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https://github.com/PaperMC/Paper.git
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0ae3b1c14e
--- work/Bukkit Submodule work/Bukkit 3aee9dbd0..0828ce366: > Add SpawnReason.SHEARING > SPIGOT-4339: Add EntityTransformEvent --- work/CraftBukkit Submodule work/CraftBukkit 17ff1e046..c2035aa1d: > Add some missing CreatureSpawnEvent.SpawnReason calls > SPIGOT-4339: Add EntityTransformEvent --- work/Spigot Submodule work/Spigot 947a8e7fd..5696c83c1: > Rebuild patches
44 lines
2.1 KiB
Diff
44 lines
2.1 KiB
Diff
From 2c22266aa38f8acbc5c924eb3bc3a861acf4988d Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 20 Dec 2016 15:26:27 -0500
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Subject: [PATCH] Configurable Cartographer Treasure Maps
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Allow configuring for cartographers to return the same map location
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Also allow turning off treasure maps all together as they can eat up Map ID's
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which are limited in quantity.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 5e51aef8..5d152af1 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -345,4 +345,14 @@ public class PaperWorldConfig {
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Bukkit.getLogger().warning("Spawn Egg and Armor Stand NBT filtering disabled, this is a potential security risk");
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}
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}
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+
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+ public boolean enableTreasureMaps = true;
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+ public boolean treasureMapsAlreadyDiscovered = false;
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+ private void treasureMapsAlreadyDiscovered() {
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+ enableTreasureMaps = getBoolean("enable-treasure-maps", true);
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+ treasureMapsAlreadyDiscovered = getBoolean("treasure-maps-return-already-discovered", false);
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+ if (treasureMapsAlreadyDiscovered) {
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+ log("Treasure Maps will return already discovered locations");
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
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index 7debc4d2..229eda02 100644
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--- a/src/main/java/net/minecraft/server/EntityVillager.java
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+++ b/src/main/java/net/minecraft/server/EntityVillager.java
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@@ -762,6 +762,7 @@ public class EntityVillager extends EntityAgeable implements NPC, IMerchant {
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public void a(IMerchant imerchant, MerchantRecipeList merchantrecipelist, Random random) {
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int i = this.a.a(random);
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World world = imerchant.getWorld();
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+ if (!world.paperConfig.enableTreasureMaps) return; //Paper
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BlockPosition blockposition = world.a(this.b, imerchant.getPosition(), 100, true);
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if (blockposition != null) {
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--
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2.17.1
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