PaperMC/patches/server/0930-Fix-force-opening-enchantment-tables.patch
Nassim Jahnke 275173e538
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0c5d8709 SPIGOT-7400: Downgrade maven-resolver due to issues resolving certain depends
255c4fdb SPIGOT-7380: Add PlayerInteractEvent#getClickedPosition and ChiseledBookshelf#getSlot

CraftBukkit Changes:
b6b514b7e SPIGOT-7400: Downgrade maven-resolver due to issues resolving certain depends
fcff84de9 SPIGOT-7399: Revert null check in CraftMetaItem#safelyAdd
44a4b5649 SPIGOT-7380: Add PlayerInteractEvent#getClickedPosition and ChiseledBookshelf#getSlot
676969d01 SPIGOT-7389: Handle setting null items in ChiseledBookshelf Inventory
2023-06-18 13:18:11 +02:00

30 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 26 Jan 2023 16:19:26 -0800
Subject: [PATCH] Fix force-opening enchantment tables
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index 35f79f34b86dbf6d592842883f53f83e07f95f93..bca41901e2a44458dd9f53c2ab7181d86de54e9e 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -402,7 +402,18 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
// If there isn't an enchant table we can force create one, won't be very useful though.
BlockPos pos = CraftLocation.toBlockPosition(location);
- this.getHandle().openMenu(((EnchantmentTableBlock) Blocks.ENCHANTING_TABLE).getMenuProvider(null, this.getHandle().level(), pos));
+ // Paper start
+ MenuProvider menuProvider = ((EnchantmentTableBlock) Blocks.ENCHANTING_TABLE).getMenuProvider(null, this.getHandle().level(), pos);
+ if (menuProvider == null) {
+ if (!force) {
+ return null;
+ }
+ menuProvider = new net.minecraft.world.SimpleMenuProvider((syncId, inventory, player) -> {
+ return new net.minecraft.world.inventory.EnchantmentMenu(syncId, inventory, net.minecraft.world.inventory.ContainerLevelAccess.create(this.getHandle().level(), pos));
+ }, Component.translatable("container.enchant"));
+ }
+ this.getHandle().openMenu(menuProvider);
+ // Paper end
if (force) {
this.getHandle().containerMenu.checkReachable = false;