PaperMC/patches/server/0555-Make-schedule-command-per-world.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

28 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Mon, 4 Jan 2021 19:52:44 -0800
Subject: [PATCH] Make schedule command per-world
diff --git a/src/main/java/net/minecraft/server/commands/ScheduleCommand.java b/src/main/java/net/minecraft/server/commands/ScheduleCommand.java
index 2c6d5f22ef41601f863b11e2e626621d8047dd14..1eb93353766208f52e385ab445cfb754e42b7f3d 100644
--- a/src/main/java/net/minecraft/server/commands/ScheduleCommand.java
+++ b/src/main/java/net/minecraft/server/commands/ScheduleCommand.java
@@ -31,7 +31,7 @@ public class ScheduleCommand {
return Component.translatable("commands.schedule.cleared.failure", object);
});
private static final SuggestionProvider<CommandSourceStack> SUGGEST_SCHEDULE = (commandcontext, suggestionsbuilder) -> {
- return SharedSuggestionProvider.suggest((Iterable) ((CommandSourceStack) commandcontext.getSource()).getServer().getWorldData().overworldData().getScheduledEvents().getEventsIds(), suggestionsbuilder);
+ return SharedSuggestionProvider.suggest((Iterable) ((net.minecraft.commands.CommandSourceStack) commandcontext.getSource()).getLevel().serverLevelData.getScheduledEvents().getEventsIds(), suggestionsbuilder); // Paper
};
public ScheduleCommand() {}
@@ -82,7 +82,7 @@ public class ScheduleCommand {
}
private static int remove(CommandSourceStack source, String eventName) throws CommandSyntaxException {
- int i = source.getServer().getWorldData().overworldData().getScheduledEvents().remove(eventName);
+ int i = source.getLevel().serverLevelData.getScheduledEvents().remove(eventName); // Paper
if (i == 0) {
throw ScheduleCommand.ERROR_CANT_REMOVE.create(eventName);