mirror of
https://github.com/PaperMC/Paper.git
synced 2025-04-08 15:22:58 +02:00
When per-player mob spawning is enabled we do not need to randomly shuffle the chunk list. Additionally, we can use the NearbyPlayers class to quickly retrieve nearby players instead of possible searching all players on the server.
35 lines
1.8 KiB
Diff
35 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
|
Date: Sun, 20 Jun 2021 21:55:59 -0700
|
|
Subject: [PATCH] Fix PlayerDropItemEvent using wrong item
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
index 327307404d336d0e66a265e79448f2342cc36220..1d8328bc7acde64f3a0cff4d20bdca44baddd409 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
|
@@ -2280,7 +2280,7 @@ public class ServerPlayer extends Player {
|
|
|
|
if (retainOwnership) {
|
|
if (!itemstack1.isEmpty()) {
|
|
- this.awardStat(Stats.ITEM_DROPPED.get(itemstack1.getItem()), stack.getCount());
|
|
+ this.awardStat(Stats.ITEM_DROPPED.get(itemstack1.getItem()), itemstack1.getCount()); // Paper
|
|
}
|
|
|
|
this.awardStat(Stats.DROP);
|
|
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
index dee00042a780b053cd094081874aad221abf1b2b..786ef24e97cfb96ddee2be9e02272e6f572cd64d 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
|
|
@@ -730,6 +730,11 @@ public abstract class Player extends LivingEntity {
|
|
}
|
|
|
|
double d0 = this.getEyeY() - 0.30000001192092896D;
|
|
+ // Paper start
|
|
+ ItemStack tmp = itemstack.copy();
|
|
+ itemstack.setCount(0);
|
|
+ itemstack = tmp;
|
|
+ // Paper end
|
|
ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), d0, this.getZ(), itemstack);
|
|
|
|
entityitem.setPickUpDelay(40);
|