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23 lines
1.3 KiB
Diff
23 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Thu, 3 Mar 2016 03:53:43 -0600
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Subject: [PATCH] Allow for toggling of spawn chunks
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 476b513e05a8ef099a17db44732ebc8eed8a595c..a72b84cdf2b5f4aea5eb7fe4dfc0faad27c46876 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -403,6 +403,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
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this.dragonFight = null;
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}
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+ // Paper start - keep spawn loaded
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+ if (this.paperConfig().spawn.keepSpawnLoaded && this.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS) == 0) {
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+ this.getGameRules().getRule(GameRules.RULE_SPAWN_CHUNK_RADIUS).set(this.paperConfig().spawn.keepSpawnLoadedRange, this);
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+ }
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+ // Paper end - keep spawn loaded
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+
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this.sleepStatus = new SleepStatus();
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this.gameEventDispatcher = new GameEventDispatcher(this);
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this.randomSequences = (RandomSequences) Objects.requireNonNullElseGet(randomsequences, () -> {
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