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526795bacd
* Update patches to handle vineflower decompiler * update patches again to handle inlined simple lambdas * update vf again and re-apply/rebuild patches * update patches after removal of verify-merges flag * fix compile issue * remove maven local * fix some issues * address more issues * fix collision patch * use paperweight release * more fixes * update fineflower and fix patches again * add missing comment descriptor --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
74 lines
3.3 KiB
Diff
74 lines
3.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 6 Mar 2022 11:09:09 -0500
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Subject: [PATCH] Prevent entity loading causing async lookups
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index f08908238cc9680310a2b37089b051bf6fdf5ee3..936ce33bffd93ed7210b6659c27c476e1db348bb 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -727,6 +727,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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public void baseTick() {
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this.level().getProfiler().push("entityBaseTick");
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+ if (firstTick && this instanceof net.minecraft.world.entity.NeutralMob neutralMob) neutralMob.tickInitialPersistentAnger(level); // Paper - Prevent entity loading causing async lookups
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this.feetBlockState = null;
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if (this.isPassenger() && this.getVehicle().isRemoved()) {
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this.stopRiding();
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diff --git a/src/main/java/net/minecraft/world/entity/NeutralMob.java b/src/main/java/net/minecraft/world/entity/NeutralMob.java
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index fa64c7baa7587f2cfe80b78ed83be011239618cf..47d5a0928f3c86d71f851738bfe7beedc98cfbb3 100644
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--- a/src/main/java/net/minecraft/world/entity/NeutralMob.java
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+++ b/src/main/java/net/minecraft/world/entity/NeutralMob.java
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@@ -42,18 +42,11 @@ public interface NeutralMob {
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UUID uuid = nbt.getUUID("AngryAt");
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this.setPersistentAngerTarget(uuid);
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- Entity entity = ((ServerLevel) world).getEntity(uuid);
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-
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- if (entity != null) {
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- if (entity instanceof Mob) {
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- this.setLastHurtByMob((Mob) entity);
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- }
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-
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- if (entity.getType() == EntityType.PLAYER) {
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- this.setLastHurtByPlayer((Player) entity);
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- }
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-
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- }
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+ // Paper - Prevent entity loading causing async lookups; Moved diff to separate method
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+ // If this entity already survived its first tick, e.g. is loaded and ticked in sync, actively
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+ // tick the initial persistent anger.
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+ // If not, let the first tick on the baseTick call the method later down the line.
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+ if (this instanceof Entity entity && !entity.firstTick) this.tickInitialPersistentAnger(world);
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}
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}
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}
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@@ -127,4 +120,27 @@ public interface NeutralMob {
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@Nullable
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LivingEntity getTarget();
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+
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+ // Paper start - Prevent entity loading causing async lookups
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+ // Update last hurt when ticking
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+ default void tickInitialPersistentAnger(Level level) {
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+ UUID target = getPersistentAngerTarget();
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+ if (target == null) {
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+ return;
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+ }
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+
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+ Entity entity = ((ServerLevel) level).getEntity(target);
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+
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+ if (entity != null) {
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+ if (entity instanceof Mob) {
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+ this.setLastHurtByMob((Mob) entity);
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+ }
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+
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+ if (entity.getType() == EntityType.PLAYER) {
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+ this.setLastHurtByPlayer((Player) entity);
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+ }
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+
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+ }
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+ }
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+ // Paper end - Prevent entity loading causing async lookups
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}
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