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058d7c1aa3
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 13eb4146 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent CraftBukkit Changes: 5ee3419b7 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent Spigot Changes: 514cf03a Rebuild patches and add RespawnReason.PLUGIN to Player#respawn
67 lines
5.4 KiB
Diff
67 lines
5.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Gabriele C <sgdc3.mail@gmail.com>
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Date: Mon, 22 Oct 2018 17:34:10 +0200
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Subject: [PATCH] Add option to prevent players from moving into unloaded
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chunks #1551
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 39144beeb90554ccf39049f9bc334783ea28f825..a7465f6eaa8269d715be935b0de95d7dadd80fdd 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -566,9 +566,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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double d0 = entity.getX();
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double d1 = entity.getY();
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double d2 = entity.getZ();
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- double d3 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX());
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- double d4 = ServerGamePacketListenerImpl.clampVertical(packet.getY());
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- double d5 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ());
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+ double d3 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX()); final double toX = d3; // Paper - OBFHELPER
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+ double d4 = ServerGamePacketListenerImpl.clampVertical(packet.getY()); final double toY = d4; // Paper - OBFHELPER
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+ double d5 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ()); final double toZ = d5; // Paper - OBFHELPER
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float f = Mth.wrapDegrees(packet.getYRot());
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float f1 = Mth.wrapDegrees(packet.getXRot());
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double d6 = d3 - this.vehicleFirstGoodX;
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@@ -603,6 +603,16 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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}
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speed *= 2f; // TODO: Get the speed of the vehicle instead of the player
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+ // Paper start - Prevent moving into unloaded chunks
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+ if (player.level.paperConfig().chunks.preventMovingIntoUnloadedChunks && (
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+ !worldserver.areChunksLoadedForMove(this.player.getBoundingBox().expandTowards(new Vec3(toX, toY, toZ).subtract(this.player.position()))) ||
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+ !worldserver.areChunksLoadedForMove(entity.getBoundingBox().expandTowards(new Vec3(toX, toY, toZ).subtract(entity.position())))
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+ )) {
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+ this.connection.send(new ClientboundMoveVehiclePacket(entity));
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+ return;
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+ }
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+ // Paper end
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+
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if (d10 - d9 > Math.max(100.0D, Math.pow((double) (org.spigotmc.SpigotConfig.movedTooQuicklyMultiplier * (float) i * speed), 2)) && !this.isSingleplayerOwner()) {
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// CraftBukkit end
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ServerGamePacketListenerImpl.LOGGER.warn("{} (vehicle of {}) moved too quickly! {},{},{}", new Object[]{entity.getName().getString(), this.player.getName().getString(), d6, d7, d8});
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@@ -1252,9 +1262,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.allowedPlayerTicks = 20; // CraftBukkit
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} else {
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this.awaitingTeleportTime = this.tickCount;
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- double d0 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX(this.player.getX()));
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- double d1 = ServerGamePacketListenerImpl.clampVertical(packet.getY(this.player.getY()));
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- double d2 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ(this.player.getZ()));
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+ double d0 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX(this.player.getX())); final double toX = d0; // Paper - OBFHELPER
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+ double d1 = ServerGamePacketListenerImpl.clampVertical(packet.getY(this.player.getY())); final double toY = d1;
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+ double d2 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ(this.player.getZ())); final double toZ = d2; // Paper - OBFHELPER
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float f = Mth.wrapDegrees(packet.getYRot(this.player.getYRot()));
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float f1 = Mth.wrapDegrees(packet.getXRot(this.player.getXRot()));
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@@ -1310,6 +1320,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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} else {
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speed = this.player.getAbilities().walkingSpeed * 10f;
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}
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+ // Paper start - Prevent moving into unloaded chunks
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+ if (player.level.paperConfig().chunks.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && !worldserver.areChunksLoadedForMove(this.player.getBoundingBox().expandTowards(new Vec3(toX, toY, toZ).subtract(this.player.position())))) {
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+ this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet());
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+ return;
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+ }
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+ // Paper end
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if (!this.player.isChangingDimension() && (!this.player.getLevel().getGameRules().getBoolean(GameRules.RULE_DISABLE_ELYTRA_MOVEMENT_CHECK) || !this.player.isFallFlying())) {
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float f2 = this.player.isFallFlying() ? 300.0F : 100.0F;
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