PaperMC/patches/unapplied/server/Prevent-bees-loading-chunks-checking-hive-position.patch
2024-12-03 17:58:41 +01:00

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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Sun, 5 Jan 2020 17:24:34 -0600
Subject: [PATCH] Prevent bees loading chunks checking hive position
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
@@ -0,0 +0,0 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
@Nullable
BeehiveBlockEntity getBeehiveBlockEntity() {
- return this.hivePos == null ? null : (this.isTooFarAway(this.hivePos) ? null : (BeehiveBlockEntity) this.level().getBlockEntity(this.hivePos, BlockEntityType.BEEHIVE).orElse(null)); // CraftBukkit - decompile error
+ // Paper start - move over logic to accommodate isTooFarAway with chunk load check
+ if (this.hivePos != null && !this.isTooFarAway(this.hivePos) && this.level().getChunkIfLoadedImmediately(this.hivePos.getX() >> 4, this.hivePos.getZ() >> 4) != null) {
+ return (BeehiveBlockEntity) this.level().getBlockEntity(this.hivePos, BlockEntityType.BEEHIVE).orElse(null);
+ }
+ return null;
+ // Paper end
}
boolean isHiveValid() {