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Upstream has released updates that appears to apply and compile correctly. This update has been tested to ensure that World Conversion still occurs correctly. Bukkit Changes: 0812ce2c SPIGOT-4397: isChunkGenerated API CraftBukkit Changes:4824655c
SPIGOT-4398: Upgrade to ASM 6.2.1 for better Java 11 supporteea43870
MC-134115: Fix issues converting tile entities1a7f2d10
SPIGOT-4397: isChunkGenerated API40aed54d
SPIGOT-4396: Improve vehicle movement Spigot Changes: f6a273b1 Rebuild patches
21 lines
No EOL
1,019 B
Diff
21 lines
No EOL
1,019 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 2 Sep 2018 19:34:33 -0700
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Subject: [PATCH] Make CraftWorld#loadChunk(int, int, false) load unconverted
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chunks
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 2422251c72..d0110070a9 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -0,0 +0,0 @@ public class CraftWorld implements World {
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public boolean loadChunk(int x, int z, boolean generate) {
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org.spigotmc.AsyncCatcher.catchOp( "chunk load"); // Spigot
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chunkLoadCount++;
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- return world.getChunkProviderServer().getChunkAt(x, z, true, generate) != null;
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+ return world.getChunkProviderServer().getChunkAt(x, z, true, generate || isChunkGenerated(x, z)) != null; // Paper
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}
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public boolean isChunkLoaded(Chunk chunk) {
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--
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