mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-02 17:32:03 +01:00
a3ef5fd4dd
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 96340858 PR-938: Various Sound API improvements cbfe0ff0 PR-937: Minor improvements to World#rayTrace documentation e979ee95 PR-935: Change Consumer and Predicates to super 27ae46dc SPIGOT-3641, SPIGOT-7479, PR-931: Add missing values to EntityEffect 0616ec8b Add eclipse .factorypath file to .gitignore CraftBukkit Changes: 8e162d008 PR-1301: Various Sound API improvements eeb7dfc2d SPIGOT-7520: Attribute LootTableSeed missing for generated containers with attached LootTable d433f086d PR-1297: Change Consumer and Predicates to super 864f616da SPIGOT-7518: Fix NullPointerException when calling Block#applyBoneMeal() 5a2d905af Add eclipse .factorypath file to .gitignore 7c6bf15d4 Fix SkullMeta configuration serialization / deserialization with note block sound Spigot Changes: 7de1049b Rebuild patches
116 lines
6.2 KiB
Diff
116 lines
6.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: TonytheMacaroni <tonythemacaroni123@gmail.com>
|
|
Date: Wed, 6 Sep 2023 19:24:53 -0400
|
|
Subject: [PATCH] Add predicate for blocks when raytracing
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/World.java
|
|
+++ b/src/main/java/org/bukkit/World.java
|
|
@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|
@Nullable
|
|
public RayTraceResult rayTraceEntities(@NotNull Location start, @NotNull Vector direction, double maxDistance, double raySize, @Nullable Predicate<? super Entity> filter);
|
|
|
|
+ // Paper start
|
|
+ /**
|
|
+ * Performs a ray trace that checks for entity collisions.
|
|
+ * <p>
|
|
+ * This may not consider entities in currently unloaded chunks. Some
|
|
+ * implementations may impose artificial restrictions on the maximum
|
|
+ * distance.
|
|
+ *
|
|
+ * @param start the start position
|
|
+ * @param direction the ray direction
|
|
+ * @param maxDistance the maximum distance
|
|
+ * @param raySize entity bounding boxes will be uniformly expanded (or
|
|
+ * shrinked) by this value before doing collision checks
|
|
+ * @param filter only entities that fulfill this predicate are considered,
|
|
+ * or <code>null</code> to consider all entities
|
|
+ * @return the closest ray trace hit result, or <code>null</code> if there
|
|
+ * is no hit
|
|
+ */
|
|
+ @Nullable RayTraceResult rayTraceEntities(io.papermc.paper.math.@NotNull Position start, @NotNull Vector direction, double maxDistance, double raySize, @Nullable Predicate<? super Entity> filter);
|
|
+ // Paper end
|
|
+
|
|
/**
|
|
* Performs a ray trace that checks for block collisions using the blocks'
|
|
* precise collision shapes.
|
|
@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|
@Nullable
|
|
public RayTraceResult rayTraceBlocks(@NotNull Location start, @NotNull Vector direction, double maxDistance, @NotNull FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks);
|
|
|
|
+ // Paper start
|
|
+ /**
|
|
+ * Performs a ray trace that checks for block collisions using the blocks'
|
|
+ * precise collision shapes.
|
|
+ * <p>
|
|
+ * If collisions with passable blocks are ignored, fluid collisions are
|
|
+ * ignored as well regardless of the fluid collision mode.
|
|
+ * <p>
|
|
+ * Portal blocks are only considered passable if the ray starts within
|
|
+ * them. Apart from that collisions with portal blocks will be considered
|
|
+ * even if collisions with passable blocks are otherwise ignored.
|
|
+ * <p>
|
|
+ * This may cause loading of chunks! Some implementations may impose
|
|
+ * artificial restrictions on the maximum distance.
|
|
+ *
|
|
+ * @param start the start position
|
|
+ * @param direction the ray direction
|
|
+ * @param maxDistance the maximum distance
|
|
+ * @param fluidCollisionMode the fluid collision mode
|
|
+ * @param ignorePassableBlocks whether to ignore passable but collidable
|
|
+ * blocks (ex. tall grass, signs, fluids, ..)
|
|
+ * @param canCollide predicate for blocks the ray can potentially collide
|
|
+ * with, or <code>null</code> to consider all blocks
|
|
+ * @return the ray trace hit result, or <code>null</code> if there is no hit
|
|
+ */
|
|
+ @Nullable RayTraceResult rayTraceBlocks(io.papermc.paper.math.@NotNull Position start, @NotNull Vector direction, double maxDistance, @NotNull FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks, @Nullable Predicate<? super Block> canCollide);
|
|
+ // Paper end
|
|
+
|
|
/**
|
|
* Performs a ray trace that checks for both block and entity collisions.
|
|
* <p>
|
|
@@ -0,0 +0,0 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|
@Nullable
|
|
public RayTraceResult rayTrace(@NotNull Location start, @NotNull Vector direction, double maxDistance, @NotNull FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks, double raySize, @Nullable Predicate<? super Entity> filter);
|
|
|
|
+ // Paper start
|
|
+ /**
|
|
+ * Performs a ray trace that checks for both block and entity collisions.
|
|
+ * <p>
|
|
+ * Block collisions use the blocks' precise collision shapes. The
|
|
+ * <code>raySize</code> parameter is only taken into account for entity
|
|
+ * collision checks.
|
|
+ * <p>
|
|
+ * If collisions with passable blocks are ignored, fluid collisions are
|
|
+ * ignored as well regardless of the fluid collision mode.
|
|
+ * <p>
|
|
+ * Portal blocks are only considered passable if the ray starts within them.
|
|
+ * Apart from that collisions with portal blocks will be considered even if
|
|
+ * collisions with passable blocks are otherwise ignored.
|
|
+ * <p>
|
|
+ * This may cause loading of chunks! Some implementations may impose
|
|
+ * artificial restrictions on the maximum distance.
|
|
+ *
|
|
+ * @param start the start position
|
|
+ * @param direction the ray direction
|
|
+ * @param maxDistance the maximum distance
|
|
+ * @param fluidCollisionMode the fluid collision mode
|
|
+ * @param ignorePassableBlocks whether to ignore passable but collidable
|
|
+ * blocks (ex. tall grass, signs, fluids, ..)
|
|
+ * @param raySize entity bounding boxes will be uniformly expanded (or
|
|
+ * shrinked) by this value before doing collision checks
|
|
+ * @param filter only entities that fulfill this predicate are considered,
|
|
+ * or <code>null</code> to consider all entities
|
|
+ * @param canCollide predicate for blocks the ray can potentially collide
|
|
+ * with, or <code>null</code> to consider all blocks
|
|
+ * @return the closest ray trace hit result with either a block or an
|
|
+ * entity, or <code>null</code> if there is no hit
|
|
+ */
|
|
+ @Nullable RayTraceResult rayTrace(io.papermc.paper.math.@NotNull Position start, @NotNull Vector direction, double maxDistance, @NotNull FluidCollisionMode fluidCollisionMode, boolean ignorePassableBlocks, double raySize, @Nullable Predicate<? super Entity> filter, @Nullable Predicate<? super Block> canCollide);
|
|
+ // Paper end
|
|
+
|
|
/**
|
|
* Gets the default spawn {@link Location} of this world
|
|
*
|