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526795bacd
* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
18 lines
980 B
Diff
18 lines
980 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: GreenMeanie <GreenMeanieMC@gmail.com>
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Date: Sat, 20 Oct 2018 22:34:02 -0400
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Subject: [PATCH] Reset players airTicks on respawn
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 19c3eb566552f7994ae5e60dc869c94e08590fbb..08c936288b5ac8738d7cff9fe95b1256ae32cd28 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -2516,6 +2516,7 @@ public class ServerPlayer extends Player {
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this.setHealth(this.getMaxHealth());
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this.stopUsingItem(); // CraftBukkit - SPIGOT-6682: Clear active item on reset
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+ this.setAirSupply(this.getMaxAirSupply()); // Paper - Reset players airTicks on respawn
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this.setRemainingFireTicks(0);
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this.fallDistance = 0;
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this.foodData = new FoodData(this);
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