PaperMC/Spigot-Server-Patches/Ability-to-get-Tile-Entities-from-a-chunk-without-sn.patch
Shane Freeder 85e05732b2 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da08d022 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
0cef14e4 Remove draft API from selectEntities

CraftBukkit Changes:
a46fdbc6 Remove outdated build delay.
3697519b SPIGOT-4708: Fix ExactChoice recipes neglecting material
9ead7009 SPIGOT-4677: Add minecraft.admin.command_feedback permission
c3749a23 Remove the Damage tag from items when it is 0.
f74c7b95 SPIGOT-4706: Can't interact with active item
494eef45 Mention requirement of JIRA ticket for bug fixes
51d62dec SPIGOT-4702: Exception when middle clicking certain slots
be557e69 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
2019-04-22 22:36:14 +01:00

33 lines
No EOL
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 15 Aug 2018 01:16:34 -0400
Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index e657684995..9ba2fa5de0 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
return entities;
}
+ // Paper start
public BlockState[] getTileEntities() {
+ return getTileEntities(true);
+ }
+ public BlockState[] getTileEntities(boolean useSnapshot) {
+ // Paper end
int index = 0;
net.minecraft.server.Chunk chunk = getHandle();
@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
}
BlockPosition position = (BlockPosition) obj;
- entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
+ entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot); // Paper
}
return entities;
--