PaperMC/Spigot-Server-Patches/0035-Disable-ice-and-snow.patch
Zach Brown 0d3b35c339
Rename baby zombie movement config option
This option does not set the absolute speed of the entity as the name
implies. It sets a modifier. The default (vanilla) value of `0.5` sets
the baby zombie to move at 50% faster than the base speed.

A negative value like `-0.4` would set them to move at 40% slower.

There should be no functional changes as a result of this change, it's
just clarifying the config name.
2019-10-26 17:55:58 -05:00

36 lines
1.6 KiB
Diff

From dc0333e3d9c9b29a3f9bf0a5a754288a1ddcd798 Mon Sep 17 00:00:00 2001
From: Sudzzy <originmc@outlook.com>
Date: Wed, 2 Mar 2016 14:57:24 -0600
Subject: [PATCH] Disable ice and snow
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 597a119db..77444bb90 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -166,4 +166,9 @@ public class PaperWorldConfig {
private void disableThunder() {
disableThunder = getBoolean("disable-thunder", false);
}
+
+ public boolean disableIceAndSnow;
+ private void disableIceAndSnow(){
+ disableIceAndSnow = getBoolean("disable-ice-and-snow", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 2d84c5e6f..9928e5aab 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -444,7 +444,7 @@ public class WorldServer extends World {
}
gameprofilerfiller.exitEnter("iceandsnow");
- if (this.random.nextInt(16) == 0) {
+ if (!this.paperConfig.disableIceAndSnow && this.random.nextInt(16) == 0) { // Paper - Disable ice and snow
blockposition = this.getHighestBlockYAt(HeightMap.Type.MOTION_BLOCKING, this.a(j, 0, k, 15));
BlockPosition blockposition1 = blockposition.down();
BiomeBase biomebase = this.getBiome(blockposition);
--
2.23.0