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526795bacd
* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
53 lines
2.6 KiB
Diff
53 lines
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 12 Sep 2018 21:47:01 -0400
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Subject: [PATCH] Optimize Biome Mob Lookups for Mob Spawning
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Uses an EnumMap as well as a Set paired List for O(1) contains calls.
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diff --git a/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java b/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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index c376a6cc04faf8d8545c99c0815682ea7cad98db..ffa24b71400f2041c9154817c6c767bc7dffb176 100644
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--- a/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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+++ b/src/main/java/net/minecraft/world/level/biome/MobSpawnSettings.java
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@@ -75,8 +75,40 @@ public class MobSpawnSettings {
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}
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public static class Builder {
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+ // Paper start - Perf: keep track of data in a pair set to give O(1) contains calls - we have to hook removals incase plugins mess with it
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+ public static class MobList extends java.util.ArrayList<MobSpawnSettings.SpawnerData> {
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+ java.util.Set<MobSpawnSettings.SpawnerData> biomes = new java.util.HashSet<>();
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+
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+ @Override
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+ public boolean contains(Object o) {
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+ return biomes.contains(o);
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+ }
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+
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+ @Override
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+ public boolean add(MobSpawnSettings.SpawnerData BiomeSettingsMobs) {
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+ biomes.add(BiomeSettingsMobs);
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+ return super.add(BiomeSettingsMobs);
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+ }
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+
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+ @Override
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+ public MobSpawnSettings.SpawnerData remove(int index) {
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+ MobSpawnSettings.SpawnerData removed = super.remove(index);
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+ if (removed != null) {
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+ biomes.remove(removed);
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+ }
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+ return removed;
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+ }
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+
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+ @Override
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+ public void clear() {
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+ biomes.clear();
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+ super.clear();
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+ }
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+ }
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+ // use toImmutableEnumMap collector
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private final Map<MobCategory, List<MobSpawnSettings.SpawnerData>> spawners = Stream.of(MobCategory.values())
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- .collect(ImmutableMap.toImmutableMap(mobCategory -> (MobCategory)mobCategory, mobCategory -> Lists.newArrayList()));
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+ .collect(Maps.toImmutableEnumMap(mobCategory -> (MobCategory)mobCategory, mobCategory -> new MobList())); // Use MobList instead of ArrayList
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+ // Paper end - Perf: keep track of data in a pair set to give O(1) contains calls
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private final Map<EntityType<?>, MobSpawnSettings.MobSpawnCost> mobSpawnCosts = Maps.newLinkedHashMap();
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private float creatureGenerationProbability = 0.1F;
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