PaperMC/Spigot-Server-Patches/Configurable-end-credits.patch
Byteflux dd60ba4869 Add Lighting Queue
The lighting queue spreads out the processing of light updates across
multiple ticks based on how much free time the server has left at the end
of the tick.
2016-03-24 23:38:38 -07:00

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2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: DoctorDark <doctordark11@gmail.com>
Date: Wed, 16 Mar 2016 02:21:39 -0500
Subject: [PATCH] Configurable end credits
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
queueLightUpdates = getBoolean("queue-light-updates", false);
log("Lighting Queue enabled: " + queueLightUpdates);
}
+
+ public boolean disableEndCredits;
+ private void disableEndCredits() {
+ disableEndCredits = getBoolean("game-mechanics.disable-end-credits", false);
+ log("End credits disabled: " + disableEndCredits);
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
return this.world.pvpMode;
}
+ /**
+ * Paper - Give "theEnd2" achievement if the player doesn't already have it
+ */
+ private void giveTheEnd2() {
+ if (!this.a(AchievementList.D)) {
+ this.b(AchievementList.D);
+ }
+ }
+
public Entity c(int i) {
//this.cj = true; // CraftBukkit - Moved down and into PlayerList#changeDimension
if (this.dimension == 1 && i == 1) {
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
this.world.kill(this);
if (!this.viewingCredits) {
this.viewingCredits = true;
- if (this.a(AchievementList.D)) {
+ // Paper start - Allow configurable end portal credits
+ if (world.paperConfig.disableEndCredits || this.a(AchievementList.D)) {
+ this.giveTheEnd2();
+ // Paper end
this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(4, 0.0F));
} else {
this.b((Statistic) AchievementList.D);
--