PaperMC/Spigot-Server-Patches/0390-Fix-AssertionError-when-player-hand-set-to-empty-typ.patch
Aikar 7d69214b54
[Auto] Updated Upstream (CraftBukkit)
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CraftBukkit Changes:
00bff0270 SPIGOT-5794: Do not skip PlayerInteractEvent
2020-08-29 00:17:19 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lukasz Derlatka <toranktto@gmail.com>
Date: Mon, 11 Nov 2019 16:08:13 +0100
Subject: [PATCH] Fix AssertionError when player hand set to empty type
Fixes an AssertionError when setting the player's item in hand to null or a new ItemStack of Air in PlayerInteractEvent
Fixes GH-2718
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index cf2850e21ac93ccc5ec95122f715be78bfdabb99..ad0203c9d61d9651fc81783ea223f161f1a782e4 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2038,6 +2038,7 @@ public abstract class EntityLiving extends Entity {
return predicate.test(this.getItemInMainHand().getItem()) || predicate.test(this.getItemInOffHand().getItem());
}
+ public final ItemStack getItemInHand(EnumHand enumhand) { return this.b(enumhand); } // Paper - OBFHELPER
public ItemStack b(EnumHand enumhand) {
if (enumhand == EnumHand.MAIN_HAND) {
return this.getEquipment(EnumItemSlot.MAINHAND);
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 12d94df37099b1b75226d684dd76a724e98a0598..00410d0c29c45d78f050ba38f278fa0c146f9da1 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1467,6 +1467,10 @@ public class PlayerConnection implements PacketListenerPlayIn {
this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
return;
}
+ // Paper start
+ itemstack = this.player.getItemInHand(enumhand);
+ if (itemstack.isEmpty()) return;
+ // Paper end
EnumInteractionResult enuminteractionresult = this.player.playerInteractManager.a(this.player, worldserver, itemstack, enumhand);
if (enuminteractionresult.b()) {