PaperMC/Spigot-Server-Patches/Player-lookup-improvements.patch
2014-11-27 17:17:45 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 28 Nov 2014 13:43:11 -0600
Subject: [PATCH] Player lookup improvements
Minecraft and CraftBukkit both use Arrays to store online players,
and any time a player needs to be looked up by name or UUID,
the system iterates all online players and does a name or UUID comparison.
This is very ineffecient and can reduce performance on servers with high player count.
By using a map based approach for player lookups, player lookup should
be consistent in performance regardless of how many players are online.
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
private static final SimpleDateFormat i = new SimpleDateFormat("yyyy-MM-dd \'at\' HH:mm:ss z");
private final MinecraftServer server;
public final List players = new java.util.concurrent.CopyOnWriteArrayList(); // CraftBukkit - ArrayList -> CopyOnWriteArrayList: Iterator safety
+ // PaperSpigot start - Player lookup improvements
+ public final Map<String, EntityPlayer> playerMap = new java.util.HashMap<String, EntityPlayer>() {
+ @Override
+ public EntityPlayer put(String key, EntityPlayer value) {
+ return super.put(key.toLowerCase(), value);
+ }
+
+ @Override
+ public EntityPlayer get(Object key) {
+ // put the .playerConnection check done in other places here
+ EntityPlayer player = super.get(key instanceof String ? ((String) key).toLowerCase() : key);
+ return (player != null && player.playerConnection != null) ? player : null;
+ }
+
+ @Override
+ public boolean containsKey(Object key) {
+ return get(key) != null;
+ }
+
+ @Override
+ public EntityPlayer remove(Object key) {
+ return super.remove(key instanceof String ? ((String) key).toLowerCase() : key);
+ }
+ };
+ public final Map<UUID, EntityPlayer> uuidMap = new java.util.HashMap<UUID, EntityPlayer>() {
+ @Override
+ public EntityPlayer get(Object key) {
+ // put the .playerConnection check done in other places here
+ EntityPlayer player = super.get(key instanceof String ? ((String) key).toLowerCase() : key);
+ return (player != null && player.playerConnection != null) ? player : null;
+ }
+ };
+ // PaperSpigot end
public final Map f = Maps.newHashMap();
private final GameProfileBanList k;
private final IpBanList l;
@@ -0,0 +0,0 @@ public abstract class PlayerList {
public void onPlayerJoin(EntityPlayer entityplayer) {
this.players.add(entityplayer);
+ this.playerMap.put(entityplayer.getName(), entityplayer); // PaperSpigot
+ this.uuidMap.put(entityplayer.getUniqueID(), entityplayer); // PaperSpigot
this.f.put(entityplayer.getUniqueID(), entityplayer);
// this.sendAll(new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER, new EntityPlayer[] { entityplayer})); // CraftBukkit - replaced with loop below
WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
@@ -0,0 +0,0 @@ public abstract class PlayerList {
worldserver.kill(entityplayer);
worldserver.getPlayerChunkMap().removePlayer(entityplayer);
this.players.remove(entityplayer);
+ this.uuidMap.remove(entityplayer.getUniqueID()); // PaperSpigot
+ this.playerMap.remove(entityplayer.getName()); // PaperSpigot
this.f.remove(entityplayer.getUniqueID());
this.o.remove(entityplayer.getUniqueID());
// CraftBukkit start
@@ -0,0 +0,0 @@ public abstract class PlayerList {
EntityPlayer entityplayer;
+ // PaperSpigot - Use exact lookup below
+ /*
for (int i = 0; i < this.players.size(); ++i) {
entityplayer = (EntityPlayer) this.players.get(i);
if (entityplayer.getUniqueID().equals(uuid)) {
@@ -0,0 +0,0 @@ public abstract class PlayerList {
while (iterator.hasNext()) {
entityplayer = (EntityPlayer) iterator.next();
+ */
+ if ((entityplayer = uuidMap.get(uuid)) != null) {
entityplayer.playerConnection.disconnect("You logged in from another location");
}
@@ -0,0 +0,0 @@ public abstract class PlayerList {
}
public EntityPlayer getPlayer(String s) {
+ if (true) { return playerMap.get(s); } // PaperSpigot
Iterator iterator = this.players.iterator();
EntityPlayer entityplayer;
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java b/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java
@@ -0,0 +0,0 @@ public class CraftOfflinePlayer implements OfflinePlayer, ConfigurationSerializa
}
public Player getPlayer() {
- for (Object obj : server.getHandle().players) {
- EntityPlayer player = (EntityPlayer) obj;
- if (player.getUniqueID().equals(getUniqueId())) {
- return (player.playerConnection != null) ? player.playerConnection.getPlayer() : null;
- }
- }
-
- return null;
+ // PaperSpigot - Improved player lookup, replace entire method
+ final EntityPlayer playerEntity = server.getHandle().uuidMap.get(getUniqueId());
+ return playerEntity != null ? playerEntity.getBukkitEntity() : null;
+ // PaperSpigot end
}
@Override
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
public Player getPlayer(final String name) {
Validate.notNull(name, "Name cannot be null");
- Player found = null;
+ // PaperSpigot start - Improved player lookup changes
+ Player found = getPlayerExact(name);
+ if (found != null) {
+ return found;
+ }
+ // PaperSpigot end
String lowerName = name.toLowerCase();
int delta = Integer.MAX_VALUE;
for (Player player : getOnlinePlayers()) {
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
public Player getPlayerExact(String name) {
Validate.notNull(name, "Name cannot be null");
- String lname = name.toLowerCase();
-
- for (Player player : getOnlinePlayers()) {
- if (player.getName().equalsIgnoreCase(lname)) {
- return player;
- }
- }
-
- return null;
+ // PaperSpigot start - Improved player lookup, replace whole method
+ EntityPlayer player = playerList.playerMap.get(name);
+ return player != null ? player.getBukkitEntity() : null;
+ // PaperSpigot end
}
// TODO: In 1.8+ this should use the server's UUID->EntityPlayer map
@Override
public Player getPlayer(UUID id) {
- for (Player player : getOnlinePlayers()) {
- if (player.getUniqueId().equals(id)) {
- return player;
- }
- }
-
- return null;
+ // PaperSpigot start - Improved player lookup, replace whole method
+ EntityPlayer player = playerList.uuidMap.get(id);
+ return player != null ? player.getBukkitEntity() : null;
+ // PaperSpigot end
}
@Override
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public boolean isOnline() {
- for (Object obj : server.getHandle().players) {
- EntityPlayer player = (EntityPlayer) obj;
- if (player.getName().equalsIgnoreCase(getName())) {
- return true;
- }
- }
- return false;
+ return server.getHandle().uuidMap.get(getUniqueId()) != null; // PaperSpigot - replace whole method
}
public InetSocketAddress getAddress() {
--