F && f1 >= 0.5F) {
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- this.a(SoundEffects.BLOCK_CHEST_CLOSE);
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- }
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+ */
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+ MCUtil.scheduleTask(10, () -> {
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+ this.a(SoundEffects.BLOCK_CHEST_CLOSE);
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+ }, "Chest Sounds");
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+ //} // Paper end
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if (this.a < 0.0F) {
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this.a = 0.0F;
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@@ -0,0 +0,0 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
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}
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public void a(SoundEffect soundeffect) { // PAIL private -> public, rename playSound
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+ if (!this.getBlock().b(BlockChest.c)) { return; } // Paper - this can be delayed, double check exists - Fixes GH-2074
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BlockPropertyChestType blockpropertychesttype = (BlockPropertyChestType) this.getBlock().get(BlockChest.c);
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if (blockpropertychesttype != BlockPropertyChestType.LEFT) {
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@@ -0,0 +0,0 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
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++this.viewingCount;
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if (this.world == null) return; // CraftBukkit
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+ doOpenLogic(); // Paper
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// CraftBukkit start - Call redstone event
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if (this.getBlock().getBlock() == Blocks.TRAPPED_CHEST) {
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@@ -0,0 +0,0 @@ public class TileEntityChest extends TileEntityLootable implements ITickable {
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--this.viewingCount;
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// CraftBukkit start - Call redstone event
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+ doCloseLogic(); // Paper
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if (this.getBlock().getBlock() == Blocks.TRAPPED_CHEST) {
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int newPower = Math.max(0, Math.min(15, this.viewingCount));
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diff --git a/src/main/java/net/minecraft/server/TileEntityEnderChest.java b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/TileEntityEnderChest.java
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+++ b/src/main/java/net/minecraft/server/TileEntityEnderChest.java
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@@ -0,0 +0,0 @@
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package net.minecraft.server;
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-public class TileEntityEnderChest extends TileEntity implements ITickable {
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+public class TileEntityEnderChest extends TileEntity { // Paper - Remove ITickable
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public float a;
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public float b;
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@@ -0,0 +0,0 @@ public class TileEntityEnderChest extends TileEntity implements ITickable {
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super(TileEntityTypes.ENDER_CHEST);
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}
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- @Override
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public void tick() {
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if (++this.g % 20 * 4 == 0) {
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this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.c);
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}
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this.b = this.a;
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+ /* // Paper
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int i = this.position.getX();
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int j = this.position.getY();
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int k = this.position.getZ();
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float f = 0.1F;
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double d0;
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+ // Paper start
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+ */
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+ }
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+
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+ private void doOpenLogic() {
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+ int i = this.position.getX();
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+ int j = this.position.getY();
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+ int k = this.position.getZ();
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+ double d0;
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+ // Paper end
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if (this.c > 0 && this.a == 0.0F) {
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double d1 = (double) i + 0.5D;
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@@ -0,0 +0,0 @@ public class TileEntityEnderChest extends TileEntity implements ITickable {
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d0 = (double) k + 0.5D;
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this.world.playSound((EntityHuman) null, d1, (double) j + 0.5D, d0, SoundEffects.BLOCK_ENDER_CHEST_OPEN, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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}
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+ // Paper start
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+ }
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- if (this.c == 0 && this.a > 0.0F || this.c > 0 && this.a < 1.0F) {
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+ private void doCloseLogic() {
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+ int i = this.position.getX();
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+ int j = this.position.getY();
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+ int k = this.position.getZ();
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+ double d0;
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+
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+ if (this.c == 0) { /* && this.a > 0.0F || this.c > 0 && this.a < 1.0F) {
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+ // Paper end
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float f1 = this.a;
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if (this.c > 0) {
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@@ -0,0 +0,0 @@ public class TileEntityEnderChest extends TileEntity implements ITickable {
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float f2 = 0.5F;
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if (this.a < 0.5F && f1 >= 0.5F) {
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+ // Paper start
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+ */
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d0 = (double) i + 0.5D;
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double d2 = (double) k + 0.5D;
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+ MCUtil.scheduleTask(10, () -> {
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this.world.playSound((EntityHuman) null, d0, (double) j + 0.5D, d2, SoundEffects.BLOCK_ENDER_CHEST_CLOSE, SoundCategory.BLOCKS, 0.5F, this.world.random.nextFloat() * 0.1F + 0.9F);
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- }
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+ }, "Chest Sounds");
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if (this.a < 0.0F) {
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this.a = 0.0F;
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@@ -0,0 +0,0 @@ public class TileEntityEnderChest extends TileEntity implements ITickable {
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public void d() {
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++this.c;
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this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.c);
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+ doOpenLogic(); // Paper
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}
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public void f() {
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--this.c;
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this.world.playBlockAction(this.position, Blocks.ENDER_CHEST, 1, this.c);
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+ doCloseLogic(); // Paper
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}
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public boolean a(EntityHuman entityhuman) {
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