PaperMC/Spigot-Server-Patches/Shame-on-you-Mojang.patch
Aikar 3d9d0a7227 Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
2018-01-18 01:00:51 -05:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 5 Feb 2017 19:17:28 -0500
Subject: [PATCH] Shame on you Mojang
Someone wrote some horrible code that throws a world accessing task
onto the HTTP DOWNLOADER Thread Pool, for an activity that is not even
heavy enough to warrant async operation.
This then triggers async chunk loads!
What in the hell were you thinking?
diff --git a/src/main/java/net/minecraft/server/BlockBeacon.java b/src/main/java/net/minecraft/server/BlockBeacon.java
index f07ac0186..21075974d 100644
--- a/src/main/java/net/minecraft/server/BlockBeacon.java
+++ b/src/main/java/net/minecraft/server/BlockBeacon.java
@@ -0,0 +0,0 @@ public class BlockBeacon extends BlockTileEntity {
}
public static void c(final World world, final BlockPosition blockposition) {
- HttpUtilities.a.submit(new Runnable() {
- public void run() {
+ /*HttpUtilities.a.submit(new Runnable() {
+ public void run() {*/ // Paper
Chunk chunk = world.getChunkAtWorldCoords(blockposition);
for (int i = blockposition.getY() - 1; i >= 0; --i) {
@@ -0,0 +0,0 @@ public class BlockBeacon extends BlockTileEntity {
IBlockData iblockdata = world.getType(blockposition1);
if (iblockdata.getBlock() == Blocks.BEACON) {
- ((WorldServer) world).postToMainThread(new Runnable() {
- public void run() {
+ /*((WorldServer) world).postToMainThread(new Runnable() {
+ public void run() {*/ // Paper
TileEntity tileentity = world.getTileEntity(blockposition);
if (tileentity instanceof TileEntityBeacon) {
@@ -0,0 +0,0 @@ public class BlockBeacon extends BlockTileEntity {
world.playBlockAction(blockposition, Blocks.BEACON, 1, 0);
}
- }
- });
+ /*}
+ });*/ // Paper
}
}
- }
- });
+ /*}
+ });*/ // Paper
}
}
--