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262c08f64f
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 2ed3e3e6e SPIGOT-7210: Fix structures in custom worlds 585ab5ba1 SPIGOT-7207: WorldCreator creates world as super flat even when normal is specified
129 lines
6.8 KiB
Diff
129 lines
6.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MiniDigger <admin@benndorf.dev>
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Date: Wed, 29 Apr 2020 02:10:32 +0200
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Subject: [PATCH] Allow delegation to vanilla chunk gen
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 47fa4dbe21d19596a6249c46b69fe925be2d820d..fccd8b4e94c7db26f63e20830da8cbda4a724a5e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -2356,6 +2356,90 @@ public final class CraftServer implements Server {
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return new OldCraftChunkData(world.getMinHeight(), world.getMaxHeight(), handle.registryAccess().registryOrThrow(Registries.BIOME), world); // Paper - Anti-Xray - Add parameters
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}
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+ // Paper start
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+ private static final List<net.minecraft.world.level.chunk.ChunkStatus> VANILLA_GEN_STATUSES = List.of(
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+ net.minecraft.world.level.chunk.ChunkStatus.EMPTY,
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+ net.minecraft.world.level.chunk.ChunkStatus.STRUCTURE_STARTS,
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+ net.minecraft.world.level.chunk.ChunkStatus.STRUCTURE_REFERENCES,
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+ net.minecraft.world.level.chunk.ChunkStatus.BIOMES,
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+ net.minecraft.world.level.chunk.ChunkStatus.NOISE,
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+ net.minecraft.world.level.chunk.ChunkStatus.SURFACE,
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+ net.minecraft.world.level.chunk.ChunkStatus.CARVERS,
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+ net.minecraft.world.level.chunk.ChunkStatus.LIQUID_CARVERS,
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+ net.minecraft.world.level.chunk.ChunkStatus.FEATURES,
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+ net.minecraft.world.level.chunk.ChunkStatus.LIGHT
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+ );
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+
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+ @Override
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+ @Deprecated(forRemoval = true)
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+ public ChunkGenerator.ChunkData createVanillaChunkData(World world, int x, int z) {
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+ // do bunch of vanilla shit
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+ final net.minecraft.server.level.ServerLevel serverLevel = ((CraftWorld) world).getHandle();
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+ final net.minecraft.core.Registry<net.minecraft.world.level.biome.Biome> biomeRegistry = serverLevel.getServer().registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME);
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+ final net.minecraft.world.level.chunk.ProtoChunk protoChunk = new net.minecraft.world.level.chunk.ProtoChunk(
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+ new net.minecraft.world.level.ChunkPos(x, z),
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+ net.minecraft.world.level.chunk.UpgradeData.EMPTY,
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+ serverLevel,
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+ biomeRegistry,
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+ null
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+ );
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+
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+ final net.minecraft.world.level.chunk.ChunkGenerator chunkGenerator;
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+ if (serverLevel.chunkSource.getGenerator() instanceof org.bukkit.craftbukkit.generator.CustomChunkGenerator bukkit) {
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+ chunkGenerator = bukkit.getDelegate();
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+ } else {
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+ chunkGenerator = serverLevel.chunkSource.getGenerator();
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+ }
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+
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+ final net.minecraft.world.level.ChunkPos chunkPos = new net.minecraft.world.level.ChunkPos(x, z);
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+ final net.minecraft.util.thread.ProcessorMailbox<Runnable> mailbox = net.minecraft.util.thread.ProcessorMailbox.create(
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+ net.minecraft.Util.backgroundExecutor(),
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+ "CraftServer#createVanillaChunkData(worldName='" + world.getName() + "', x='" + x + "', z='" + z + "')"
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+ );
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+ for (final net.minecraft.world.level.chunk.ChunkStatus chunkStatus : VANILLA_GEN_STATUSES) {
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+ final List<net.minecraft.world.level.chunk.ChunkAccess> chunks = Lists.newArrayList();
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+ final int statusRange = Math.max(1, chunkStatus.getRange());
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+
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+ for (int zz = chunkPos.z - statusRange; zz <= chunkPos.z + statusRange; ++zz) {
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+ for (int xx = chunkPos.x - statusRange; xx <= chunkPos.x + statusRange; ++xx) {
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+ if (xx == chunkPos.x && zz == chunkPos.z) {
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+ chunks.add(protoChunk);
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+ } else {
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+ final net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> biomeHolder = serverLevel.registryAccess().registryOrThrow(net.minecraft.core.registries.Registries.BIOME).getHolderOrThrow(net.minecraft.world.level.biome.Biomes.PLAINS);
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+ final net.minecraft.world.level.chunk.ChunkAccess chunk = new net.minecraft.world.level.chunk.EmptyLevelChunk(serverLevel, new net.minecraft.world.level.ChunkPos(xx, zz), biomeHolder);
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+ chunks.add(chunk);
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+ }
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+ }
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+ }
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+
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+ chunkStatus.generate(
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+ mailbox::tell,
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+ serverLevel,
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+ chunkGenerator,
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+ serverLevel.getStructureManager(),
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+ serverLevel.chunkSource.getLightEngine(),
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+ chunk -> {
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+ throw new UnsupportedOperationException("Not creating full chunks here");
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+ },
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+ chunks,
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+ true
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+ ).thenAccept(either -> {
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+ if (chunkStatus == net.minecraft.world.level.chunk.ChunkStatus.NOISE) {
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+ either.left().ifPresent(chunk -> net.minecraft.world.level.levelgen.Heightmap.primeHeightmaps(chunk, net.minecraft.world.level.chunk.ChunkStatus.POST_FEATURES));
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+ }
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+ }).join();
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+ }
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+
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+ // get empty object
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+ OldCraftChunkData data = (OldCraftChunkData) this.createChunkData(world);
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+ // copy over generated sections
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+ data.getLights().addAll(protoChunk.getLights().toList());
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+ data.setRawChunkData(protoChunk.getSections());
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+ // hooray!
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+ return data;
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+ }
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+ // Paper end
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+
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@Override
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public BossBar createBossBar(String title, BarColor color, BarStyle style, BarFlag... flags) {
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return new CraftBossBar(title, color, style, flags);
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diff --git a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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index 4a23d03757e1735b9ebb8c003adcc0374a7d672d..ce006e1d6c38e5b0bdb336c480fb9d291292f75c 100644
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--- a/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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+++ b/src/main/java/org/bukkit/craftbukkit/generator/OldCraftChunkData.java
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@@ -23,7 +23,7 @@ import org.bukkit.material.MaterialData;
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public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
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private final int minHeight;
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private final int maxHeight;
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- private final LevelChunkSection[] sections;
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+ private LevelChunkSection[] sections; // Paper
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private final Registry<net.minecraft.world.level.biome.Biome> biomes;
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private Set<BlockPos> tiles;
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private final Set<BlockPos> lights = new HashSet<>();
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@@ -194,7 +194,13 @@ public final class OldCraftChunkData implements ChunkGenerator.ChunkData {
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return this.tiles;
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}
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- Set<BlockPos> getLights() {
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+ public Set<BlockPos> getLights() { // Paper
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return this.lights;
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}
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+
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+ // Paper start
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+ public void setRawChunkData(LevelChunkSection[] sections) {
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+ this.sections = sections;
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+ }
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+ // Paper end
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}
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