PaperMC/Spigot-Server-Patches/Optimize-NibbleArray-to-use-pooled-buffers.patch
Aikar 378ac3e7f3 Optimize NibbleArray to use pooled buffers
Massively reduces memory allocation of 2048 byte buffers by using
an object pool for these.

Uses lots of advanced new capabilities of the Paper codebase :)

Targets 3072 * 8 buffers per 1GB of heap memory up to a max consideration
of 6GB of heap (any more over 6GB won't give more nibble pool)

You can control the 3072 number by setting -DPaper.nibbleBucketSize=2048

Remember this number is * 8 then * heap memory in GB

That is 98304 objects for 4GB of memory, at 2064 bytes roughly, meaning 194MB

You may also control max number of pooled objects directly instead of any
dynamic calculation using -DPaper.maxNibblePoolSize=1024000

While this will use more old generation by a tad bit, allocation rate will drop
significantly, causing less young generation GC's.

This commit has gone through extensive testing for over a day and confident
it no longer has any issues with light corruption.
2020-05-16 21:41:56 -04:00

277 lines
13 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 6 May 2020 23:30:30 -0400
Subject: [PATCH] Optimize NibbleArray to use pooled buffers
Massively reduces memory allocation of 2048 byte buffers by using
an object pool for these.
Uses lots of advanced new capabilities of the Paper codebase :)
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -0,0 +0,0 @@ public class ChunkRegionLoader {
}
if (nibblearray != null && !nibblearray.c()) {
- nbttagcompound2.setByteArray("BlockLight", nibblearray.asBytes());
+ byte[] bytes = nibblearray.getCloneIfSet(); // Paper
+ nbttagcompound2.setByteArray("BlockLight", bytes); // Paper
+ MCUtil.registerCleaner(nbttagcompound2, bytes, NibbleArray::releaseBytes); // Paper - we can't really hook when this chunk is done without a ton of yuck efort, so just reclaim it once GC gets to it.
}
if (nibblearray1 != null && !nibblearray1.c()) {
- nbttagcompound2.setByteArray("SkyLight", nibblearray1.asBytes());
+ byte[] bytes = nibblearray1.getCloneIfSet(); // Paper
+ nbttagcompound2.setByteArray("SkyLight", bytes); // Paper
+ MCUtil.registerCleaner(nbttagcompound2, bytes, NibbleArray::releaseBytes); // Paper - we can't really hook when this chunk is done without a ton of yuck efort, so just reclaim it once GC gets to it.
}
nbttaglist.add(nbttagcompound2);
diff --git a/src/main/java/net/minecraft/server/LightEngineStorage.java b/src/main/java/net/minecraft/server/LightEngineStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/LightEngineStorage.java
+++ b/src/main/java/net/minecraft/server/LightEngineStorage.java
@@ -0,0 +0,0 @@ public abstract class LightEngineStorage<M extends LightEngineStorageArray<M>> e
if (nibblearray != null) {
this.i.put(i, nibblearray);
} else {
- this.i.remove(i);
+ NibbleArray remove = this.i.remove(i); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
}
}
diff --git a/src/main/java/net/minecraft/server/LightEngineStorageSky.java b/src/main/java/net/minecraft/server/LightEngineStorageSky.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/LightEngineStorageSky.java
+++ b/src/main/java/net/minecraft/server/LightEngineStorageSky.java
@@ -0,0 +0,0 @@ public class LightEngineStorageSky extends LightEngineStorage<LightEngineStorage
j = SectionPosition.a(j, EnumDirection.UP);
}
- return new NibbleArray((new NibbleArrayFlat(nibblearray1, 0)).asBytes());
+ return new NibbleArray((new NibbleArrayFlat(nibblearray1, 0)).asBytes(), true); // Paper - mark buffer as safe
} else {
return new NibbleArray();
}
diff --git a/src/main/java/net/minecraft/server/NBTTagByteArray.java b/src/main/java/net/minecraft/server/NBTTagByteArray.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/NBTTagByteArray.java
+++ b/src/main/java/net/minecraft/server/NBTTagByteArray.java
@@ -0,0 +0,0 @@ public class NBTTagByteArray extends NBTList<NBTTagByte> {
com.google.common.base.Preconditions.checkArgument( j < 1 << 24); // Spigot
nbtreadlimiter.a(8L * (long) j);
- byte[] abyte = new byte[j];
+ byte[] abyte = j == 2048 ? NibbleArray.BYTE_2048.acquire() : new byte[j]; // Paper - use nibble buffer if right size
datainput.readFully(abyte);
- return new NBTTagByteArray(abyte);
+ // Paper start - use pooled
+ NBTTagByteArray nbt = new NBTTagByteArray(abyte);
+ if (abyte.length == 2048) {
+ // register cleaner
+ MCUtil.registerCleaner(nbt, abyte, NibbleArray::releaseBytes);
+ }
+ return nbt;
+ // Paper end
}
@Override
diff --git a/src/main/java/net/minecraft/server/NibbleArray.java b/src/main/java/net/minecraft/server/NibbleArray.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/NibbleArray.java
+++ b/src/main/java/net/minecraft/server/NibbleArray.java
@@ -0,0 +0,0 @@
package net.minecraft.server;
+import com.destroystokyo.paper.util.pooled.PooledObjects; // Paper
import javax.annotation.Nullable;
public class NibbleArray {
- @Nullable
- protected byte[] a;
+ // Paper start
+ public static byte[] EMPTY_NIBBLE = new byte[2048];
+ private static final int nibbleBucketSizeMultiplier = Integer.getInteger("Paper.nibbleBucketSize", 3072);
+ private static final int maxPoolSize = Integer.getInteger("Paper.maxNibblePoolSize", (int) Math.min(6, Runtime.getRuntime().maxMemory() / 1024 / 1024 / 1024) * (nibbleBucketSizeMultiplier * 8));
+ public static final PooledObjects<byte[]> BYTE_2048 = new PooledObjects<>(() -> new byte[2048], maxPoolSize, 8);
+ public static void releaseBytes(byte[] bytes) {
+ if (bytes != null && bytes != EMPTY_NIBBLE && bytes.length == 2048) {
+ System.arraycopy(EMPTY_NIBBLE, 0, bytes, 0, 2048);
+ BYTE_2048.release(bytes);
+ }
+ }
+
+ public byte[] getIfSet() {
+ return this.a != null ? this.a : EMPTY_NIBBLE;
+ }
+ public byte[] getCloneIfSet() {
+ if (a == null) {
+ return EMPTY_NIBBLE;
+ }
+ byte[] ret = BYTE_2048.acquire();
+ System.arraycopy(getIfSet(), 0, ret, 0, 2048);
+ return ret;
+ }
+ public java.lang.Runnable cleaner;
+ private void registerCleaner() { cleaner = MCUtil.registerCleaner(this, this.a, NibbleArray::releaseBytes); }
+ // Paper end
+ @Nullable protected byte[] a;
+
public NibbleArray() {}
public NibbleArray(byte[] abyte) {
+ // Paper start
+ this(abyte, false);
+ }
+ public NibbleArray(byte[] abyte, boolean isSafe) {
this.a = abyte;
+ if (!isSafe) this.a = getCloneIfSet(); // Paper - clone for safety
+ registerCleaner();
+ // Paper end
if (abyte.length != 2048) {
throw (IllegalArgumentException) SystemUtils.c(new IllegalArgumentException("ChunkNibbleArrays should be 2048 bytes not: " + abyte.length));
}
@@ -0,0 +0,0 @@ public class NibbleArray {
public void a(int i, int j) { // PAIL: private -> public
if (this.a == null) {
- this.a = new byte[2048];
+ this.a = BYTE_2048.acquire(); // Paper
+ registerCleaner();// Paper
}
int k = this.d(i);
@@ -0,0 +0,0 @@ public class NibbleArray {
public byte[] asBytes() {
if (this.a == null) {
- this.a = new byte[2048];
+ this.a = BYTE_2048.acquire(); // Paper
+ registerCleaner();// Paper
}
return this.a;
@@ -0,0 +0,0 @@ public class NibbleArray {
public NibbleArray copy() { return this.b(); } // Paper - OBFHELPER
public NibbleArray b() {
- return this.a == null ? new NibbleArray() : new NibbleArray((byte[]) this.a.clone());
+ return this.a == null ? new NibbleArray() : new NibbleArray(this.a); // Paper - clone in ctor
}
public String toString() {
diff --git a/src/main/java/net/minecraft/server/NibbleArrayFlat.java b/src/main/java/net/minecraft/server/NibbleArrayFlat.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/NibbleArrayFlat.java
+++ b/src/main/java/net/minecraft/server/NibbleArrayFlat.java
@@ -0,0 +0,0 @@ public class NibbleArrayFlat extends NibbleArray {
@Override
public byte[] asBytes() {
- byte[] abyte = new byte[2048];
+ byte[] abyte = BYTE_2048.acquire(); // Paper
for (int i = 0; i < 16; ++i) {
System.arraycopy(this.a, 0, abyte, i * 128, 128);
diff --git a/src/main/java/net/minecraft/server/PacketPlayOutLightUpdate.java b/src/main/java/net/minecraft/server/PacketPlayOutLightUpdate.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PacketPlayOutLightUpdate.java
+++ b/src/main/java/net/minecraft/server/PacketPlayOutLightUpdate.java
@@ -0,0 +0,0 @@ public class PacketPlayOutLightUpdate implements Packet<PacketListenerPlayOut> {
private List<byte[]> g;
private List<byte[]> h;
+ // Paper start
+ java.lang.Runnable cleaner1;
+ java.lang.Runnable cleaner2;
+ java.util.concurrent.atomic.AtomicInteger remainingSends = new java.util.concurrent.atomic.AtomicInteger(0);
+
+ @Override
+ public void onPacketDispatch(EntityPlayer player) {
+ remainingSends.incrementAndGet();
+ }
+
+ @Override
+ public void onPacketDispatchFinish(EntityPlayer player, io.netty.channel.ChannelFuture future) {
+ if (remainingSends.decrementAndGet() <= 0) {
+ // incase of any race conditions, schedule this delayed
+ MCUtil.scheduleTask(1, () -> {
+ if (remainingSends.get() == 0) {
+ cleaner1.run();
+ cleaner2.run();
+ }
+ });
+ }
+ }
+
+ @Override
+ public boolean hasFinishListener() {
+ return true;
+ }
+
+ // Paper end
public PacketPlayOutLightUpdate() {}
public PacketPlayOutLightUpdate(ChunkCoordIntPair chunkcoordintpair, LightEngine lightengine) {
this.a = chunkcoordintpair.x;
this.b = chunkcoordintpair.z;
- this.g = Lists.newArrayList();
- this.h = Lists.newArrayList();
+ this.g = Lists.newArrayList();cleaner1 = MCUtil.registerListCleaner(this, this.g, NibbleArray::releaseBytes); // Paper
+ this.h = Lists.newArrayList();cleaner2 = MCUtil.registerListCleaner(this, this.h, NibbleArray::releaseBytes); // Paper
for (int i = 0; i < 18; ++i) {
NibbleArray nibblearray = lightengine.a(EnumSkyBlock.SKY).a(SectionPosition.a(chunkcoordintpair, -1 + i));
@@ -0,0 +0,0 @@ public class PacketPlayOutLightUpdate implements Packet<PacketListenerPlayOut> {
this.e |= 1 << i;
} else {
this.c |= 1 << i;
- this.g.add(nibblearray.asBytes().clone());
+ this.g.add(nibblearray.getCloneIfSet()); // Paper
}
}
@@ -0,0 +0,0 @@ public class PacketPlayOutLightUpdate implements Packet<PacketListenerPlayOut> {
this.f |= 1 << i;
} else {
this.d |= 1 << i;
- this.h.add(nibblearray1.asBytes().clone());
+ this.h.add(nibblearray1.getCloneIfSet()); // Paper
}
}
}
@@ -0,0 +0,0 @@ public class PacketPlayOutLightUpdate implements Packet<PacketListenerPlayOut> {
this.b = chunkcoordintpair.z;
this.c = i;
this.d = j;
- this.g = Lists.newArrayList();
- this.h = Lists.newArrayList();
+ this.g = Lists.newArrayList();cleaner1 = MCUtil.registerListCleaner(this, this.g, NibbleArray::releaseBytes); // Paper
+ this.h = Lists.newArrayList();cleaner2 = MCUtil.registerListCleaner(this, this.h, NibbleArray::releaseBytes); // Paper
for (int k = 0; k < 18; ++k) {
NibbleArray nibblearray;
@@ -0,0 +0,0 @@ public class PacketPlayOutLightUpdate implements Packet<PacketListenerPlayOut> {
if ((this.c & 1 << k) != 0) {
nibblearray = lightengine.a(EnumSkyBlock.SKY).a(SectionPosition.a(chunkcoordintpair, -1 + k));
if (nibblearray != null && !nibblearray.c()) {
- this.g.add(nibblearray.asBytes().clone());
+ this.g.add(nibblearray.getCloneIfSet()); // Paper
} else {
this.c &= ~(1 << k);
if (nibblearray != null) {
@@ -0,0 +0,0 @@ public class PacketPlayOutLightUpdate implements Packet<PacketListenerPlayOut> {
if ((this.d & 1 << k) != 0) {
nibblearray = lightengine.a(EnumSkyBlock.BLOCK).a(SectionPosition.a(chunkcoordintpair, -1 + k));
if (nibblearray != null && !nibblearray.c()) {
- this.h.add(nibblearray.asBytes().clone());
+ this.h.add(nibblearray.getCloneIfSet()); // Paper
} else {
this.d &= ~(1 << k);
if (nibblearray != null) {