mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-29 15:49:00 +01:00
d6e0ab24da
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 23f557a0 SPIGOT-5380, SPIGOT-6958, PR-772: Add some missing entity API CraftBukkit Changes: fc3071161 SPIGOT-5380, SPIGOT-6958, PR-1085: Add some missing entity API
67 lines
1.9 KiB
Diff
67 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: BillyGalbreath <Blake.Galbreath@GMail.com>
|
|
Date: Sun, 7 Oct 2018 04:29:51 -0500
|
|
Subject: [PATCH] Add more Zombie API
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/Zombie.java b/src/main/java/org/bukkit/entity/Zombie.java
|
|
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
|
--- a/src/main/java/org/bukkit/entity/Zombie.java
|
|
+++ b/src/main/java/org/bukkit/entity/Zombie.java
|
|
@@ -0,0 +0,0 @@ public interface Zombie extends Monster, Ageable {
|
|
* @param flag Whether this zombie can break doors
|
|
*/
|
|
void setCanBreakDoors(boolean flag);
|
|
+
|
|
+ // Paper start
|
|
+ /**
|
|
+ * Check if zombie is drowning
|
|
+ *
|
|
+ * @return True if zombie conversion process has begun
|
|
+ */
|
|
+ boolean isDrowning();
|
|
+
|
|
+ /**
|
|
+ * Make zombie start drowning
|
|
+ *
|
|
+ * @param drownedConversionTime Amount of time until zombie converts from drowning
|
|
+ *
|
|
+ * @deprecated See {@link #setConversionTime(int)}
|
|
+ */
|
|
+ @Deprecated
|
|
+ void startDrowning(int drownedConversionTime);
|
|
+
|
|
+ /**
|
|
+ * Stop a zombie from starting the drowning conversion process
|
|
+ */
|
|
+ void stopDrowning();
|
|
+
|
|
+ /**
|
|
+ * Set if zombie has its arms raised
|
|
+ *
|
|
+ * @param raised True to raise arms
|
|
+ */
|
|
+ void setArmsRaised(boolean raised);
|
|
+
|
|
+ /**
|
|
+ * Check if zombie has arms raised
|
|
+ *
|
|
+ * @return True if arms are raised
|
|
+ */
|
|
+ boolean isArmsRaised();
|
|
+
|
|
+ /**
|
|
+ * Check if this zombie will burn in the sunlight
|
|
+ *
|
|
+ * @return True if zombie will burn in sunlight
|
|
+ */
|
|
+ boolean shouldBurnInDay();
|
|
+
|
|
+ /**
|
|
+ * Set if this zombie should burn in the sunlight
|
|
+ *
|
|
+ * @param shouldBurnInDay True to burn in sunlight
|
|
+ */
|
|
+ void setShouldBurnInDay(boolean shouldBurnInDay);
|
|
+ // Paper end
|
|
}
|