PaperMC/patches/server/0375-Prevent-opening-inventories-when-frozen.patch
Spottedleaf 38dc3b25d8 Optimise chunk tick iteration
When per-player mob spawning is enabled we do not need to randomly
shuffle the chunk list. Additionally, we can use the NearbyPlayers
class to quickly retrieve nearby players instead of possible
searching all players on the server.
2023-09-23 22:31:00 -07:00

50 lines
4.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Mon, 13 Apr 2020 07:31:44 +0100
Subject: [PATCH] Prevent opening inventories when frozen
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index de8121b1e4a30e091ce6eb7d3e5beb6029fd95d8..0bab5208a38e8e7c848e9162396df535eb7e5711 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -694,7 +694,7 @@ public class ServerPlayer extends Player {
containerUpdateDelay = this.level().paperConfig().tickRates.containerUpdate;
}
// Paper end
- if (!this.level().isClientSide && !this.containerMenu.stillValid(this)) {
+ if (!this.level().isClientSide && this.containerMenu != this.inventoryMenu && (this.isImmobile() || !this.containerMenu.stillValid(this))) { // Paper - auto close while frozen
this.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
this.containerMenu = this.inventoryMenu;
}
@@ -1543,7 +1543,7 @@ public class ServerPlayer extends Player {
} else {
// CraftBukkit start
this.containerMenu = container;
- this.connection.send(new ClientboundOpenScreenPacket(container.containerId, container.getType(), container.getTitle()));
+ if (!this.isImmobile()) this.connection.send(new ClientboundOpenScreenPacket(container.containerId, container.getType(), container.getTitle())); // Paper
// CraftBukkit end
this.initMenu(container);
return OptionalInt.of(this.containerCounter);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index aa131c233ee9d7926ca77e1afedd27baf7639423..872adf91703baa24d67f417e7a45309f92984da9 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -325,7 +325,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
if (adventure$title == null) adventure$title = net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacySection().deserialize(container.getBukkitView().getTitle()); // Paper
//player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, CraftChatMessage.fromString(title)[0])); // Paper - comment
- player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper
+ if (!player.isImmobile()) player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper
player.containerMenu = container;
player.initMenu(container);
}
@@ -399,7 +399,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
net.kyori.adventure.text.Component adventure$title = inventory.title(); // Paper
if (adventure$title == null) adventure$title = net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacySection().deserialize(inventory.getTitle()); // Paper
//player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, CraftChatMessage.fromString(title)[0])); // Paper - comment
- player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper
+ if (!player.isImmobile()) player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper
player.containerMenu = container;
player.initMenu(container);
}