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e886d8118e
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing
51 lines
3.6 KiB
Diff
51 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: lukas <lukasalt98@gmail.com>
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Date: Sun, 27 Dec 2020 17:19:51 +0100
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Subject: [PATCH] Optimized tick ready check
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 179915312cd35845216a196018726345324614de..f5ab99156ce5429e63976183cbf115d5340a83a1 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -794,13 +794,13 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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if (!tileentity.isRemoved() && tileentity.hasWorld()) {
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BlockPosition blockposition = tileentity.getPosition();
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- if (this.getChunkProvider().a(blockposition) && this.getWorldBorder().a(blockposition)) {
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+ Chunk chunk; PlayerChunk playerChunk; if ((chunk = tileentity.getCurrentChunk()) != null && (playerChunk = chunk.playerChunk) != null && playerChunk.isTickingReady() && this.getWorldBorder().isInBounds(blockposition)) { // Paper - optimized tick ready check by inlining ChunkProviderServer.a(BlockPosition). Chunk lookup is no longer required and we can use the PlayerChunk directly available through the tile entity
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try {
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gameprofilerfiller.a(() -> {
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return String.valueOf(TileEntityTypes.a(tileentity.getTileType()));
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});
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tileentity.tickTimer.startTiming(); // Spigot
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- if (tileentity.getTileType().isValidBlock(this.getType(blockposition).getBlock())) {
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+ if (tileentity.getTileType().isValidBlock(chunk.getType(blockposition).getBlock())) { // Paper - reuse the chunk from above, do not look it up again
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((ITickable) tileentity).tick();
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} else {
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tileentity.w();
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@@ -833,9 +833,11 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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this.tileEntityListTick.remove(tileTickPosition--);
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// Spigot end
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//this.tileEntityList.remove(tileentity); // Paper - remove unused list
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- if (this.isLoaded(tileentity.getPosition())) {
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- this.getChunkAtWorldCoords(tileentity.getPosition()).removeTileEntity(tileentity.getPosition());
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+ // Paper - prevent double chunk lookups
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+ Chunk chunk; if ((chunk = this.getChunkIfLoaded(tileentity.getPosition())) != null) { // inlined contents of this.isLoaded(BlockPosition). Reuse the returned chunk instead of looking it up again
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+ chunk.removeTileEntity(tileentity.getPosition());
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}
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+ // Paper end
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}
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}
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@@ -854,8 +856,8 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
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}
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// CraftBukkit end */
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- if (this.isLoaded(tileentity1.getPosition())) {
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- Chunk chunk = this.getChunkAtWorldCoords(tileentity1.getPosition());
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+ Chunk chunk; if ((chunk = this.getChunkIfLoaded(tileentity1.getPosition())) != null) { // Paper - inlined contents of this.isLoaded(BlockPosition). Reuse the returned chunk instead of looking it up again
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+ // Chunk chunk = this.getChunkAtWorldCoords(tileentity1.getPosition()); // Paper - already computed above
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IBlockData iblockdata = chunk.getType(tileentity1.getPosition());
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chunk.setTileEntity(tileentity1.getPosition(), tileentity1);
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