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bffb08c2f9
The Paper method was chosen for deprecation because it was more restrictive in that it has an isGliding check.
127 lines
6.7 KiB
Diff
127 lines
6.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MiniDigger <admin@benndorf.dev>
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Date: Wed, 29 Apr 2020 02:10:32 +0200
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Subject: [PATCH] Allow delegation to vanilla chunk gen
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 146b5bd0a081afa8aee0e268bfaf8eb4390eacee..2aacf05d0f79a5418f31a5411b0d06e034f8a0da 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -2364,6 +2364,88 @@ public final class CraftServer implements Server {
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return new OldCraftChunkData(world.getMinHeight(), world.getMaxHeight(), handle.registryAccess().registryOrThrow(Registries.BIOME), world); // Paper - Anti-Xray - Add parameters
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}
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+ // Paper start
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+ private static final List<net.minecraft.world.level.chunk.ChunkStatus> VANILLA_GEN_STATUSES = List.of(
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+ net.minecraft.world.level.chunk.ChunkStatus.EMPTY,
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+ net.minecraft.world.level.chunk.ChunkStatus.STRUCTURE_STARTS,
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+ net.minecraft.world.level.chunk.ChunkStatus.STRUCTURE_REFERENCES,
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+ net.minecraft.world.level.chunk.ChunkStatus.BIOMES,
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+ net.minecraft.world.level.chunk.ChunkStatus.NOISE,
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+ net.minecraft.world.level.chunk.ChunkStatus.SURFACE,
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+ net.minecraft.world.level.chunk.ChunkStatus.CARVERS,
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+ net.minecraft.world.level.chunk.ChunkStatus.FEATURES,
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+ net.minecraft.world.level.chunk.ChunkStatus.INITIALIZE_LIGHT,
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+ net.minecraft.world.level.chunk.ChunkStatus.LIGHT
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+ );
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+
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+ @Override
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+ @Deprecated(forRemoval = true)
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+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
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+ // do bunch of vanilla shit
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+ final net.minecraft.server.level.ServerLevel serverLevel = ((CraftWorld) world).getHandle();
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+ final net.minecraft.core.Registry<net.minecraft.world.level.biome.Biome> biomeRegistry = serverLevel.getServer().registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME);
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+ final net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(
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+ new net.minecraft.world.level.ChunkPos(x, z),
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+ net.minecraft.world.level.chunk.UpgradeData.EMPTY,
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+ serverLevel,
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+ biomeRegistry,
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+ null
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+ );
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+
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+ final net.minecraft.world.level.chunk.ChunkGenerator chunkGenerator;
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+ if (serverLevel.chunkSource.getGenerator() instanceof org.bukkit.craftbukkit.generator.CustomChunkGenerator bukkit) {
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+ chunkGenerator = bukkit.getDelegate();
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+ } else {
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+ chunkGenerator = serverLevel.chunkSource.getGenerator();
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+ }
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+
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+ final net.minecraft.world.level.ChunkPos chunkPos = new net.minecraft.world.level.ChunkPos(x, z);
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+ final net.minecraft.util.thread.ProcessorMailbox<Runnable> mailbox = net.minecraft.util.thread.ProcessorMailbox.create(
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+ net.minecraft.Util.backgroundExecutor(),
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+ "CraftServer#createVanillaChunkData(worldName='" + world.getName() + "', x='" + x + "', z='" + z + "')"
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+ );
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+ for (final net.minecraft.world.level.chunk.ChunkStatus chunkStatus : VANILLA_GEN_STATUSES) {
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+ final List<net.minecraft.world.level.chunk.ChunkAccess> chunks = Lists.newArrayList();
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+ final int statusRange = Math.max(1, chunkStatus.getRange());
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+
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+ for (int zz = chunkPos.z - statusRange; zz <= chunkPos.z + statusRange; ++zz) {
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+ for (int xx = chunkPos.x - statusRange; xx <= chunkPos.x + statusRange; ++xx) {
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+ if (xx == chunkPos.x && zz == chunkPos.z) {
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+ chunks.add(protoChunk);
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+ } else {
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+ final net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> biomeHolder = serverLevel.registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME).getHolderOrThrow(net.minecraft.world.level.biome.Biomes.PLAINS);
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+ final net.minecraft.world.level.chunk.ChunkAccess chunk = new net.minecraft.world.level.chunk.EmptyLevelChunk(serverLevel, new net.minecraft.world.level.ChunkPos(xx, zz), biomeHolder);
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+ chunks.add(chunk);
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+ }
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+ }
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+ }
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+
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+ chunkStatus.generate(
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+ mailbox::tell,
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+ serverLevel,
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+ chunkGenerator,
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+ serverLevel.getStructureManager(),
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+ serverLevel.chunkSource.getLightEngine(),
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+ chunk -> {
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+ throw new UnsupportedOperationException("Not creating full chunks here");
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+ },
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+ chunks
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+ ).thenAccept(either -> {
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+ if (chunkStatus == net.minecraft.world.level.chunk.ChunkStatus.NOISE) {
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+ either.left().ifPresent(chunk -> net.minecraft.world.level.levelgen.Heightmap.primeHeightmaps(chunk, net.minecraft.world.level.chunk.ChunkStatus.POST_FEATURES));
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+ }
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+ }).join();
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+ }
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+
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+ // get empty object
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+ OldCraftChunkData data = (OldCraftChunkData) this.createChunkData(world);
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+ // copy over generated sections
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+ data.setRawChunkData(protoChunk.getSections());
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+ // hooray!
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+ return data;
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+ }
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+ // Paper end
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+
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@Override
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public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
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return new CraftBossBar(title, color, style, flags);
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diff --git a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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index a9700b750f124b5367c91ac071ee5194e9f7f8d8..1a363ceeefbf69618e5f17f67b6f6a2660579ba5 100644
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--- a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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+++ b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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@@ -23,7 +23,7 @@ import org.bukkit.material.MaterialData;
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public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
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private final int minHeight;
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private final int maxHeight;
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- private final LevelChunkSection[] sections;
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+ private LevelChunkSection[] sections; // Paper
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private final Registry<net.minecraft.world.level.biome.Biome> biomes;
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private Set<BlockPos> tiles;
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private final Set<BlockPos> lights = new HashSet<>();
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@@ -194,7 +194,13 @@ public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
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return this.tiles;
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}
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- Set<BlockPos> getLights() {
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+ public Set<BlockPos> getLights() { // Paper
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return this.lights;
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}
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+
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+ // Paper start
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+ public void setRawChunkData(LevelChunkSection[] sections) {
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+ this.sections = sections;
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+ }
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+ // Paper end
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}
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