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31699ae9a8
* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: a6a9d2a4 Remove some old ApiStatus.Experimental annotations be72314c SPIGOT-7300, PR-829: Add new DamageSource API providing enhanced information about entity damage b252cf05 SPIGOT-7576, PR-970: Add methods in MushroomCow to change stew effects b1c689bd PR-902: Add Server#isLoggingIPs to get log-ips configuration 08f86d1c PR-971: Add Player methods for client-side potion effects 2e3024a9 PR-963: Add API for in-world structures a23292a7 SPIGOT-7530, PR-948: Improve Resource Pack API with new 1.20.3 functionality 1851857b SPIGOT-3071, PR-969: Add entity spawn method with spawn reason cde4c52a SPIGOT-5553, PR-964: Add EntityKnockbackEvent CraftBukkit Changes: 38fd4bd50 Fix accidentally renamed internal damage method 80f0ce4be SPIGOT-7300, PR-1180: Add new DamageSource API providing enhanced information about entity damage 7e43f3b16 SPIGOT-7581: Fix typo in BlockMushroom ea14b7d90 SPIGOT-7576, PR-1347: Add methods in MushroomCow to change stew effects 4c687f243 PR-1259: Add Server#isLoggingIPs to get log-ips configuration 22a541a29 Improve support for per-world game rules cb7dccce2 PR-1348: Add Player methods for client-side potion effects b8d6109f0 PR-1335: Add API for in-world structures 4398a1b5b SPIGOT-7577: Make CraftWindCharge#explode discard the entity e74107678 Fix Crafter maximum stack size 0bb0f4f6a SPIGOT-7530, PR-1314: Improve Resource Pack API with new 1.20.3 functionality 4949f556d SPIGOT-3071, PR-1345: Add entity spawn method with spawn reason 20ac73ca2 PR-1353: Fix Structure#place not working as documented with 0 palette 3c1b77871 SPIGOT-6911, PR-1349: Change max book length in CraftMetaBook 333701839 SPIGOT-7572: Bee nests generated without bees f48f4174c SPIGOT-5553, PR-1336: Add EntityKnockbackEvent
57 lines
2.7 KiB
Diff
57 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 12 Sep 2018 21:47:01 -0400
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Subject: [PATCH] Optimize Biome Mob Lookups for Mob Spawning
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Uses an EnumMap as well as a Set paired List for O(1) contains calls.
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diff --git a/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java b/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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index 4f4ef3349f512cc6e1588eb58de5b2558c0bd8b9..b10dfbaef9bde9d94c4971b47d77a1514e476f86 100644
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--- a/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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+++ b/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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@@ -61,11 +61,43 @@ public class MobSpawnSettings {
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}
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public static class Builder {
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- private final Map<MobCategory, List<MobSpawnSettings.SpawnerData>> spawners = Stream.of(MobCategory.values()).collect(ImmutableMap.toImmutableMap((mobCategory) -> {
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+ // Paper start - Perf: keep track of data in a pair set to give O(1) contains calls - we have to hook removals incase plugins mess with it
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+ public static class MobList extends java.util.ArrayList<MobSpawnSettings.SpawnerData> {
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+ java.util.Set<MobSpawnSettings.SpawnerData> biomes = new java.util.HashSet<>();
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+
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+ @Override
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+ public boolean contains(Object o) {
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+ return biomes.contains(o);
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+ }
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+
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+ @Override
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+ public boolean add(MobSpawnSettings.SpawnerData BiomeSettingsMobs) {
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+ biomes.add(BiomeSettingsMobs);
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+ return super.add(BiomeSettingsMobs);
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+ }
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+
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+ @Override
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+ public MobSpawnSettings.SpawnerData remove(int index) {
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+ MobSpawnSettings.SpawnerData removed = super.remove(index);
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+ if (removed != null) {
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+ biomes.remove(removed);
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+ }
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+ return removed;
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+ }
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+
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+ @Override
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+ public void clear() {
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+ biomes.clear();
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+ super.clear();
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+ }
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+ }
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+ // use toImmutableEnumMap collector
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+ private final Map<MobCategory, List<MobSpawnSettings.SpawnerData>> spawners = (Map) Stream.of(MobCategory.values()).collect(Maps.toImmutableEnumMap((mobCategory) -> {
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return mobCategory;
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}, (mobCategory) -> {
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- return Lists.newArrayList();
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+ return new MobList(); // Use MobList instead of ArrayList
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}));
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+ // Paper end - Perf: keep track of data in a pair set to give O(1) contains calls
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private final Map<EntityType<?>, MobSpawnSettings.MobSpawnCost> mobSpawnCosts = Maps.newLinkedHashMap();
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private float creatureGenerationProbability = 0.1F;
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