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3360d06f76
* Houston, we got a patch * is this the end of the beginning or the beginning of the end
198 lines
No EOL
8.3 KiB
Diff
198 lines
No EOL
8.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Fri, 24 May 2019 07:53:16 +0100
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Subject: [PATCH] Fix some generation concurrency issues
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 10bb06489..9ad76ab32 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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private int tileTickPosition;
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public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
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public java.util.ArrayDeque<BlockRedstoneTorch.RedstoneUpdateInfo> redstoneUpdateInfos; // Paper - Move from Map in BlockRedstoneTorch to here
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+ // Paper start - yes this is hacky as shit
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+ RegionLimitedWorldAccess regionLimited;
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+ World originalWorld;
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+ public World regionLimited(RegionLimitedWorldAccess limitedWorldAccess) {
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+ try {
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+ World clone = (World) super.clone();
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+ clone.regionLimited = limitedWorldAccess;
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+ clone.originalWorld = this;
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+ return clone;
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+ } catch (CloneNotSupportedException e1) {
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+ }
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+ return null;
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+ }
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+ ChunkCoordIntPair[] strongholdCoords;
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+ List<StructureStart> strongholdStuctures = Lists.newArrayList();
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+ final java.lang.Object stuctureLock = new Object();
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+ // Paper end
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public CraftWorld getWorld() {
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return this.world;
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diff --git a/src/main/java/net/minecraft/server/WorldGenStronghold.java b/src/main/java/net/minecraft/server/WorldGenStronghold.java
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index b34a0683a..e002ed53f 100644
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--- a/src/main/java/net/minecraft/server/WorldGenStronghold.java
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+++ b/src/main/java/net/minecraft/server/WorldGenStronghold.java
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@@ -0,0 +0,0 @@ import javax.annotation.Nullable;
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public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyConfiguration> {
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+ /* // Paper start - no shared state
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private boolean a;
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private ChunkCoordIntPair[] aq;
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private final List<StructureStart> ar = Lists.newArrayList();
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private long as;
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+ */
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public WorldGenStronghold(Function<Dynamic<?>, ? extends WorldGenFeatureEmptyConfiguration> function) {
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super(function);
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@@ -0,0 +0,0 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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@Override
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public boolean a(BiomeManager biomemanager, ChunkGenerator<?> chunkgenerator, Random random, int i, int j, BiomeBase biomebase) {
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+ // Paper start
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+ /*
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if (this.as != chunkgenerator.getSeed()) {
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this.d();
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}
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+ */
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+ final World world = chunkgenerator.getWorld();
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- if (!this.a) {
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+ synchronized (world.stuctureLock) {
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+ if ( world.strongholdCoords == null) {
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this.a(chunkgenerator);
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- this.a = true;
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- }
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+ // this.a = true;
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+ }}
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+ // Paper end
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- ChunkCoordIntPair[] achunkcoordintpair = this.aq;
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+ ChunkCoordIntPair[] achunkcoordintpair = world.strongholdCoords; // Paper
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int k = achunkcoordintpair.length;
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for (int l = 0; l < k; ++l) {
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@@ -0,0 +0,0 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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}
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private void d() {
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+ /* // Paper
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this.a = false;
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this.aq = null;
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this.ar.clear();
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+ */ // Paper
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}
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@Override
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@@ -0,0 +0,0 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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return 8;
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}
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+
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@Nullable
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@Override
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public synchronized BlockPosition getNearestGeneratedFeature(World world, ChunkGenerator<? extends GeneratorSettingsDefault> chunkgenerator, BlockPosition blockposition, int i, boolean flag) { // CraftBukkit - synchronized
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if (!chunkgenerator.getWorldChunkManager().a(this)) {
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return null;
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} else {
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+ // Paper start - no shared state
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+ /*
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if (this.as != world.getSeed()) {
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this.d();
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}
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+ */
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- if (!this.a) {
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- this.a(chunkgenerator);
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- this.a = true;
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+ synchronized (world.stuctureLock) {
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+ if ( world.strongholdCoords == null) {
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+ this.a(chunkgenerator);
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+ //this.a = true;
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+ }
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}
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+ // Paper end
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BlockPosition blockposition1 = null;
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BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
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double d0 = Double.MAX_VALUE;
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- ChunkCoordIntPair[] achunkcoordintpair = this.aq;
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+ ChunkCoordIntPair[] achunkcoordintpair = world.strongholdCoords; // Paper
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int j = achunkcoordintpair.length;
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for (int k = 0; k < j; ++k) {
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@@ -0,0 +0,0 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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}
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private void a(ChunkGenerator<?> chunkgenerator) {
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- this.as = chunkgenerator.getSeed();
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+ //this.as = chunkgenerator.getSeed(); // Paper
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List<BiomeBase> list = Lists.newArrayList();
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Iterator iterator = IRegistry.BIOME.iterator();
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@@ -0,0 +0,0 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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int j = chunkgenerator.getSettings().f();
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int k = chunkgenerator.getSettings().g();
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- this.aq = new ChunkCoordIntPair[j];
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+ ChunkCoordIntPair[] strongholdCoords = chunkgenerator.getWorld().strongholdCoords = new ChunkCoordIntPair[j]; // Paper
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int l = 0;
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- Iterator iterator1 = this.ar.iterator();
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+ Iterator iterator1 = chunkgenerator.getWorld().strongholdStuctures.iterator(); // Paper
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while (iterator1.hasNext()) {
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StructureStart structurestart = (StructureStart) iterator1.next();
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- if (l < this.aq.length) {
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- this.aq[l++] = new ChunkCoordIntPair(structurestart.f(), structurestart.g());
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+ if (l < strongholdCoords.length) { // Paper
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+ strongholdCoords[l++] = new ChunkCoordIntPair(structurestart.f(), structurestart.g()); // Paper
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}
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}
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@@ -0,0 +0,0 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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double d0 = random.nextDouble() * 3.141592653589793D * 2.0D;
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int i1 = l;
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- if (l < this.aq.length) {
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+ if (l < strongholdCoords.length) { // Paper
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int j1 = 0;
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int k1 = 0;
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- for (int l1 = 0; l1 < this.aq.length; ++l1) {
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+ for (int l1 = 0; l1 < strongholdCoords.length; ++l1) { // Paper
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double d1 = (double) (4 * i + i * k1 * 6) + (random.nextDouble() - 0.5D) * (double) i * 2.5D;
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int i2 = (int) Math.round(Math.cos(d0) * d1);
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int j2 = (int) Math.round(Math.sin(d0) * d1);
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@@ -0,0 +0,0 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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}
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if (l1 >= i1) {
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- this.aq[l1] = new ChunkCoordIntPair(i2, j2);
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+ strongholdCoords[l1] = new ChunkCoordIntPair(i2, j2); // Paper
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}
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d0 += 6.283185307179586D / (double) k;
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@@ -0,0 +0,0 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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++k1;
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j1 = 0;
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k += 2 * k / (k1 + 1);
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- k = Math.min(k, this.aq.length - l1);
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+ k = Math.min(k, strongholdCoords.length - l1); // Paper
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d0 += random.nextDouble() * 3.141592653589793D * 2.0D;
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}
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}
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@@ -0,0 +0,0 @@ public class WorldGenStronghold extends StructureGenerator<WorldGenFeatureEmptyC
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this.a(chunkgenerator.getSeaLevel(), this.d, 10);
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} while (this.b.isEmpty() || worldgenstrongholdpieces_worldgenstrongholdstart.b == null);
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- ((WorldGenStronghold) this.l()).ar.add(this);
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+ chunkgenerator.getWorld().strongholdStuctures.add(this); // Paper - this worries me, this is never cleared, even in vanilla (world seed never changes "world", and that appears to be the only relevant world)
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}
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}
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}
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--
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