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41e6f20420
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fdff0cd4 PR-869: Add Enderman#teleport and Enderman#teleportTowards dfd86ee7 Improve sendSignChange and related documentation beced2b2 PR-867: Add Player#sendBlockUpdate to send tile entity updates CraftBukkit Changes: ad6d0cffb SPIGOT-7394: Fix another issue with sendSignChange 66c5ce4c7 SPIGOT-7391: Preserve vanilla sign json where not modified by event ae3824f94 PR-1204: Add Enderman#teleport and Enderman#teleportTowards 5863a2eae Fix sendSignChange not working 4a7eadc97 PR-1201: Add Player#sendBlockUpdate to send tile entity updates 789324e30 Work around issue placing decorated pots
58 lines
2.7 KiB
Diff
58 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lama06 <andreasprues36@gmail.com>
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Date: Sat, 21 Jan 2023 13:45:22 +0100
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Subject: [PATCH] Win Screen API
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 6cebd564b4262ae2145996612bc21e0de5356b84..06f00d016f1e46edb8f4fe0c14eb8b364900c3ef 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -946,6 +946,47 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
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public void sendMap(@NotNull MapView map);
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+ // Paper start
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+ /**
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+ * Shows the player the win screen that normally is only displayed after one kills the ender dragon
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+ * and exits the end for the first time.
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+ * In vanilla, the win screen starts with a poem and then continues with the credits but its content can be
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+ * changed by using a resource pack.
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+ * <br>
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+ * Calling this method does not change the value of {@link #hasSeenWinScreen()}.
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+ * That means that the win screen is still displayed to a player if they leave the end for the first time, even though
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+ * they have seen it before because this method was called.
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+ * Note this method does not make the player invulnerable, which is normally expected when viewing credits.
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+ *
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+ * @see #hasSeenWinScreen()
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+ * @see #setHasSeenWinScreen(boolean)
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+ * @see <a href="https://minecraft.fandom.com/wiki/End_Poem#Technical_details">https://minecraft.fandom.com/wiki/End_Poem#Technical_details</a>
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+ */
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+ public void showWinScreen();
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+
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+ /**
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+ * Returns whether this player has seen the win screen before.
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+ * When a player leaves the end the win screen is shown to them if they have not seen it before.
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+ *
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+ * @return Whether this player has seen the win screen before
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+ * @see #setHasSeenWinScreen(boolean)
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+ * @see #showWinScreen()
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+ * @see <a href="https://minecraft.fandom.com/wiki/End_Poem">https://minecraft.fandom.com/wiki/End_Poem</a>
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+ */
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+ public boolean hasSeenWinScreen();
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+
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+ /**
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+ * Changes whether this player has seen the win screen before.
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+ * When a player leaves the end the win screen is shown to them if they have not seen it before.
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+ *
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+ * @param hasSeenWinScreen Whether this player has seen the win screen before
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+ * @see #hasSeenWinScreen()
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+ * @see #showWinScreen()
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+ * @see <a href="https://minecraft.fandom.com/wiki/End_Poem">https://minecraft.fandom.com/wiki/End_Poem</a>
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+ */
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+ public void setHasSeenWinScreen(boolean hasSeenWinScreen);
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+ // Paper end
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+
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// Paper start
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/**
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* Permanently Bans the Profile and IP address currently used by the player.
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