PaperMC/Spigot-API-Patches/0132-AnvilDamageEvent.patch
Aikar 835bc39b03
Paper 1.13.1 Update
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Bukkit Changes:
2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields
e0fc6572 SPIGOT-4309: Add "forced" display of particles
efeeab2f Add index to README.md for easier navigation
f502bc6f Update to Minecraft 1.13.1

CraftBukkit Changes:
d0bb0a1d Fix some tests randomly failing
997d378d Fix client stall in specific teleportation scenarios
b3dc2366 SPIGOT-4307: Fix hacky API for banners on shields
2a271162 SPIGOT-4301: Fix more invalid enchants
5d0d83bb SPIGOT-4309: Add "forced" display of particles
a6772578 Add additional tests for CraftBlockData
ce1af0c3 Update to Minecraft 1.13.1

Spigot Changes:
2440e189 Rebuild patches
4ecffced Update to Minecraft 1.13.1
2018-08-26 20:51:39 -04:00

154 lines
4.3 KiB
Diff

From 13eb6bc73408696497c7884114e1ce0fbb0b8ad3 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Fri, 20 Jul 2018 23:36:55 -0500
Subject: [PATCH] AnvilDamageEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java
new file mode 100644
index 000000000..fd3c5c02e
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java
@@ -0,0 +1,139 @@
+package com.destroystokyo.paper.event.block;
+
+import org.bukkit.Material;
+import org.bukkit.block.data.BlockData;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.inventory.InventoryEvent;
+import org.bukkit.inventory.AnvilInventory;
+import org.bukkit.inventory.InventoryView;
+
+/**
+ * Called when an anvil is damaged from being used
+ */
+public class AnvilDamagedEvent extends InventoryEvent implements Cancellable {
+ private static final HandlerList handlers = new HandlerList();
+ private boolean cancel;
+ private DamageState damageState;
+
+ public AnvilDamagedEvent(InventoryView inventory, BlockData blockData) {
+ super(inventory);
+ this.damageState = DamageState.getState(blockData);
+ }
+
+ @Override
+ public AnvilInventory getInventory() {
+ return (AnvilInventory) super.getInventory();
+ }
+
+ /**
+ * Gets the new state of damage on the anvil
+ *
+ * @return Damage state
+ */
+ public DamageState getDamageState() {
+ return damageState;
+ }
+
+ /**
+ * Sets the new state of damage on the anvil
+ *
+ * @param damageState Damage state
+ */
+ public void setDamageState(DamageState damageState) {
+ this.damageState = damageState;
+ }
+
+ /**
+ * Gets if anvil is breaking on this use
+ *
+ * @return True if breaking
+ */
+ public boolean isBreaking() {
+ return damageState == DamageState.BROKEN;
+ }
+
+ /**
+ * Sets if anvil is breaking on this use
+ *
+ * @param breaking True if breaking
+ */
+ public void setBreaking(boolean breaking) {
+ if (breaking) {
+ damageState = DamageState.BROKEN;
+ } else if (damageState == DamageState.BROKEN) {
+ damageState = DamageState.DAMAGED;
+ }
+ }
+
+ public boolean isCancelled() {
+ return cancel;
+ }
+
+ public void setCancelled(boolean cancel) {
+ this.cancel = cancel;
+ }
+
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ /**
+ * Represents the amount of damage on an anvil block
+ */
+ public enum DamageState {
+ FULL(Material.ANVIL),
+ CHIPPED(Material.CHIPPED_ANVIL),
+ DAMAGED(Material.DAMAGED_ANVIL),
+ BROKEN(Material.AIR);
+
+ private Material material;
+
+ DamageState(Material material) {
+ this.material = material;
+ }
+
+ /**
+ * Get block material of this state
+ *
+ * @return Material
+ */
+ public Material getMaterial() {
+ return material;
+ }
+
+ /**
+ * Get damaged state by block data
+ *
+ * @param blockData Block data
+ * @return DamageState
+ * @throws IllegalArgumentException If non anvil block data is given
+ */
+ public static DamageState getState(BlockData blockData) {
+ return blockData == null ? BROKEN : getState(blockData.getMaterial());
+ }
+
+ /**
+ * Get damaged state by block material
+ *
+ * @param material Block material
+ * @return DamageState
+ * @throws IllegalArgumentException If non anvil material is given
+ */
+ public static DamageState getState(Material material) {
+ if (material == null) {
+ return BROKEN;
+ }
+ for (DamageState state : values()) {
+ if (state.material == material) {
+ return state;
+ }
+ }
+ throw new IllegalArgumentException("Material not an anvil");
+ }
+ }
+}
--
2.18.0