mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-29 19:52:55 +01:00
cc6fd371b2
Fixes #6357 Closes #6508 Closes #6358
166 lines
8.8 KiB
Diff
166 lines
8.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Thu, 7 May 2020 19:17:36 -0400
|
|
Subject: [PATCH] Fix Light Command
|
|
|
|
This lets you run /paper fixlight <chunkRadius> (max 5) to automatically
|
|
fix all light data in the chunks.
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperCommand.java b/src/main/java/com/destroystokyo/paper/PaperCommand.java
|
|
index 005361c38b02713fb823d0be40954400d59f0c4d..3091c100eaf5a86ba270ef0d96de1852a2a0ac9e 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperCommand.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperCommand.java
|
|
@@ -10,7 +10,8 @@ import net.minecraft.server.MinecraftServer;
|
|
import net.minecraft.server.level.ChunkHolder;
|
|
import net.minecraft.server.level.ServerChunkCache;
|
|
import net.minecraft.server.level.ServerLevel;
|
|
-import net.minecraft.world.entity.Entity;
|
|
+import net.minecraft.server.level.ServerPlayer;
|
|
+import net.minecraft.server.level.ThreadedLevelLightEngine;
|
|
import net.minecraft.world.entity.EntityType;
|
|
import net.minecraft.world.level.ChunkPos;
|
|
import net.minecraft.resources.ResourceLocation;
|
|
@@ -25,15 +26,18 @@ import org.bukkit.command.Command;
|
|
import org.bukkit.command.CommandSender;
|
|
import org.bukkit.craftbukkit.CraftServer;
|
|
import org.bukkit.craftbukkit.CraftWorld;
|
|
+import org.bukkit.craftbukkit.entity.CraftPlayer;
|
|
import org.bukkit.entity.Player;
|
|
|
|
import java.io.File;
|
|
import java.time.LocalDateTime;
|
|
import java.time.format.DateTimeFormatter;
|
|
+import java.util.ArrayDeque;
|
|
import java.util.ArrayList;
|
|
import java.util.Arrays;
|
|
import java.util.Collection;
|
|
import java.util.Collections;
|
|
+import java.util.Deque;
|
|
import java.util.Iterator;
|
|
import java.util.List;
|
|
import java.util.Locale;
|
|
@@ -43,7 +47,7 @@ import java.util.stream.Collectors;
|
|
|
|
public class PaperCommand extends Command {
|
|
private static final String BASE_PERM = "bukkit.command.paper.";
|
|
- private static final ImmutableSet<String> SUBCOMMANDS = ImmutableSet.<String>builder().add("heap", "entity", "reload", "version", "debug", "chunkinfo").build();
|
|
+ private static final ImmutableSet<String> SUBCOMMANDS = ImmutableSet.<String>builder().add("heap", "entity", "reload", "version", "debug", "chunkinfo", "fixlight").build();
|
|
|
|
public PaperCommand(String name) {
|
|
super(name);
|
|
@@ -158,6 +162,9 @@ public class PaperCommand extends Command {
|
|
case "chunkinfo":
|
|
doChunkInfo(sender, args);
|
|
break;
|
|
+ case "fixlight":
|
|
+ this.doFixLight(sender, args);
|
|
+ break;
|
|
case "ver":
|
|
if (!testPermission(sender, "version")) break; // "ver" needs a special check because it's an alias. All other commands are checked up before the switch statement (because they are present in the SUBCOMMANDS set)
|
|
case "version":
|
|
@@ -413,4 +420,74 @@ public class PaperCommand extends Command {
|
|
|
|
Command.broadcastCommandMessage(sender, ChatColor.GREEN + "Paper config reload complete.");
|
|
}
|
|
+ private void doFixLight(CommandSender sender, String[] args) {
|
|
+ if (!(sender instanceof Player)) {
|
|
+ sender.sendMessage("Only players can use this command");
|
|
+ return;
|
|
+ }
|
|
+ int radius = 2;
|
|
+ if (args.length > 1) {
|
|
+ try {
|
|
+ radius = Math.min(5, Integer.parseInt(args[1]));
|
|
+ } catch (Exception e) {
|
|
+ sender.sendMessage("Not a number");
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ }
|
|
+
|
|
+ CraftPlayer player = (CraftPlayer) sender;
|
|
+ ServerPlayer handle = player.getHandle();
|
|
+ ServerLevel world = (ServerLevel) handle.level;
|
|
+ ThreadedLevelLightEngine lightengine = world.getChunkSource().getLightEngine();
|
|
+
|
|
+ net.minecraft.core.BlockPos center = MCUtil.toBlockPosition(player.getLocation());
|
|
+ Deque<ChunkPos> queue = new ArrayDeque<>(MCUtil.getSpiralOutChunks(center, radius));
|
|
+ updateLight(sender, world, lightengine, queue);
|
|
+ }
|
|
+
|
|
+ private void updateLight(CommandSender sender, ServerLevel world, ThreadedLevelLightEngine lightengine, Deque<ChunkPos> queue) {
|
|
+ ChunkPos coord = queue.poll();
|
|
+ if (coord == null) {
|
|
+ sender.sendMessage("All Chunks Light updated");
|
|
+ return;
|
|
+ }
|
|
+ world.getChunkSource().getChunkAtAsynchronously(coord.x, coord.z, false, false).whenCompleteAsync((either, ex) -> {
|
|
+ if (ex != null) {
|
|
+ sender.sendMessage("Error loading chunk " + coord);
|
|
+ updateLight(sender, world, lightengine, queue);
|
|
+ return;
|
|
+ }
|
|
+ net.minecraft.world.level.chunk.LevelChunk chunk = (net.minecraft.world.level.chunk.LevelChunk) either.left().orElse(null);
|
|
+ if (chunk == null) {
|
|
+ updateLight(sender, world, lightengine, queue);
|
|
+ return;
|
|
+ }
|
|
+ lightengine.setTaskPerBatch(world.paperConfig.lightQueueSize + 16 * 256); // ensure full chunk can fit into queue
|
|
+ sender.sendMessage("Updating Light " + coord);
|
|
+ int cx = chunk.getPos().x << 4;
|
|
+ int cz = chunk.getPos().z << 4;
|
|
+ for (int y = 0; y < world.getHeight(); y++) {
|
|
+ for (int x = 0; x < 16; x++) {
|
|
+ for (int z = 0; z < 16; z++) {
|
|
+ net.minecraft.core.BlockPos pos = new net.minecraft.core.BlockPos(cx + x, y, cz + z);
|
|
+ lightengine.checkBlock(pos);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ lightengine.tryScheduleUpdate();
|
|
+ ChunkHolder visibleChunk = world.getChunkSource().chunkMap.getVisibleChunkIfPresent(chunk.coordinateKey);
|
|
+ if (visibleChunk != null) {
|
|
+ world.getChunkSource().chunkMap.addLightTask(visibleChunk, () -> {
|
|
+ MinecraftServer.getServer().processQueue.add(() -> {
|
|
+ visibleChunk.broadcast(new net.minecraft.network.protocol.game.ClientboundLightUpdatePacket(chunk.getPos(), lightengine, null, null, true), false);
|
|
+ updateLight(sender, world, lightengine, queue);
|
|
+ });
|
|
+ });
|
|
+ } else {
|
|
+ updateLight(sender, world, lightengine, queue);
|
|
+ }
|
|
+ lightengine.setTaskPerBatch(world.paperConfig.lightQueueSize);
|
|
+ }, MinecraftServer.getServer());
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
index 68997cc0b534c46c33c0f137738fbaca5569445b..63d52f6f0c0097654ddab05fea4bd809dc612a9b 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
@@ -128,6 +128,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
private final ChunkTaskPriorityQueueSorter queueSorter;
|
|
private final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> worldgenMailbox;
|
|
private final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mainThreadMailbox;
|
|
+ // Paper start
|
|
+ final ProcessorHandle<ChunkTaskPriorityQueueSorter.Message<Runnable>> mailboxLight;
|
|
+ public void addLightTask(ChunkHolder playerchunk, Runnable run) {
|
|
+ this.mailboxLight.tell(ChunkTaskPriorityQueueSorter.message(playerchunk, run));
|
|
+ }
|
|
+ // Paper end
|
|
public final ChunkProgressListener progressListener;
|
|
private final ChunkStatusUpdateListener chunkStatusListener;
|
|
public final ChunkMap.ChunkDistanceManager distanceManager;
|
|
@@ -236,11 +242,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
|
|
this.progressListener = worldGenerationProgressListener;
|
|
this.chunkStatusListener = chunkStatusChangeListener;
|
|
- ProcessorMailbox<Runnable> threadedmailbox1 = ProcessorMailbox.create(executor, "light");
|
|
+ ProcessorMailbox<Runnable> lightthreaded; ProcessorMailbox<Runnable> threadedmailbox1 = lightthreaded = ProcessorMailbox.create(executor, "light"); // Paper
|
|
|
|
this.queueSorter = new ChunkTaskPriorityQueueSorter(ImmutableList.of(threadedmailbox, mailbox, threadedmailbox1), executor, Integer.MAX_VALUE);
|
|
this.worldgenMailbox = this.queueSorter.getProcessor(threadedmailbox, false);
|
|
this.mainThreadMailbox = this.queueSorter.getProcessor(mailbox, false);
|
|
+ this.mailboxLight = this.queueSorter.getProcessor(lightthreaded, false);// Paper
|
|
this.lightEngine = new ThreadedLevelLightEngine(chunkProvider, this, this.level.dimensionType().hasSkyLight(), threadedmailbox1, this.queueSorter.getProcessor(threadedmailbox1, false));
|
|
this.distanceManager = new ChunkMap.ChunkDistanceManager(executor, mainThreadExecutor);
|
|
this.overworldDataStorage = persistentStateManagerFactory;
|