PaperMC/Spigot-Server-Patches/Configurable-Grass-Spread-Tick-Rate.patch
Zach Brown de6a101264 Update upstream B/CB/S
Adds /paper command for reloading the paper config.
Closes GH-639

Per-world config logging has been removed in favor of all or nothing
logging for all paper settings. I don't believe it was used enough to
warrant maintaining. If this is not the case it should be possible to
re-add it.
2017-03-24 22:18:58 -05:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 3 Apr 2016 16:28:17 -0400
Subject: [PATCH] Configurable Grass Spread Tick Rate
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 2c682ccf7..74a49a5fb 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
private void useInhabitedTime() {
useInhabitedTime = getBoolean("use-chunk-inhabited-timer", true);
}
+
+ public int grassUpdateRate = 1;
+ private void grassUpdateRate() {
+ grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
+ log("Grass Spread Tick Rate: " + grassUpdateRate);
+ }
}
diff --git a/src/main/java/net/minecraft/server/BlockGrass.java b/src/main/java/net/minecraft/server/BlockGrass.java
index 8b43e6070..5cbc95f7c 100644
--- a/src/main/java/net/minecraft/server/BlockGrass.java
+++ b/src/main/java/net/minecraft/server/BlockGrass.java
@@ -0,0 +0,0 @@ public class BlockGrass extends Block implements IBlockFragilePlantElement {
}
public void b(World world, BlockPosition blockposition, IBlockData iblockdata, Random random) {
+ if (world.paperConfig.grassUpdateRate != 1 && (world.paperConfig.grassUpdateRate < 1 || (MinecraftServer.currentTick + blockposition.hashCode()) % world.paperConfig.grassUpdateRate != 0)) { return; } // Paper
if (!world.isClientSide) {
int lightLevel = -1; // Paper
if (world.getType(blockposition.up()).c() > 2 && (lightLevel = world.getLightLevel(blockposition.up())) < 4) { // Paper - move light check to end to avoid unneeded light lookups
--