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0a953a924a
This only impacted people who used our useSnapshots new API in a plugin, which obviously was no one as the data result was completely broken. Merged the NPE check patch into mine since it has to handle it too.
41 lines
No EOL
2.2 KiB
Diff
41 lines
No EOL
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 30 Apr 2018 17:15:26 -0400
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Subject: [PATCH] Block Enderpearl Travel Exploit
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Players are able to use alt accounts and enderpearls to travel
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long distances utilizing the pearls in unloaded chunks and loading
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the chunk later when convenient.
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This disables that by not saving the thrower when the chunk is unloaded.
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This is mainly useful for survival servers that do not allow freeform teleporting.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 99d681ef1..03a9a96fc 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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allowPermaChunkLoaders = getBoolean("game-mechanics.allow-permanent-chunk-loaders", allowPermaChunkLoaders);
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log("Allow Perma Chunk Loaders: " + (allowPermaChunkLoaders ? "enabled" : "disabled"));
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}
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+
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+ public boolean disableEnderpearlExploit = true;
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+ private void disableEnderpearlExploit() {
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+ disableEnderpearlExploit = getBoolean("game-mechanics.disable-unloaded-chunk-enderpearl-exploit", disableEnderpearlExploit);
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+ log("Disable Unloaded Chunk Enderpearl Exploit: " + (disableEnderpearlExploit ? "enabled" : "disabled"));
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityProjectile.java b/src/main/java/net/minecraft/server/EntityProjectile.java
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index 01c7fcc8b..8e6428a0c 100644
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--- a/src/main/java/net/minecraft/server/EntityProjectile.java
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+++ b/src/main/java/net/minecraft/server/EntityProjectile.java
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@@ -0,0 +0,0 @@ public abstract class EntityProjectile extends Entity implements IProjectile {
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if (this.shooterName != null && this.shooterName.isEmpty()) {
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this.shooterName = null;
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}
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+ if (this instanceof EntityEnderPearl && this.world != null && this.world.paperConfig.disableEnderpearlExploit) { this.shooterName = null; } // Paper - Don't store shooter name for pearls to block enderpearl travel exploit
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this.shooter = this.getShooter();
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}
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--
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