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20503beee5
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
26 lines
1.9 KiB
Diff
26 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 14 Dec 2022 17:46:27 -0800
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Subject: [PATCH] Fix explosion yield with new gamerules
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diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
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index e7ce14ab0732034107e735787354a6fb0ec90f54..122880ca3cfe6528e10e6df4c3200d6c66421c8b 100644
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--- a/src/main/java/net/minecraft/world/level/Explosion.java
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+++ b/src/main/java/net/minecraft/world/level/Explosion.java
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@@ -327,13 +327,13 @@ public class Explosion {
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float yield;
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if (explode != null) {
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- EntityExplodeEvent event = new EntityExplodeEvent(explode, location, blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY ? 1.0F / this.radius : 1.0F);
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+ EntityExplodeEvent event = new EntityExplodeEvent(explode, location, blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F); // Paper - fix explosion yield with new gamerules
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this.level.getCraftServer().getPluginManager().callEvent(event);
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cancelled = event.isCancelled();
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bukkitBlocks = event.blockList();
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yield = event.getYield();
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} else {
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- BlockExplodeEvent event = new BlockExplodeEvent(location.getBlock(), blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY ? 1.0F / this.radius : 1.0F);
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+ BlockExplodeEvent event = new BlockExplodeEvent(location.getBlock(), blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F); // Paper - fix explosion yield with new gamerules
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this.level.getCraftServer().getPluginManager().callEvent(event);
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cancelled = event.isCancelled();
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bukkitBlocks = event.blockList();
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