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b31089a929
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d264e972 #591: Add option for a consumer before spawning an item 1c537fce #590: Add spawn and transform reasons for piglin zombification. CraftBukkit Changes: ee5006d1 #810: Add option for a consumer before spawning an item f6a39d3c #809: Add spawn and transform reasons for piglin zombification. 0c24068a Organise imports Spigot Changes: bff52619 Organise imports
44 lines
2.8 KiB
Diff
44 lines
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zero <zero@cock.li>
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Date: Sat, 22 Feb 2020 16:10:31 -0500
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Subject: [PATCH] Configurable chance of villager zombie infection
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This allows you to solve an issue in vanilla behavior where:
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* On easy difficulty your villagers will NEVER get infected, meaning they will always die.
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* On normal difficulty they will have a 50% of getting infected or dying.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index fe1c9dd8258ec8c3fdf343d4a44de2be2ae3d35f..525d702d78a609af987ebd2c32169b873e5c05ed 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -604,4 +604,9 @@ public class PaperWorldConfig {
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private void nerfNetherPortalPigmen() {
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nerfNetherPortalPigmen = getBoolean("game-mechanics.nerf-pigmen-from-nether-portals", nerfNetherPortalPigmen);
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}
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+
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+ public double zombieVillagerInfectionChance = -1.0;
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+ private void zombieVillagerInfectionChance() {
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+ zombieVillagerInfectionChance = getDouble("zombie-villager-infection-chance", zombieVillagerInfectionChance);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java
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index ab678bfa024ac3e963d5ca85a01c6df91dd6bc42..555c74feb0d678d8f05d89e274f4736fc35ffebf 100644
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--- a/src/main/java/net/minecraft/server/EntityZombie.java
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+++ b/src/main/java/net/minecraft/server/EntityZombie.java
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@@ -388,10 +388,14 @@ public class EntityZombie extends EntityMonster {
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@Override
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public void a(WorldServer worldserver, EntityLiving entityliving) {
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super.a(worldserver, entityliving);
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- if ((worldserver.getDifficulty() == EnumDifficulty.NORMAL || worldserver.getDifficulty() == EnumDifficulty.HARD) && entityliving instanceof EntityVillager) {
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- if (worldserver.getDifficulty() != EnumDifficulty.HARD && this.random.nextBoolean()) {
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+ // Paper start
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+ if (world.paperConfig.zombieVillagerInfectionChance != 0.0 && (world.paperConfig.zombieVillagerInfectionChance != -1.0 || worldserver.getDifficulty() == EnumDifficulty.NORMAL || worldserver.getDifficulty() == EnumDifficulty.HARD) && entityliving instanceof EntityVillager) {
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+ if (world.paperConfig.zombieVillagerInfectionChance == -1.0 && worldserver.getDifficulty() != EnumDifficulty.HARD && this.random.nextBoolean()) {
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return;
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}
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+ if (world.paperConfig.zombieVillagerInfectionChance != -1.0 && (this.random.nextDouble() * 100.0) > world.paperConfig.zombieVillagerInfectionChance) {
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+ return;
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+ } // Paper end
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EntityVillager entityvillager = (EntityVillager) entityliving;
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// CraftBukkit start
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