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4104545b11
"It was from a different time before books were as jank as they are now. As time has gone on they've only proven to be worse and worse."
19 lines
1.3 KiB
Diff
19 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Beech Horn <beechhorn@gmail.com>
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Date: Fri, 14 Feb 2020 19:39:59 +0000
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Subject: [PATCH] Skip distance map update when spawning disabled.
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index c0bbb1acd7d83a70c9f2c34f7d19cea0039e0567..570875c060896c80d8c75e86e29a918f86b5865f 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -811,7 +811,7 @@ public class ServerChunkCache extends ChunkSource {
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int l = this.distanceManager.getNaturalSpawnChunkCount();
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// Paper start - per player mob spawning
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NaturalSpawner.SpawnState spawnercreature_d; // moved down
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- if (this.chunkMap.playerMobDistanceMap != null) {
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+ if ((this.spawnFriendlies || this.spawnEnemies) && this.chunkMap.playerMobDistanceMap != null) { // don't update when animals and monsters are disabled
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// update distance map
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this.level.timings.playerMobDistanceMapUpdate.startTiming();
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this.chunkMap.playerMobDistanceMap.update(this.level.players, this.chunkMap.viewDistance);
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