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115 lines
4.4 KiB
Diff
115 lines
4.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 9 Dec 2022 01:34:03 -0800
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Subject: [PATCH] fix Instruments
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Add missing instrument enums
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fix some wrong javadocs
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diff --git a/src/main/java/org/bukkit/Instrument.java b/src/main/java/org/bukkit/Instrument.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/Instrument.java
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+++ b/src/main/java/org/bukkit/Instrument.java
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@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
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public enum Instrument {
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/**
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- * Piano is the standard instrument for a note block.
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+ * Piano (Harp) is the standard instrument for a note block.
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*/
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PIANO(0x0, Sound.BLOCK_NOTE_BLOCK_HARP),
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/**
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@@ -0,0 +0,0 @@ public enum Instrument {
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*/
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SNARE_DRUM(0x2, Sound.BLOCK_NOTE_BLOCK_SNARE),
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/**
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- * Sticks are normally played when a note block is on top of a glass
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+ * Sticks (Hat) are normally played when a note block is on top of a glass
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* block.
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*/
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STICKS(0x3, Sound.BLOCK_NOTE_BLOCK_HAT),
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@@ -0,0 +0,0 @@ public enum Instrument {
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/**
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* Zombie is normally played when a Zombie Head is on top of the note block.
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*/
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- ZOMBIE(Sound.BLOCK_NOTE_BLOCK_IMITATE_ZOMBIE),
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+ ZOMBIE(0x10, Sound.BLOCK_NOTE_BLOCK_IMITATE_ZOMBIE), // Paper
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/**
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* Skeleton is normally played when a Skeleton Head is on top of the note block.
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*/
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- SKELETON(Sound.BLOCK_NOTE_BLOCK_IMITATE_SKELETON),
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+ SKELETON(0x11, Sound.BLOCK_NOTE_BLOCK_IMITATE_SKELETON), // Paper
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/**
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* Creeper is normally played when a Creeper Head is on top of the note block.
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*/
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- CREEPER(Sound.BLOCK_NOTE_BLOCK_IMITATE_CREEPER),
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+ CREEPER(0x12, Sound.BLOCK_NOTE_BLOCK_IMITATE_CREEPER), // Paper
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/**
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* Dragon is normally played when a Dragon Head is on top of the note block.
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*/
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- DRAGON(Sound.BLOCK_NOTE_BLOCK_IMITATE_ENDER_DRAGON),
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+ DRAGON(0x13, Sound.BLOCK_NOTE_BLOCK_IMITATE_ENDER_DRAGON), // Paper
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/**
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* Wither Skeleton is normally played when a Wither Skeleton Head is on top of the note block.
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*/
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- WITHER_SKELETON(Sound.BLOCK_NOTE_BLOCK_IMITATE_WITHER_SKELETON),
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+ WITHER_SKELETON(0x14, Sound.BLOCK_NOTE_BLOCK_IMITATE_WITHER_SKELETON), // Paper
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/**
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* Piglin is normally played when a Piglin Head is on top of the note block.
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*/
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- PIGLIN(Sound.BLOCK_NOTE_BLOCK_IMITATE_PIGLIN),
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+ PIGLIN(0x15, Sound.BLOCK_NOTE_BLOCK_IMITATE_PIGLIN), // Paper
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/**
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* Custom Sound is normally played when a Player Head with the required data is on top of the note block.
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*/
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- CUSTOM_HEAD(null);
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+ CUSTOM_HEAD(0x16, null); // Paper
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private final byte type;
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private final Sound sound;
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private static final Map<Byte, Instrument> BY_DATA = Maps.newHashMap();
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- private Instrument(final Sound sound) {
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- this(-1, sound);
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- }
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+ // Paper - remove ctor (the server still uses the byte magic value)
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private Instrument(final int type, final Sound sound) {
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this.type = (byte) type;
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@@ -0,0 +0,0 @@ public enum Instrument {
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/**
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* @return The type ID of this instrument.
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- * @deprecated Magic value
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*/
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- @Deprecated
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+ @org.jetbrains.annotations.ApiStatus.Internal // Paper
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public byte getType() {
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return this.type;
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}
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@@ -0,0 +0,0 @@ public enum Instrument {
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*
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* @param type The type ID
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* @return The instrument
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- * @deprecated Magic value
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*/
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- @Deprecated
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+ @org.jetbrains.annotations.ApiStatus.Internal // Paper
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@Nullable
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public static Instrument getByType(final byte type) {
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return BY_DATA.get(type);
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diff --git a/src/test/java/org/bukkit/InstrumentTest.java b/src/test/java/org/bukkit/InstrumentTest.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/test/java/org/bukkit/InstrumentTest.java
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+++ b/src/test/java/org/bukkit/InstrumentTest.java
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@@ -0,0 +0,0 @@ public class InstrumentTest {
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@Test
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public void getByType() {
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for (Instrument instrument : Instrument.values()) {
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- if (instrument.getType() < 0) {
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- continue;
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- }
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+ // Paper - byte magic values are still used
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assertThat(Instrument.getByType(instrument.getType()), is(instrument));
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}
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