PaperMC/patches/server/0842-Fire-CauldronLevelChange-on-initial-fill.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

68 lines
4.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 29 Mar 2022 13:46:23 -0700
Subject: [PATCH] Fire CauldronLevelChange on initial fill
Also don't fire level events or game events if stalactite
drip is cancelled
diff --git a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
index 53089c3a36bf2c0ec1bc9b436884deff0c30f028..46846ac9981e447fc6886aecf82563378a4f5548 100644
--- a/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/CauldronBlock.java
@@ -36,10 +36,18 @@ public class CauldronBlock extends AbstractCauldronBlock {
public void handlePrecipitation(BlockState state, Level world, BlockPos pos, Biome.Precipitation precipitation) {
if (CauldronBlock.shouldHandlePrecipitation(world, precipitation)) {
if (precipitation == Biome.Precipitation.RAIN) {
- world.setBlockAndUpdate(pos, Blocks.WATER_CAULDRON.defaultBlockState());
+ // Paper start - call event for initial fill
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.WATER_CAULDRON.defaultBlockState(), null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL)) {
+ return;
+ }
+ // Paper end
world.gameEvent((Entity) null, GameEvent.BLOCK_CHANGE, pos);
} else if (precipitation == Biome.Precipitation.SNOW) {
- world.setBlockAndUpdate(pos, Blocks.POWDER_SNOW_CAULDRON.defaultBlockState());
+ // Paper start - call event for initial fill
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.POWDER_SNOW_CAULDRON.defaultBlockState(), null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL)) {
+ return;
+ }
+ // Paper end
world.gameEvent((Entity) null, GameEvent.BLOCK_CHANGE, pos);
}
@@ -57,11 +65,19 @@ public class CauldronBlock extends AbstractCauldronBlock {
if (fluid == Fluids.WATER) {
iblockdata1 = Blocks.WATER_CAULDRON.defaultBlockState();
- LayeredCauldronBlock.changeLevel(state, world, pos, iblockdata1, null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL); // CraftBukkit
+ // Paper start - don't send level event or game event if cancelled
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, iblockdata1, null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL)) { // CraftBukkit
+ return;
+ }
+ // Paper end
world.levelEvent(1047, pos, 0);
} else if (fluid == Fluids.LAVA) {
iblockdata1 = Blocks.LAVA_CAULDRON.defaultBlockState();
- LayeredCauldronBlock.changeLevel(state, world, pos, iblockdata1, null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL); // CraftBukkit
+ // Paper start - don't send level event or game event if cancelled
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, iblockdata1, null, CauldronLevelChangeEvent.ChangeReason.NATURAL_FILL)) { // CraftBukkit
+ return;
+ }
+ // Paper end
world.levelEvent(1046, pos, 0);
}
diff --git a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
index 24d2da792bc498adf4251555a538df4cafe2e827..1a7cb12fd3f183c00079d679452a01b8df8d2bbb 100644
--- a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
@@ -91,7 +91,7 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock {
}
// CraftBukkit start
- public static boolean changeLevel(BlockState iblockdata, Level world, BlockPos blockposition, BlockState newBlock, Entity entity, CauldronLevelChangeEvent.ChangeReason reason) {
+ public static boolean changeLevel(BlockState iblockdata, Level world, BlockPos blockposition, BlockState newBlock, @javax.annotation.Nullable Entity entity, CauldronLevelChangeEvent.ChangeReason reason) { // Paper - entity is nullable
CraftBlockState newState = CraftBlockStates.getBlockState(world, blockposition);
newState.setData(newBlock);