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Not sure of any reason a plugin would need to act on a Physics event for redstone. There is a BlockRedstoneEvent that plugins can also use for accessing redstone activity. Defaulting this to false will provide substantial performance improvement by saving millions of event calls on redstone heavy servers.
69 lines
No EOL
4.1 KiB
Diff
69 lines
No EOL
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 28 Mar 2016 19:55:45 -0400
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Subject: [PATCH] Option to disable BlockPhysicsEvent for Redstone
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Not sure of any reason a plugin would need to act on a Physics event
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for redstone. There is a BlockRedstoneEvent that plugins can also use
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for accessing redstone activity.
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Defaulting this to false will provide substantial performance improvement
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by saving millions of event calls on redstone heavy servers.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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private void skeleHorseSpawnChance() {
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skeleHorseSpawnChance = getDouble("skeleton-horse-thunder-spawn-chance", -1.0D); // -1.0D represents a "vanilla" state
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}
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+
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+ public boolean firePhysicsEventForRedstone = false;
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+ private void firePhysicsEventForRedstone() {
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+ firePhysicsEventForRedstone = getBoolean("fire-physics-event-for-redstone", firePhysicsEventForRedstone);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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try {
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// CraftBukkit start
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CraftWorld world = ((WorldServer) this).getWorld();
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- if (world != null) {
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+ if (world != null && !((WorldServer)this).stopPhysicsEvent) { // Paper
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BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()), CraftMagicNumbers.getId(block));
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this.getServer().getPluginManager().callEvent(event);
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ import org.bukkit.event.weather.LightningStrikeEvent;
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public class WorldServer extends World implements IAsyncTaskHandler {
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private static final Logger a = LogManager.getLogger();
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+ boolean stopPhysicsEvent = false; // Paper
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private final MinecraftServer server;
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public EntityTracker tracker;
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private final PlayerChunkMap manager;
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@@ -0,0 +0,0 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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if (iblockdata.getMaterial() != Material.AIR && Block.a(iblockdata.getBlock(), nextticklistentry.a())) {
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try {
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+ stopPhysicsEvent = !paperConfig.firePhysicsEventForRedstone && iblockdata.getBlock() instanceof BlockDiodeAbstract; // Paper
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iblockdata.getBlock().b((World) this, nextticklistentry.a, iblockdata, this.random);
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} catch (Throwable throwable) {
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CrashReport crashreport = CrashReport.a(throwable, "Exception while ticking a block");
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@@ -0,0 +0,0 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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CrashReportSystemDetails.a(crashreportsystemdetails, nextticklistentry.a, iblockdata);
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throw new ReportedException(crashreport);
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- }
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+ } finally { stopPhysicsEvent = false; } // Paper
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}
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timing.stopTiming(); // Paper
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} else {
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--
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