PaperMC/Spigot-Server-Patches/Fix-Per-World-Difficulty-Remembering-Difficulty.patch
Shane Freeder 4e38844029 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
85b16b8a Update to Minecraft 1.16.5

CraftBukkit Changes:
f3f30947 Update to Minecraft 1.16.5

Spigot Changes:
018b9a0d Update to Minecraft 1.16.5
2021-01-16 02:18:08 +00:00

75 lines
4.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 28 Jun 2020 03:59:10 -0400
Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty
Fixes per world difficulty with /difficulty command and also
makes it so that the server keeps the last difficulty used instead
of restoring the server.properties every single load.
diff --git a/src/main/java/net/minecraft/server/CommandDifficulty.java b/src/main/java/net/minecraft/server/CommandDifficulty.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/CommandDifficulty.java
+++ b/src/main/java/net/minecraft/server/CommandDifficulty.java
@@ -0,0 +0,0 @@ public class CommandDifficulty {
public static int a(CommandListenerWrapper commandlistenerwrapper, EnumDifficulty enumdifficulty) throws CommandSyntaxException {
MinecraftServer minecraftserver = commandlistenerwrapper.getServer();
- if (minecraftserver.getSaveData().getDifficulty() == enumdifficulty) {
+ WorldServer world = commandlistenerwrapper.getWorld(); // Paper
+ if (world.worldDataServer.getDifficulty() == enumdifficulty) { // Paper
throw CommandDifficulty.a.create(enumdifficulty.c());
} else {
- minecraftserver.a(enumdifficulty, true);
+ minecraftserver.a(world, enumdifficulty, true); // Paper
commandlistenerwrapper.sendMessage(new ChatMessage("commands.difficulty.success", new Object[]{enumdifficulty.b()}), true);
return 0;
}
diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
@Override
public void updateWorldSettings() {
- this.a(this.getDedicatedServerProperties().difficulty, true);
+ //this.a(this.getDedicatedServerProperties().difficulty, true); // Paper - Don't overwrite level.dat's difficulty, keep current
}
@Override
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
}
}
- public void a(EnumDifficulty enumdifficulty, boolean flag) {
+ // Paper start - fix per world difficulty
+ public void a(WorldServer world, EnumDifficulty enumdifficulty, boolean flag) {
+ WorldDataServer worldData = world.worldDataServer;
if (flag || !this.saveData.isDifficultyLocked()) {
this.saveData.setDifficulty(this.saveData.isHardcore() ? EnumDifficulty.HARD : enumdifficulty);
- this.updateSpawnFlags();
- this.getPlayerList().getPlayers().forEach(this::b);
+ world.setSpawnFlags(worldData.getDifficulty() != EnumDifficulty.PEACEFUL && ((DedicatedServer)this).propertyManager.getProperties().spawnMonsters, this.getSpawnAnimals());
+ //this.getPlayerList().getPlayers().forEach(this::b);
+ // Paper end
}
}
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn {
public void a(PacketPlayInDifficultyChange packetplayindifficultychange) {
PlayerConnectionUtils.ensureMainThread(packetplayindifficultychange, this, this.player.getWorldServer());
if (this.player.k(2) || this.isExemptPlayer()) {
- this.minecraftServer.a(packetplayindifficultychange.b(), false);
+ //this.minecraftServer.a(packetplayindifficultychange.b(), false); // Paper - don't allow clients to change this
}
}