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16846b782c
Upstream has released updates that appears to apply and compile correctly. This update has been tested to ensure that World Conversion still occurs correctly. Bukkit Changes: 0812ce2c SPIGOT-4397: isChunkGenerated API CraftBukkit Changes:4824655c
SPIGOT-4398: Upgrade to ASM 6.2.1 for better Java 11 supporteea43870
MC-134115: Fix issues converting tile entities1a7f2d10
SPIGOT-4397: isChunkGenerated API40aed54d
SPIGOT-4396: Improve vehicle movement Spigot Changes: f6a273b1 Rebuild patches
23 lines
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1.1 KiB
Diff
23 lines
No EOL
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Tue, 25 Sep 2018 06:53:43 +0200
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Subject: [PATCH] Avoid dimension id collisions
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getDimensionId() returns the dimension id - 1. So without this patch
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we would reuse an existing dimension id, if some other dimension was
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unloaded before.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 23663ede9f..cb2255a5d0 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
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boolean used = false;
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do {
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for (WorldServer server : console.getWorlds()) {
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- used = server.dimension.getDimensionID() == dimension;
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+ used = server.dimension.getDimensionID() + 1 == dimension; // Paper - getDimensionID returns the dimension - 1, so we have to add 1
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if (used) {
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dimension++;
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break;
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--
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