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Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
20 lines
1.1 KiB
Diff
20 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 31 Mar 2022 05:11:37 -0700
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Subject: [PATCH] Ensure entity passenger world matches ridden entity
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Bad plugins doing this would cause some obvious problems...
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 775243c5a2c44300c00f4f674f40d6793f5a797d..4f9071362d556f6f7fd5948dab99e2d260ec60fd 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2803,7 +2803,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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}
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public boolean startRiding(Entity entity, boolean force) {
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- if (entity == this.vehicle) {
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+ if (entity == this.vehicle || entity.level != this.level) { // Paper - Ensure entity passenger world matches ridden entity (bad plugins)
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return false;
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} else if (!entity.couldAcceptPassenger()) {
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return false;
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