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Chunk system patch was refactored to take advantage of newer ConcurrentUtil's concurrent long hash table (which fixes hash collisions caused by chaining fastutil's long hash and CHM's hash) plus some other minor improvements. The chunk system was also merged with Starlight, which mostly provides a small improvement to ThreadedLevelLightEngine#checkBlock as the scheduling was rewritten.
25 lines
1.5 KiB
Diff
25 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Antony Riley <antony@cyberiantiger.org>
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Date: Tue, 29 Mar 2016 08:22:55 +0300
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Subject: [PATCH] Sanitise RegionFileCache and make configurable
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RegionFileCache prior to this patch would close every single open region
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file upon reaching a size of 256.
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This patch modifies that behaviour so it closes the the least recently
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used RegionFile.
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The implementation uses a LinkedHashMap as an LRU cache (modified from HashMap).
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The maximum size of the RegionFileCache is also made configurable.
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diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
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@@ -0,0 +0,0 @@ public final class RegionFileStorage implements AutoCloseable {
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if (regionfile != null) {
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return regionfile;
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} else {
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- if (this.regionCache.size() >= 256) {
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+ if (this.regionCache.size() >= io.papermc.paper.configuration.GlobalConfiguration.get().misc.regionFileCacheSize) { // Paper - Sanitise RegionFileCache and make configurable
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((RegionFile) this.regionCache.removeLast()).close();
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}
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