PaperMC/patches/server/0992-Properly-resend-entities.patch

242 lines
15 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Wed, 7 Dec 2022 17:25:19 -0500
Subject: [PATCH] Properly resend entities
This resolves some issues which caused entities to not be resent correctly.
Entities that are interacted with need to be resent to the client, so we resend all the entity
data to the player whilst making sure not to clear dirty entries from the tracker. This makes
sure that values will be correctly updated to other players.
This also adds utilities to aid in further preventing entity desyncs.
This also also fixes the bug causing cancelling PlayerInteractEvent to cause items to continue
to be used despite being cancelled on the server.
For example, items being consumed but never finishing, shields being put up, etc.
The underlying issue of this is that the client modifies their synced data values,
and so we have to (forcibly) resend them in order for the client to reset their using item state.
See: https://github.com/PaperMC/Paper/pull/1896
== AT ==
public net.minecraft.server.level.ChunkMap$TrackedEntity serverEntity
diff --git a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
index 02bf2705ca1c99023a83a22d92e1962181102297..0f99733660f91280e4c6262cf75b3c9cae86f65a 100644
--- a/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
+++ b/src/main/java/net/minecraft/network/syncher/SynchedEntityData.java
@@ -50,7 +50,7 @@ public class SynchedEntityData {
}
}
- private <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) {
+ public <T> SynchedEntityData.DataItem<T> getItem(EntityDataAccessor<T> key) { // Paper - public
return (SynchedEntityData.DataItem<T>) this.itemsById[key.id()]; // CraftBukkit - decompile error
}
@@ -151,6 +151,20 @@ public class SynchedEntityData {
}
}
+ // Paper start
+ // We need to pack all as we cannot rely on "non default values" or "dirty" ones.
+ // Because these values can possibly be desynced on the client.
+ @Nullable
+ public List<SynchedEntityData.DataValue<?>> packAll() {
+ final List<SynchedEntityData.DataValue<?>> list = new ArrayList<>();
+ for (final DataItem<?> dataItem : this.itemsById) {
+ list.add(dataItem.value());
+ }
+
+ return list;
+ }
+ // Paper end
+
public static class DataItem<T> {
final EntityDataAccessor<T> accessor;
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index f2dd272a01b4e946a6746865d55ebc9861f8361b..5d189ba60d40f5c42b2dacc339594ed067418e95 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -567,6 +567,7 @@ public class ServerPlayerGameMode {
}
// Paper end - extend Player Interact cancellation
player.getBukkitEntity().updateInventory(); // SPIGOT-2867
+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
return (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
} else if (this.gameModeForPlayer == GameType.SPECTATOR) {
MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition);
@@ -618,6 +619,11 @@ public class ServerPlayerGameMode {
return enuminteractionresult;
} else {
+ // Paper start - Properly cancel usable items; Cancel only if cancelled + if the interact result is different from default response
+ if (this.interactResult && this.interactResult != cancelledItem) {
+ this.player.resyncUsingItem(this.player);
+ }
+ // Paper end - Properly cancel usable items
return InteractionResult.PASS;
}
}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 52eafd99ed63f5fc9596225cf45175b1287f20a1..e5db85f858ab376b225172e22b92b841f1f9546a 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1966,6 +1966,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
if (cancelled) {
+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
return;
}
@@ -2737,7 +2738,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
// Entity in bucket - SPIGOT-4048 and SPIGOT-6859a
if ((entity instanceof Bucketable && entity instanceof LivingEntity && origItem != null && origItem.asItem() == Items.WATER_BUCKET) && (event.isCancelled() || ServerGamePacketListenerImpl.this.player.getInventory().getSelected() == null || ServerGamePacketListenerImpl.this.player.getInventory().getSelected().getItem() != origItem)) {
- entity.getBukkitEntity().update(ServerGamePacketListenerImpl.this.player);
+ entity.resendPossiblyDesyncedEntityData(ServerGamePacketListenerImpl.this.player); // Paper - The entire mob gets deleted, so resend it
ServerGamePacketListenerImpl.this.player.containerMenu.sendAllDataToRemote();
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 751fc4b0fe60c6d26ea0f768f3d66031a4bad963..f6eed6cb2bd69c15aa36a8d8d9abdfda6d4a0622 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -396,7 +396,7 @@ public abstract class PlayerList {
((ServerLevel)player.level()).getChunkSource().chunkMap.addEntity(player); // Paper - Fire PlayerJoinEvent when Player is actually ready; track entity now
// CraftBukkit end
- player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn
+ //player.refreshEntityData(player); // CraftBukkit - BungeeCord#2321, send complete data to self on spawn // Paper - THIS IS NOT NEEDED ANYMORE
this.sendLevelInfo(player, worldserver1);
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 7fbaaed892b39ca920b15e08d6c44943a69a35d7..ddfc4818f091802e5999c6b99e5bc57c6f370648 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -598,13 +598,45 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
// CraftBukkit start
public void refreshEntityData(ServerPlayer to) {
- List<SynchedEntityData.DataValue<?>> list = this.getEntityData().getNonDefaultValues();
+ List<SynchedEntityData.DataValue<?>> list = this.entityData.packAll(); // Paper - Update EVERYTHING not just not default
- if (list != null) {
+ if (list != null && to.getBukkitEntity().canSee(this.getBukkitEntity())) { // Paper
to.connection.send(new ClientboundSetEntityDataPacket(this.getId(), list));
}
}
// CraftBukkit end
+ // Paper start
+ // This method should only be used if the data of an entity could have become desynced
+ // due to interactions on the client.
+ public void resendPossiblyDesyncedEntityData(net.minecraft.server.level.ServerPlayer player) {
+ if (player.getBukkitEntity().canSee(this.getBukkitEntity())) {
+ ServerLevel world = (net.minecraft.server.level.ServerLevel)this.level();
+ net.minecraft.server.level.ChunkMap.TrackedEntity tracker = world == null ? null : world.getChunkSource().chunkMap.entityMap.get(this.getId());
+ if (tracker == null) {
+ return;
+ }
+ final net.minecraft.server.level.ServerEntity serverEntity = tracker.serverEntity;
+ final List<net.minecraft.network.protocol.Packet<? super net.minecraft.network.protocol.game.ClientGamePacketListener>> list = new java.util.ArrayList<>();
+ serverEntity.sendPairingData(player, list::add);
+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundBundlePacket(list));
+ }
+ }
+
+ // This method allows you to specifically resend certain data accessor keys to the client
+ public void resendPossiblyDesyncedDataValues(List<EntityDataAccessor<?>> keys, ServerPlayer to) {
+ if (!to.getBukkitEntity().canSee(this.getBukkitEntity())) {
+ return;
+ }
+
+ final List<SynchedEntityData.DataValue<?>> values = new java.util.ArrayList<>(keys.size());
+ for (final EntityDataAccessor<?> key : keys) {
+ final SynchedEntityData.DataItem<?> synchedValue = this.entityData.getItem(key);
+ values.add(synchedValue.value());
+ }
+
+ to.connection.send(new ClientboundSetEntityDataPacket(this.id, values));
+ }
+ // Paper end
public boolean equals(Object object) {
return object instanceof Entity ? ((Entity) object).id == this.id : false;
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 22f520414442c05986cc620208afaa895d8ee4fa..d19a9aa8f73b3a07e7d3d63efa5d411add163fa4 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -4029,6 +4029,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
}
+ // Paper start - Properly cancel usable items
+ public void resyncUsingItem(ServerPlayer serverPlayer) {
+ this.resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
+ }
+ // Paper end - Properly cancel usable items
private void updatingUsingItem() {
if (this.isUsingItem()) {
if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
@@ -4164,7 +4169,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.stopUsingItem(); // Paper - event is using an item, clear active item to reset its use
// Update client
Consumable consumable = this.useItem.get(DataComponents.CONSUMABLE);
- if (consumable != null) {
+ if (false && consumable != null) { // Paper
consumable.cancelUsingItem(entityPlayer, this.useItem);
}
entityPlayer.getBukkitEntity().updateInventory();
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
index 5a12f4c1de2d020e84af933d491397b38d227824..4eca5996a867086be22d22d99db81ab001467516 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bucketable.java
@@ -108,8 +108,7 @@ public interface Bucketable {
itemstack1 = CraftItemStack.asNMSCopy(playerBucketFishEvent.getEntityBucket());
if (playerBucketFishEvent.isCancelled()) {
((ServerPlayer) player).containerMenu.sendAllDataToRemote(); // We need to update inventory to resync client's bucket
- entity.getBukkitEntity().update((ServerPlayer) player); // We need to play out these packets as the client assumes the fish is gone
- entity.refreshEntityData((ServerPlayer) player); // Need to send data such as the display name to client
+ entity.resendPossiblyDesyncedEntityData((ServerPlayer) player); // Paper
return Optional.of(InteractionResult.FAIL);
}
entity.playSound(((Bucketable) entity).getPickupSound(), 1.0F, 1.0F);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 7536ab5c22d97a074c08a95fff6bc756d61e387d..b0e49ad831f1ebc6b126bf82c5fddaebffb91312 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -1013,7 +1013,11 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
return;
}
- entityTracker.broadcast(this.getHandle().getAddEntityPacket(entityTracker.serverEntity));
+ // Paper start - resend possibly desynced entity instead of add entity packet
+ for (final ServerPlayerConnection connection : entityTracker.seenBy) {
+ this.getHandle().resendPossiblyDesyncedEntityData(connection.getPlayer());
+ }
+ // Paper end - resend possibly desynced entity instead of add entity packet
}
public void update(ServerPlayer player) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
index f3a9b3380246fb2dd4b60a8d1a94c5dfed98d316..350ad61ab3fe66abd528e353b431a4a6dac17506 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftItemFrame.java
@@ -39,9 +39,11 @@ public class CraftItemFrame extends CraftHanging implements ItemFrame {
protected void update() {
super.update();
+ // Paper start, don't mark as dirty as this is handled in super.update()
// mark dirty, so that the client gets updated with item and rotation
- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
- this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ITEM);
+ //this.getHandle().getEntityData().markDirty(net.minecraft.world.entity.decoration.ItemFrame.DATA_ROTATION);
+ // Paper end
// update redstone
if (!this.getHandle().generation) {