PaperMC/patches/server/0327-Prevent-consuming-the-wrong-itemstack.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

45 lines
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Mon, 19 Aug 2019 19:42:35 +0500
Subject: [PATCH] Prevent consuming the wrong itemstack
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 4e490415e31fcd1a5d780a085ac916cbfc54bb12..b85b98aaa1148c23232a633447c815003373c7c3 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3624,9 +3624,14 @@ public abstract class LivingEntity extends Entity {
}
public void startUsingItem(InteractionHand hand) {
+ // Paper start - forwarder to method with forceUpdate parameter
+ this.startUsingItem(hand, false);
+ }
+ public void startUsingItem(InteractionHand hand, boolean forceUpdate) {
+ // Paper end
ItemStack itemstack = this.getItemInHand(hand);
- if (!itemstack.isEmpty() && !this.isUsingItem()) {
+ if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper use override flag
this.useItem = itemstack;
this.useItemRemaining = itemstack.getUseDuration();
if (!this.level.isClientSide) {
@@ -3706,6 +3711,7 @@ public abstract class LivingEntity extends Entity {
this.releaseUsingItem();
} else {
if (!this.useItem.isEmpty() && this.isUsingItem()) {
+ this.startUsingItem(this.getUsedItemHand(), true); // Paper
this.triggerItemUseEffects(this.useItem, 16);
// CraftBukkit start - fire PlayerItemConsumeEvent
ItemStack itemstack;
@@ -3741,8 +3747,8 @@ public abstract class LivingEntity extends Entity {
}
this.stopUsingItem();
- // Paper start - if the replacement is anything but the default, update the client inventory
- if (this instanceof ServerPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
+ // Paper start
+ if (this instanceof ServerPlayer) {
((ServerPlayer) this).getBukkitEntity().updateInventory();
}
// Paper end