PaperMC/paper-server/patches/sources/net/minecraft/server/level/ServerLevel.java.patch
2024-12-15 06:22:17 +01:00

1217 lines
61 KiB
Diff

--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -54,7 +_,6 @@
import net.minecraft.network.protocol.game.ClientboundDamageEventPacket;
import net.minecraft.network.protocol.game.ClientboundEntityEventPacket;
import net.minecraft.network.protocol.game.ClientboundExplodePacket;
-import net.minecraft.network.protocol.game.ClientboundGameEventPacket;
import net.minecraft.network.protocol.game.ClientboundLevelEventPacket;
import net.minecraft.network.protocol.game.ClientboundLevelParticlesPacket;
import net.minecraft.network.protocol.game.ClientboundSetDefaultSpawnPositionPacket;
@@ -120,6 +_,7 @@
import net.minecraft.world.level.StructureManager;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.biome.Biome;
+import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SnowLayerBlock;
@@ -145,7 +_,9 @@
import net.minecraft.world.level.gameevent.DynamicGameEventListener;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.gameevent.GameEventDispatcher;
+import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.Heightmap;
+import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.levelgen.structure.Structure;
import net.minecraft.world.level.levelgen.structure.StructureCheck;
@@ -161,7 +_,7 @@
import net.minecraft.world.level.saveddata.maps.MapItemSavedData;
import net.minecraft.world.level.storage.DimensionDataStorage;
import net.minecraft.world.level.storage.LevelStorageSource;
-import net.minecraft.world.level.storage.ServerLevelData;
+import net.minecraft.world.level.storage.PrimaryLevelData;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.BooleanOp;
@@ -182,7 +_,7 @@
final List<ServerPlayer> players = Lists.newArrayList();
public final ServerChunkCache chunkSource;
private final MinecraftServer server;
- public final ServerLevelData serverLevelData;
+ public final PrimaryLevelData serverLevelData; // CraftBukkit - type
private int lastSpawnChunkRadius;
final EntityTickList entityTickList = new EntityTickList();
public final PersistentEntitySectionManager<Entity> entityManager;
@@ -209,11 +_,132 @@
private final boolean tickTime;
private final RandomSequences randomSequences;
+ // CraftBukkit start
+ public final LevelStorageSource.LevelStorageAccess levelStorageAccess;
+ public final UUID uuid;
+ public boolean hasPhysicsEvent = true; // Paper - BlockPhysicsEvent
+ public boolean hasEntityMoveEvent; // Paper - Add EntityMoveEvent
+
+ public LevelChunk getChunkIfLoaded(int x, int z) {
+ return this.chunkSource.getChunkAtIfLoadedImmediately(x, z); // Paper - Use getChunkIfLoadedImmediately
+ }
+
+ @Override
+ public ResourceKey<LevelStem> getTypeKey() {
+ return this.levelStorageAccess.dimensionType;
+ }
+
+ // Paper start
+ public final boolean areChunksLoadedForMove(AABB axisalignedbb) {
+ // copied code from collision methods, so that we can guarantee that they wont load chunks (we don't override
+ // ICollisionAccess methods for VoxelShapes)
+ // be more strict too, add a block (dumb plugins in move events?)
+ int minBlockX = Mth.floor(axisalignedbb.minX - 1.0E-7D) - 3;
+ int maxBlockX = Mth.floor(axisalignedbb.maxX + 1.0E-7D) + 3;
+
+ int minBlockZ = Mth.floor(axisalignedbb.minZ - 1.0E-7D) - 3;
+ int maxBlockZ = Mth.floor(axisalignedbb.maxZ + 1.0E-7D) + 3;
+
+ int minChunkX = minBlockX >> 4;
+ int maxChunkX = maxBlockX >> 4;
+
+ int minChunkZ = minBlockZ >> 4;
+ int maxChunkZ = maxBlockZ >> 4;
+
+ ServerChunkCache chunkProvider = this.getChunkSource();
+
+ for (int cx = minChunkX; cx <= maxChunkX; ++cx) {
+ for (int cz = minChunkZ; cz <= maxChunkZ; ++cz) {
+ if (chunkProvider.getChunkAtIfLoadedImmediately(cx, cz) == null) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+
+ public final void loadChunksForMoveAsync(AABB axisalignedbb, ca.spottedleaf.concurrentutil.util.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
+ if (Thread.currentThread() != this.thread) {
+ this.getChunkSource().mainThreadProcessor.execute(() -> {
+ this.loadChunksForMoveAsync(axisalignedbb, priority, onLoad);
+ });
+ return;
+ }
+ int minBlockX = Mth.floor(axisalignedbb.minX - 1.0E-7D) - 3;
+ int minBlockZ = Mth.floor(axisalignedbb.minZ - 1.0E-7D) - 3;
+
+ int maxBlockX = Mth.floor(axisalignedbb.maxX + 1.0E-7D) + 3;
+ int maxBlockZ = Mth.floor(axisalignedbb.maxZ + 1.0E-7D) + 3;
+
+ int minChunkX = minBlockX >> 4;
+ int minChunkZ = minBlockZ >> 4;
+
+ int maxChunkX = maxBlockX >> 4;
+ int maxChunkZ = maxBlockZ >> 4;
+
+ this.loadChunks(minChunkX, minChunkZ, maxChunkX, maxChunkZ, priority, onLoad);
+ }
+
+ public final void loadChunks(int minChunkX, int minChunkZ, int maxChunkX, int maxChunkZ,
+ ca.spottedleaf.concurrentutil.util.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
+ List<net.minecraft.world.level.chunk.ChunkAccess> ret = new java.util.ArrayList<>();
+ it.unimi.dsi.fastutil.ints.IntArrayList ticketLevels = new it.unimi.dsi.fastutil.ints.IntArrayList();
+ ServerChunkCache chunkProvider = this.getChunkSource();
+
+ int requiredChunks = (maxChunkX - minChunkX + 1) * (maxChunkZ - minChunkZ + 1);
+ int[] loadedChunks = new int[1];
+
+ Long holderIdentifier = Long.valueOf(chunkProvider.chunkFutureAwaitCounter++);
+
+ java.util.function.Consumer<net.minecraft.world.level.chunk.ChunkAccess> consumer = (net.minecraft.world.level.chunk.ChunkAccess chunk) -> {
+ if (chunk != null) {
+ int ticketLevel = Math.max(33, chunkProvider.chunkMap.getUpdatingChunkIfPresent(chunk.getPos().toLong()).getTicketLevel());
+ ret.add(chunk);
+ ticketLevels.add(ticketLevel);
+ chunkProvider.addTicketAtLevel(TicketType.FUTURE_AWAIT, chunk.getPos(), ticketLevel, holderIdentifier);
+ }
+ if (++loadedChunks[0] == requiredChunks) {
+ try {
+ onLoad.accept(java.util.Collections.unmodifiableList(ret));
+ } finally {
+ for (int i = 0, len = ret.size(); i < len; ++i) {
+ ChunkPos chunkPos = ret.get(i).getPos();
+ int ticketLevel = ticketLevels.getInt(i);
+
+ chunkProvider.addTicketAtLevel(TicketType.UNKNOWN, chunkPos, ticketLevel, chunkPos);
+ chunkProvider.removeTicketAtLevel(TicketType.FUTURE_AWAIT, chunkPos, ticketLevel, holderIdentifier);
+ }
+ }
+ }
+ };
+
+ for (int cx = minChunkX; cx <= maxChunkX; ++cx) {
+ for (int cz = minChunkZ; cz <= maxChunkZ; ++cz) {
+ ca.spottedleaf.moonrise.common.util.ChunkSystem.scheduleChunkLoad(
+ this, cx, cz, net.minecraft.world.level.chunk.status.ChunkStatus.FULL, true, priority, consumer
+ );
+ }
+ }
+ }
+ // Paper end
+
+ // Paper start - optimise getPlayerByUUID
+ @Nullable
+ @Override
+ public Player getPlayerByUUID(UUID uuid) {
+ final Player player = this.getServer().getPlayerList().getPlayer(uuid);
+ return player != null && player.level() == this ? player : null;
+ }
+ // Paper end - optimise getPlayerByUUID
+
public ServerLevel(
MinecraftServer server,
Executor dispatcher,
LevelStorageSource.LevelStorageAccess levelStorageAccess,
- ServerLevelData serverLevelData,
+ PrimaryLevelData serverLevelData, // CraftBukkit
ResourceKey<Level> dimension,
LevelStem levelStem,
ChunkProgressListener progressListener,
@@ -221,14 +_,38 @@
long biomeZoomSeed,
List<CustomSpawner> customSpawners,
boolean tickTime,
- @Nullable RandomSequences randomSequences
+ @Nullable RandomSequences randomSequences,
+ org.bukkit.World.Environment env, // CraftBukkit
+ org.bukkit.generator.ChunkGenerator gen, // CraftBukkit
+ org.bukkit.generator.BiomeProvider biomeProvider // CraftBukkit
) {
- super(serverLevelData, dimension, server.registryAccess(), levelStem.type(), false, isDebug, biomeZoomSeed, server.getMaxChainedNeighborUpdates());
+ // CraftBukkit start
+ super(serverLevelData, dimension, server.registryAccess(), levelStem.type(), false, isDebug, biomeZoomSeed, server.getMaxChainedNeighborUpdates(), gen, biomeProvider, env, spigotConfig -> server.paperConfigurations.createWorldConfig(io.papermc.paper.configuration.PaperConfigurations.createWorldContextMap(levelStorageAccess.levelDirectory.path(), serverLevelData.getLevelName(), dimension.location(), spigotConfig, server.registryAccess(), serverLevelData.getGameRules()))); // Paper - create paper world configs
+ this.pvpMode = server.isPvpAllowed();
+ this.levelStorageAccess = levelStorageAccess;
+ this.uuid = org.bukkit.craftbukkit.util.WorldUUID.getUUID(levelStorageAccess.levelDirectory.path().toFile());
+ // CraftBukkit end
this.tickTime = tickTime;
this.server = server;
this.customSpawners = customSpawners;
this.serverLevelData = serverLevelData;
ChunkGenerator chunkGenerator = levelStem.generator();
+ // CraftBukkit start
+ this.serverLevelData.setWorld(this);
+
+ if (biomeProvider != null) {
+ BiomeSource worldChunkManager = new org.bukkit.craftbukkit.generator.CustomWorldChunkManager(this.getWorld(), biomeProvider, this.server.registryAccess().lookupOrThrow(Registries.BIOME), chunkGenerator.getBiomeSource()); // Paper - add vanillaBiomeProvider
+ if (chunkGenerator instanceof NoiseBasedChunkGenerator cga) {
+ chunkGenerator = new NoiseBasedChunkGenerator(worldChunkManager, cga.settings);
+ } else if (chunkGenerator instanceof FlatLevelSource cpf) {
+ chunkGenerator = new FlatLevelSource(cpf.settings(), worldChunkManager);
+ }
+ }
+
+ if (gen != null) {
+ chunkGenerator = new org.bukkit.craftbukkit.generator.CustomChunkGenerator(this, chunkGenerator, gen);
+ }
+ // CraftBukkit end
boolean flag = server.forceSynchronousWrites();
DataFixer fixerUpper = server.getFixerUpper();
EntityPersistentStorage<Entity> entityPersistentStorage = new EntityStorage(
@@ -250,8 +_,8 @@
server.getStructureManager(),
dispatcher,
chunkGenerator,
- server.getPlayerList().getViewDistance(),
- server.getPlayerList().getSimulationDistance(),
+ this.spigotConfig.viewDistance, // Spigot
+ this.spigotConfig.simulationDistance, // Spigot
flag,
progressListener,
this.entityManager::updateChunkStatus,
@@ -272,7 +_,7 @@
this.chunkSource.chunkScanner(),
this.registryAccess(),
server.getStructureManager(),
- dimension,
+ getTypeKey(), // Paper - Fix missing CB diff
chunkGenerator,
this.chunkSource.randomState(),
this,
@@ -281,7 +_,7 @@
fixerUpper
);
this.structureManager = new StructureManager(this, server.getWorldData().worldGenOptions(), this.structureCheck);
- if (this.dimension() == Level.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END)) {
+ if (this.dimension() == Level.END && this.dimensionTypeRegistration().is(BuiltinDimensionTypes.END) || env == org.bukkit.World.Environment.THE_END) { // CraftBukkit - Allow to create EnderDragonBattle in default and custom END
this.dragonFight = new EndDragonFight(this, seed, server.getWorldData().endDragonFightData());
} else {
this.dragonFight = null;
@@ -292,7 +_,15 @@
this.randomSequences = Objects.requireNonNullElseGet(
randomSequences, () -> this.getDataStorage().computeIfAbsent(RandomSequences.factory(seed), "random_sequences")
);
- }
+ this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
+ }
+
+ // Paper start
+ @Override
+ public boolean hasChunk(int chunkX, int chunkZ) {
+ return this.getChunkSource().getChunkAtIfLoadedImmediately(chunkX, chunkZ) != null;
+ }
+ // Paper end
@Deprecated
@VisibleForTesting
@@ -304,8 +_,8 @@
this.serverLevelData.setClearWeatherTime(clearTime);
this.serverLevelData.setRainTime(weatherTime);
this.serverLevelData.setThunderTime(weatherTime);
- this.serverLevelData.setRaining(isRaining);
- this.serverLevelData.setThundering(isThundering);
+ this.serverLevelData.setRaining(isRaining, org.bukkit.event.weather.WeatherChangeEvent.Cause.COMMAND); // Paper - Add cause to Weather/ThunderChangeEvents
+ this.serverLevelData.setThundering(isThundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.COMMAND); // Paper - Add cause to Weather/ThunderChangeEvents
}
@Override
@@ -332,12 +_,25 @@
int _int = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);
if (this.sleepStatus.areEnoughSleeping(_int) && this.sleepStatus.areEnoughDeepSleeping(_int, this.players)) {
+ // Paper start - create time skip event - move up calculations
+ final long newDayTime = this.levelData.getDayTime() + 24000L;
+ org.bukkit.event.world.TimeSkipEvent event = new org.bukkit.event.world.TimeSkipEvent(
+ this.getWorld(),
+ org.bukkit.event.world.TimeSkipEvent.SkipReason.NIGHT_SKIP,
+ (newDayTime - newDayTime % 24000L) - this.getDayTime()
+ );
+ // Paper end - create time skip event - move up calculations
if (this.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
- long l = this.levelData.getDayTime() + 24000L;
- this.setDayTime(l - l % 24000L);
+ // Paper start - call time skip event if gamerule is enabled
+ // long l = this.levelData.getDayTime() + 24000L; // Paper - diff on change to above - newDayTime
+ // this.setDayTime(l - l % 24000L); // Paper - diff on change to above - event param
+ if (event.callEvent()) {
+ this.setDayTime(this.getDayTime() + event.getSkipAmount());
+ }
+ // Paper end - call time skip event if gamerule is enabled
}
- this.wakeUpAllPlayers();
+ if (!event.isCancelled()) this.wakeUpAllPlayers(); // Paper - only wake up players if time skip event is not cancelled
if (this.getGameRules().getBoolean(GameRules.RULE_WEATHER_CYCLE) && this.isRaining()) {
this.resetWeatherCycle();
}
@@ -352,9 +_,9 @@
if (!this.isDebug() && runsNormally) {
long l = this.getGameTime();
profilerFiller.push("blockTicks");
- this.blockTicks.tick(l, 65536, this::tickBlock);
+ this.blockTicks.tick(l, paperConfig().environment.maxBlockTicks, this::tickBlock); // Paper - configurable max block ticks
profilerFiller.popPush("fluidTicks");
- this.fluidTicks.tick(l, 65536, this::tickFluid);
+ this.fluidTicks.tick(l, paperConfig().environment.maxFluidTicks, this::tickFluid); // Paper - configurable max fluid ticks
profilerFiller.pop();
}
@@ -372,7 +_,7 @@
this.handlingTick = false;
profilerFiller.pop();
- boolean flag = !this.players.isEmpty() || !this.getForcedChunks().isEmpty();
+ boolean flag = !paperConfig().unsupportedSettings.disableWorldTickingWhenEmpty || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players // Paper - restore this
if (flag) {
this.resetEmptyTime();
}
@@ -385,6 +_,7 @@
profilerFiller.pop();
}
+ org.spigotmc.ActivationRange.activateEntities(this); // Spigot
this.entityTickList
.forEach(
entity -> {
@@ -461,12 +_,12 @@
int minBlockZ = pos.getMinBlockZ();
ProfilerFiller profilerFiller = Profiler.get();
profilerFiller.push("thunder");
- if (isRaining && this.isThundering() && this.random.nextInt(100000) == 0) {
+ if (!this.paperConfig().environment.disableThunder && isRaining && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - Option to disable thunder
BlockPos blockPos = this.findLightningTargetAround(this.getBlockRandomPos(minBlockX, 0, minBlockZ, 15));
if (this.isRainingAt(blockPos)) {
DifficultyInstance currentDifficultyAt = this.getCurrentDifficultyAt(blockPos);
boolean flag = this.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)
- && this.random.nextDouble() < currentDifficultyAt.getEffectiveDifficulty() * 0.01
+ && this.random.nextDouble() < currentDifficultyAt.getEffectiveDifficulty() * this.paperConfig().entities.spawning.skeletonHorseThunderSpawnChance.or(0.01D) // Paper - Configurable spawn chances for skeleton horses
&& !this.getBlockState(blockPos.below()).is(Blocks.LIGHTNING_ROD);
if (flag) {
SkeletonHorse skeletonHorse = EntityType.SKELETON_HORSE.create(this, EntitySpawnReason.EVENT);
@@ -474,7 +_,7 @@
skeletonHorse.setTrap(true);
skeletonHorse.setAge(0);
skeletonHorse.setPos(blockPos.getX(), blockPos.getY(), blockPos.getZ());
- this.addFreshEntity(skeletonHorse);
+ this.addFreshEntity(skeletonHorse, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.LIGHTNING); // CraftBukkit
}
}
@@ -482,18 +_,20 @@
if (lightningBolt != null) {
lightningBolt.moveTo(Vec3.atBottomCenterOf(blockPos));
lightningBolt.setVisualOnly(flag);
- this.addFreshEntity(lightningBolt);
+ this.strikeLightning(lightningBolt, org.bukkit.event.weather.LightningStrikeEvent.Cause.WEATHER); // CraftBukkit
}
}
}
profilerFiller.popPush("iceandsnow");
+ if (!this.paperConfig().environment.disableIceAndSnow) { // Paper - Option to disable ice and snow
for (int i = 0; i < randomTickSpeed; i++) {
if (this.random.nextInt(48) == 0) {
this.tickPrecipitation(this.getBlockRandomPos(minBlockX, 0, minBlockZ, 15));
}
}
+ } // Paper - Option to disable ice and snow
profilerFiller.popPush("tickBlocks");
if (randomTickSpeed > 0) {
@@ -535,7 +_,7 @@
BlockPos blockPos1 = heightmapPos.below();
Biome biome = this.getBiome(heightmapPos).value();
if (biome.shouldFreeze(this, blockPos1)) {
- this.setBlockAndUpdate(blockPos1, Blocks.ICE.defaultBlockState());
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, blockPos1, Blocks.ICE.defaultBlockState(), null); // CraftBukkit
}
if (this.isRaining()) {
@@ -547,10 +_,10 @@
if (layersValue < Math.min(_int, 8)) {
BlockState blockState1 = blockState.setValue(SnowLayerBlock.LAYERS, Integer.valueOf(layersValue + 1));
Block.pushEntitiesUp(blockState, blockState1, this, heightmapPos);
- this.setBlockAndUpdate(heightmapPos, blockState1);
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, heightmapPos, blockState1, null); // CraftBukkit
}
} else {
- this.setBlockAndUpdate(heightmapPos, Blocks.SNOW.defaultBlockState());
+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(this, heightmapPos, Blocks.SNOW.defaultBlockState(), null); // CraftBukkit
}
}
@@ -575,6 +_,11 @@
}
protected BlockPos findLightningTargetAround(BlockPos pos) {
+ // Paper start - Add methods to find targets for lightning strikes
+ return this.findLightningTargetAround(pos, false);
+ }
+ public BlockPos findLightningTargetAround(BlockPos pos, boolean returnNullWhenNoTarget) {
+ // Paper end - Add methods to find targets for lightning strikes
BlockPos heightmapPos = this.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, pos);
Optional<BlockPos> optional = this.findLightningRod(heightmapPos);
if (optional.isPresent()) {
@@ -582,11 +_,12 @@
} else {
AABB aabb = AABB.encapsulatingFullBlocks(heightmapPos, heightmapPos.atY(this.getMaxY() + 1)).inflate(3.0);
List<LivingEntity> entitiesOfClass = this.getEntitiesOfClass(
- LivingEntity.class, aabb, entity -> entity != null && entity.isAlive() && this.canSeeSky(entity.blockPosition())
+ LivingEntity.class, aabb, entity -> entity != null && entity.isAlive() && this.canSeeSky(entity.blockPosition()) && !entity.isSpectator() // Paper - Fix lightning being able to hit spectators (MC-262422)
);
if (!entitiesOfClass.isEmpty()) {
return entitiesOfClass.get(this.random.nextInt(entitiesOfClass.size())).blockPosition();
} else {
+ if (returnNullWhenNoTarget) return null; // Paper - Add methods to find targets for lightning strikes
if (heightmapPos.getY() == this.getMinY() - 1) {
heightmapPos = heightmapPos.above(2);
}
@@ -673,8 +_,8 @@
this.serverLevelData.setThunderTime(thunderTime);
this.serverLevelData.setRainTime(rainTime);
this.serverLevelData.setClearWeatherTime(clearWeatherTime);
- this.serverLevelData.setThundering(isThundering);
- this.serverLevelData.setRaining(isRaining1);
+ this.serverLevelData.setThundering(isThundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.NATURAL); // Paper - Add cause to Weather/ThunderChangeEvents
+ this.serverLevelData.setRaining(isRaining1, org.bukkit.event.weather.WeatherChangeEvent.Cause.NATURAL); // Paper - Add cause to Weather/ThunderChangeEvents
}
this.oThunderLevel = this.thunderLevel;
@@ -695,6 +_,7 @@
this.rainLevel = Mth.clamp(this.rainLevel, 0.0F, 1.0F);
}
+ /* CraftBukkit start
if (this.oRainLevel != this.rainLevel) {
this.server
.getPlayerList()
@@ -717,14 +_,47 @@
this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.RAIN_LEVEL_CHANGE, this.rainLevel));
this.server.getPlayerList().broadcastAll(new ClientboundGameEventPacket(ClientboundGameEventPacket.THUNDER_LEVEL_CHANGE, this.thunderLevel));
}
+ */
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).tickWeather();
+ }
+ }
+
+ if (isRaining != this.isRaining()) {
+ // Only send weather packets to those affected
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).setPlayerWeather((!isRaining ? org.bukkit.WeatherType.DOWNFALL : org.bukkit.WeatherType.CLEAR), false);
+ }
+ }
+ }
+ for (int idx = 0; idx < this.players.size(); ++idx) {
+ if (((ServerPlayer) this.players.get(idx)).level() == this) {
+ ((ServerPlayer) this.players.get(idx)).updateWeather(this.oRainLevel, this.rainLevel, this.oThunderLevel, this.thunderLevel);
+ }
+ }
+ // CraftBukkit end
}
@VisibleForTesting
public void resetWeatherCycle() {
- this.serverLevelData.setRainTime(0);
- this.serverLevelData.setRaining(false);
- this.serverLevelData.setThunderTime(0);
- this.serverLevelData.setThundering(false);
+ // CraftBukkit start
+ this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
+ // If we stop due to everyone sleeping we should reset the weather duration to some other random value.
+ // Not that everyone ever manages to get the whole server to sleep at the same time....
+ if (!this.serverLevelData.isRaining()) {
+ this.serverLevelData.setRainTime(0);
+ }
+ // CraftBukkit end
+ this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - Add cause to Weather/ThunderChangeEvents
+ // CraftBukkit start
+ // If we stop due to everyone sleeping we should reset the weather duration to some other random value.
+ // Not that everyone ever manages to get the whole server to sleep at the same time....
+ if (!this.serverLevelData.isThundering()) {
+ this.serverLevelData.setThunderTime(0);
+ }
+ // CraftBukkit end
}
public void resetEmptyTime() {
@@ -747,12 +_,20 @@
}
public void tickNonPassenger(Entity entity) {
+ // Spigot start
+ if (!org.spigotmc.ActivationRange.checkIfActive(entity)) {
+ entity.tickCount++;
+ entity.inactiveTick();
+ return;
+ }
+ // Spigot end
entity.setOldPosAndRot();
ProfilerFiller profilerFiller = Profiler.get();
entity.tickCount++;
profilerFiller.push(() -> BuiltInRegistries.ENTITY_TYPE.getKey(entity.getType()).toString());
profilerFiller.incrementCounter("tickNonPassenger");
entity.tick();
+ entity.postTick(); // CraftBukkit
profilerFiller.pop();
for (Entity entity1 : entity.getPassengers()) {
@@ -770,6 +_,7 @@
profilerFiller.push(() -> BuiltInRegistries.ENTITY_TYPE.getKey(passengerEntity.getType()).toString());
profilerFiller.incrementCounter("tickPassenger");
passengerEntity.rideTick();
+ passengerEntity.postTick(); // CraftBukkit
profilerFiller.pop();
for (Entity entity : passengerEntity.getPassengers()) {
@@ -786,6 +_,7 @@
public void save(@Nullable ProgressListener progress, boolean flush, boolean skipSave) {
ServerChunkCache chunkSource = this.getChunkSource();
if (!skipSave) {
+ org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(this.getWorld())); // CraftBukkit
if (progress != null) {
progress.progressStartNoAbort(Component.translatable("menu.savingLevel"));
}
@@ -802,11 +_,19 @@
this.entityManager.autoSave();
}
}
+
+ // CraftBukkit start - moved from MinecraftServer.saveChunks
+ ServerLevel worldserver1 = this;
+
+ this.serverLevelData.setWorldBorder(worldserver1.getWorldBorder().createSettings());
+ this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save(this.registryAccess()));
+ this.levelStorageAccess.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
+ // CraftBukkit end
}
private void saveLevelData(boolean join) {
if (this.dragonFight != null) {
- this.server.getWorldData().setEndDragonFightData(this.dragonFight.saveData());
+ this.serverLevelData.setEndDragonFightData(this.dragonFight.saveData()); // CraftBukkit
}
DimensionDataStorage dataStorage = this.getChunkSource().getDataStorage();
@@ -871,18 +_,40 @@
@Override
public boolean addFreshEntity(Entity entity) {
- return this.addEntity(entity);
+ // CraftBukkit start
+ return this.addFreshEntity(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
+ }
+
+ @Override
+ public boolean addFreshEntity(Entity entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) {
+ return this.addEntity(entity, reason);
+ // CraftBukkit end
}
public boolean addWithUUID(Entity entity) {
- return this.addEntity(entity);
+ // CraftBukkit start
+ return this.addWithUUID(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
+ }
+
+ public boolean addWithUUID(Entity entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) {
+ return this.addEntity(entity, reason);
+ // CraftBukkit end
}
public void addDuringTeleport(Entity entity) {
+ // CraftBukkit start
+ // SPIGOT-6415: Don't call spawn event for entities which travel trough worlds,
+ // since it is only an implementation detail, that a new entity is created when
+ // they are traveling between worlds.
+ this.addDuringTeleport(entity, null);
+ }
+
+ public void addDuringTeleport(Entity entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) {
+ // CraftBukkit end
if (entity instanceof ServerPlayer serverPlayer) {
this.addPlayer(serverPlayer);
} else {
- this.addEntity(entity);
+ this.addEntity(entity, reason); // CraftBukkit
}
}
@@ -905,40 +_,119 @@
this.entityManager.addNewEntity(player);
}
- private boolean addEntity(Entity entity) {
+ // CraftBukkit start
+ private boolean addEntity(Entity entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason spawnReason) {
+ org.spigotmc.AsyncCatcher.catchOp("entity add"); // Spigot
+ entity.generation = false; // Paper - Don't fire sync event during generation; Reset flag if it was added during a ServerLevel generation process
+ // Paper start - extra debug info
+ if (entity.valid) {
+ MinecraftServer.LOGGER.error("Attempted Double World add on {}", entity, new Throwable());
+ return true;
+ }
+ // Paper end - extra debug info
+ if (entity.spawnReason == null) entity.spawnReason = spawnReason; // Paper - Entity#getEntitySpawnReason
if (entity.isRemoved()) {
- LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityType.getKey(entity.getType()));
+ // LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityType.getKey(entity.getType())); // CraftBukkit - remove warning
return false;
} else {
+ if (entity instanceof net.minecraft.world.entity.item.ItemEntity itemEntity && itemEntity.getItem().isEmpty()) return false; // Paper - Prevent empty items from being added
+ // Paper start - capture all item additions to the world
+ if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
+ captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);
+ return true;
+ }
+ // Paper end - capture all item additions to the world
+ // SPIGOT-6415: Don't call spawn event when reason is null. For example when an entity teleports to a new world.
+ if (spawnReason != null && !org.bukkit.craftbukkit.event.CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) {
+ return false;
+ }
+ // CraftBukkit end
+
return this.entityManager.addNewEntity(entity);
}
}
public boolean tryAddFreshEntityWithPassengers(Entity entity) {
+ // CraftBukkit start
+ return this.tryAddFreshEntityWithPassengers(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
+ }
+
+ public boolean tryAddFreshEntityWithPassengers(Entity entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) {
+ // CraftBukkit end
if (entity.getSelfAndPassengers().map(Entity::getUUID).anyMatch(this.entityManager::isLoaded)) {
return false;
} else {
- this.addFreshEntityWithPassengers(entity);
+ this.addFreshEntityWithPassengers(entity, reason); // CraftBukkit
return true;
}
}
public void unload(LevelChunk chunk) {
+ // Spigot Start
+ for (net.minecraft.world.level.block.entity.BlockEntity tileentity : chunk.getBlockEntities().values()) {
+ if (tileentity instanceof net.minecraft.world.Container) {
+ // Paper start - this area looks like it can load chunks, change the behavior
+ // chests for example can apply physics to the world
+ // so instead we just change the active container and call the event
+ for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((net.minecraft.world.Container) tileentity).getViewers())) {
+ ((org.bukkit.craftbukkit.entity.CraftHumanEntity) h).getHandle().closeUnloadedInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper - Inventory close reason
+ }
+ // Paper end - this area looks like it can load chunks, change the behavior
+ }
+ }
+ // Spigot End
chunk.clearAllBlockEntities();
chunk.unregisterTickContainerFromLevel(this);
}
public void removePlayerImmediately(ServerPlayer player, Entity.RemovalReason reason) {
- player.remove(reason);
- }
+ player.remove(reason, null); // CraftBukkit - add Bukkit remove cause
+ }
+
+ // CraftBukkit start
+ public boolean strikeLightning(Entity entitylightning) {
+ return this.strikeLightning(entitylightning, org.bukkit.event.weather.LightningStrikeEvent.Cause.UNKNOWN);
+ }
+
+ public boolean strikeLightning(Entity entitylightning, org.bukkit.event.weather.LightningStrikeEvent.Cause cause) {
+ org.bukkit.event.weather.LightningStrikeEvent lightning = org.bukkit.craftbukkit.event.CraftEventFactory.callLightningStrikeEvent((org.bukkit.entity.LightningStrike) entitylightning.getBukkitEntity(), cause);
+
+ if (lightning.isCancelled()) {
+ return false;
+ }
+
+ return this.addFreshEntity(entitylightning);
+ }
+ // CraftBukkit end
@Override
public void destroyBlockProgress(int breakerId, BlockPos pos, int progress) {
+ // CraftBukkit start
+ Player breakerPlayer = null;
+ Entity entity = this.getEntity(breakerId);
+ if (entity instanceof Player) breakerPlayer = (Player) entity;
+ // CraftBukkit end
+
+ // Paper start - Add BlockBreakProgressUpdateEvent
+ // If a plugin is using this method to send destroy packets for a client-side only entity id, no block progress occurred on the server.
+ // Hence, do not call the event.
+ if (entity != null) {
+ float progressFloat = Mth.clamp(progress, 0, 10) / 10.0f;
+ org.bukkit.craftbukkit.block.CraftBlock bukkitBlock = org.bukkit.craftbukkit.block.CraftBlock.at(this, pos);
+ new io.papermc.paper.event.block.BlockBreakProgressUpdateEvent(bukkitBlock, progressFloat, entity.getBukkitEntity())
+ .callEvent();
+ }
+ // Paper end - Add BlockBreakProgressUpdateEvent
for (ServerPlayer serverPlayer : this.server.getPlayerList().getPlayers()) {
if (serverPlayer != null && serverPlayer.level() == this && serverPlayer.getId() != breakerId) {
double d = pos.getX() - serverPlayer.getX();
double d1 = pos.getY() - serverPlayer.getY();
double d2 = pos.getZ() - serverPlayer.getZ();
+ // CraftBukkit start
+ if (breakerPlayer != null && !serverPlayer.getBukkitEntity().canSee(breakerPlayer.getBukkitEntity())) {
+ continue;
+ }
+ // CraftBukkit end
if (d * d + d1 * d1 + d2 * d2 < 1024.0) {
serverPlayer.connection.send(new ClientboundBlockDestructionPacket(breakerId, pos, progress));
}
@@ -1000,7 +_,7 @@
public void levelEvent(@Nullable Player player, int type, BlockPos pos, int data) {
this.server
.getPlayerList()
- .broadcast(player, pos.getX(), pos.getY(), pos.getZ(), 64.0, this.dimension(), new ClientboundLevelEventPacket(type, pos, data, false));
+ .broadcast(player, pos.getX(), pos.getY(), pos.getZ(), 64.0, this.dimension(), new ClientboundLevelEventPacket(type, pos, data, false)); // Paper - diff on change (the 64.0 distance is used as defaults for sound ranges in spigot config for ender dragon, end portal and wither)
}
public int getLogicalHeight() {
@@ -1009,6 +_,11 @@
@Override
public void gameEvent(Holder<GameEvent> gameEvent, Vec3 pos, GameEvent.Context context) {
+ // Paper start - Prevent GameEvents being fired from unloaded chunks
+ if (this.getChunkIfLoadedImmediately((Mth.floor(pos.x) >> 4), (Mth.floor(pos.z) >> 4)) == null) {
+ return;
+ }
+ // Paper end - Prevent GameEvents being fired from unloaded chunks
this.gameEventDispatcher.post(gameEvent, pos, context);
}
@@ -1021,17 +_,28 @@
this.getChunkSource().blockChanged(pos);
this.pathTypesByPosCache.invalidate(pos);
+ if (this.paperConfig().misc.updatePathfindingOnBlockUpdate) { // Paper - option to disable pathfinding updates
VoxelShape collisionShape = oldState.getCollisionShape(this, pos);
VoxelShape collisionShape1 = newState.getCollisionShape(this, pos);
if (Shapes.joinIsNotEmpty(collisionShape, collisionShape1, BooleanOp.NOT_SAME)) {
List<PathNavigation> list = new ObjectArrayList<>();
+ try { // Paper - catch CME see below why
for (Mob mob : this.navigatingMobs) {
PathNavigation navigation = mob.getNavigation();
if (navigation.shouldRecomputePath(pos)) {
list.add(navigation);
}
}
+ // Paper start - catch CME see below why
+ } catch (final java.util.ConcurrentModificationException concurrentModificationException) {
+ // This can happen because the pathfinder update below may trigger a chunk load, which in turn may cause more navigators to register
+ // In this case we just run the update again across all the iterators as the chunk will then be loaded
+ // As this is a relative edge case it is much faster than copying navigators (on either read or write)
+ this.sendBlockUpdated(pos, oldState, newState, flags);
+ return;
+ }
+ // Paper end - catch CME see below why
try {
this.isUpdatingNavigations = true;
@@ -1043,15 +_,18 @@
this.isUpdatingNavigations = false;
}
}
+ } // Paper - option to disable pathfinding updates
}
@Override
public void updateNeighborsAt(BlockPos pos, Block block) {
+ if (captureBlockStates) { return; } // Paper - Cancel all physics during placement
this.updateNeighborsAt(pos, block, ExperimentalRedstoneUtils.initialOrientation(this, null, null));
}
@Override
public void updateNeighborsAt(BlockPos pos, Block block, @Nullable Orientation orientation) {
+ if (captureBlockStates) { return; } // Paper - Cancel all physics during placement
this.neighborUpdater.updateNeighborsAtExceptFromFacing(pos, block, null, orientation);
}
@@ -1100,6 +_,42 @@
ParticleOptions largeExplosionParticles,
Holder<SoundEvent> explosionSound
) {
+ // CraftBukkit start
+ this.explode0(source, damageSource, damageCalculator, x, y, z, radius, fire, explosionInteraction, smallExplosionParticles, largeExplosionParticles, explosionSound);
+ }
+
+ public ServerExplosion explode0(
+ @Nullable Entity source,
+ @Nullable DamageSource damageSource,
+ @Nullable ExplosionDamageCalculator damageCalculator,
+ double x,
+ double y,
+ double z,
+ float radius,
+ boolean fire,
+ Level.ExplosionInteraction explosionInteraction,
+ ParticleOptions smallExplosionParticles,
+ ParticleOptions largeExplosionParticles,
+ Holder<SoundEvent> explosionSound
+ ) {
+ return this.explode0(source, damageSource, damageCalculator, x, y, z, radius, fire, explosionInteraction, smallExplosionParticles, largeExplosionParticles, explosionSound, null);
+ }
+ public ServerExplosion explode0(
+ @Nullable Entity source,
+ @Nullable DamageSource damageSource,
+ @Nullable ExplosionDamageCalculator damageCalculator,
+ double x,
+ double y,
+ double z,
+ float radius,
+ boolean fire,
+ Level.ExplosionInteraction explosionInteraction,
+ ParticleOptions smallExplosionParticles,
+ ParticleOptions largeExplosionParticles,
+ Holder<SoundEvent> explosionSound,
+ java.util.function.Consumer<ServerExplosion> configurator
+ ) {
+ // CraftBukkit end
Explosion.BlockInteraction blockInteraction = switch (explosionInteraction) {
case NONE -> Explosion.BlockInteraction.KEEP;
case BLOCK -> this.getDestroyType(GameRules.RULE_BLOCK_EXPLOSION_DROP_DECAY);
@@ -1108,10 +_,17 @@
: Explosion.BlockInteraction.KEEP;
case TNT -> this.getDestroyType(GameRules.RULE_TNT_EXPLOSION_DROP_DECAY);
case TRIGGER -> Explosion.BlockInteraction.TRIGGER_BLOCK;
+ case STANDARD -> Explosion.BlockInteraction.DESTROY; // CraftBukkit - handle custom explosion type
};
Vec3 vec3 = new Vec3(x, y, z);
ServerExplosion serverExplosion = new ServerExplosion(this, source, damageSource, damageCalculator, vec3, radius, fire, blockInteraction);
+ if (configurator != null) configurator.accept(serverExplosion);// Paper - Allow explosions to damage source
serverExplosion.explode();
+ // CraftBukkit start
+ if (serverExplosion.wasCanceled) {
+ return serverExplosion;
+ }
+ // CraftBukkit end
ParticleOptions particleOptions = serverExplosion.isSmall() ? smallExplosionParticles : largeExplosionParticles;
for (ServerPlayer serverPlayer : this.players) {
@@ -1120,6 +_,8 @@
serverPlayer.connection.send(new ClientboundExplodePacket(vec3, optional, particleOptions, explosionSound));
}
}
+
+ return serverExplosion; // CraftBukkit
}
private Explosion.BlockInteraction getDestroyType(GameRules.Key<GameRules.BooleanValue> decayGameRule) {
@@ -1190,7 +_,7 @@
public <T extends ParticleOptions> int sendParticles(
T type, double posX, double posY, double posZ, int particleCount, double xOffset, double yOffset, double zOffset, double speed
) {
- return this.sendParticles(type, false, false, posX, posY, posZ, particleCount, xOffset, yOffset, zOffset, speed);
+ return this.sendParticlesSource(null, type, false, false, posX, posY, posZ, particleCount, xOffset, yOffset, zOffset, speed); // CraftBukkit - visibility api support
}
public <T extends ParticleOptions> int sendParticles(
@@ -1206,13 +_,49 @@
double zOffset,
double speed
) {
+ // CraftBukkit start - visibility api support
+ return this.sendParticlesSource(null, type, overrideLimiter, alwaysShow, posX, posY, posZ, particleCount, xOffset, yOffset, zOffset, speed);
+ }
+ public <T extends ParticleOptions> int sendParticlesSource(
+ @javax.annotation.Nullable ServerPlayer sender,
+ T type,
+ boolean overrideLimiter,
+ boolean alwaysShow,
+ double posX,
+ double posY,
+ double posZ,
+ int particleCount,
+ double xOffset,
+ double yOffset,
+ double zOffset,
+ double speed
+ ) {
+ return sendParticlesSource(this.players, sender, type, overrideLimiter, alwaysShow, posX, posY, posZ, particleCount, xOffset, yOffset, zOffset, speed);
+ }
+ public <T extends ParticleOptions> int sendParticlesSource(
+ List<ServerPlayer> receivers,
+ @javax.annotation.Nullable ServerPlayer sender,
+ T type,
+ boolean overrideLimiter,
+ boolean alwaysShow,
+ double posX,
+ double posY,
+ double posZ,
+ int particleCount,
+ double xOffset,
+ double yOffset,
+ double zOffset,
+ double speed
+ ) {
+ // CraftBukkit end - visibility api support
ClientboundLevelParticlesPacket clientboundLevelParticlesPacket = new ClientboundLevelParticlesPacket(
type, overrideLimiter, alwaysShow, posX, posY, posZ, (float)xOffset, (float)yOffset, (float)zOffset, (float)speed, particleCount
);
int i = 0;
- for (int i1 = 0; i1 < this.players.size(); i1++) {
- ServerPlayer serverPlayer = this.players.get(i1);
+ for (int i1 = 0; i1 < receivers.size(); i1++) { // Paper - particle API
+ ServerPlayer serverPlayer = receivers.get(i1); // Paper - particle API
+ if (sender != null && !serverPlayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
if (this.sendParticles(serverPlayer, overrideLimiter, posX, posY, posZ, clientboundLevelParticlesPacket)) {
i++;
}
@@ -1280,7 +_,7 @@
@Nullable
public BlockPos findNearestMapStructure(TagKey<Structure> structureTag, BlockPos pos, int radius, boolean skipExistingChunks) {
- if (!this.server.getWorldData().worldGenOptions().generateStructures()) {
+ if (!this.serverLevelData.worldGenOptions().generateStructures()) { // CraftBukkit
return null;
} else {
Optional<HolderSet.Named<Structure>> optional = this.registryAccess().lookupOrThrow(Registries.STRUCTURE).get(structureTag);
@@ -1327,11 +_,38 @@
@Nullable
@Override
public MapItemSavedData getMapData(MapId mapId) {
- return this.getServer().overworld().getDataStorage().get(MapItemSavedData.factory(), mapId.key());
+ // Paper start - Call missing map initialize event and set id
+ final DimensionDataStorage storage = this.getServer().overworld().getDataStorage();
+
+ final Optional<net.minecraft.world.level.saveddata.SavedData> cacheEntry = storage.cache.get(mapId.key());
+ if (cacheEntry == null) { // Cache did not contain, try to load and may init
+ final MapItemSavedData worldmap = storage.get(MapItemSavedData.factory(), mapId.key()); // get populates the cache
+ if (worldmap != null) { // map was read, init it and return
+ worldmap.id = mapId;
+ new org.bukkit.event.server.MapInitializeEvent(worldmap.mapView).callEvent();
+ return worldmap;
+ }
+
+ return null; // Map does not exist, reading failed.
+ }
+
+ // Cache entry exists, update it with the id ref and return.
+ if (cacheEntry.orElse(null) instanceof final MapItemSavedData mapItemSavedData) {
+ mapItemSavedData.id = mapId;
+ return mapItemSavedData;
+ }
+
+ return null;
+ // Paper end - Call missing map initialize event and set id
}
@Override
public void setMapData(MapId mapId, MapItemSavedData mapData) {
+ // CraftBukkit start
+ mapData.id = mapId;
+ org.bukkit.event.server.MapInitializeEvent event = new org.bukkit.event.server.MapInitializeEvent(mapData.mapView);
+ event.callEvent();
+ // CraftBukkit end
this.getServer().overworld().getDataStorage().set(mapId.key(), mapData);
}
@@ -1344,17 +_,27 @@
BlockPos spawnPos = this.levelData.getSpawnPos();
float spawnAngle = this.levelData.getSpawnAngle();
if (!spawnPos.equals(pos) || spawnAngle != angle) {
+ org.bukkit.Location prevSpawnLoc = this.getWorld().getSpawnLocation(); // Paper - Call SpawnChangeEvent
this.levelData.setSpawn(pos, angle);
+ new org.bukkit.event.world.SpawnChangeEvent(this.getWorld(), prevSpawnLoc).callEvent(); // Paper - Call SpawnChangeEvent
this.getServer().getPlayerList().broadcastAll(new ClientboundSetDefaultSpawnPositionPacket(pos, angle));
}
if (this.lastSpawnChunkRadius > 1) {
- this.getChunkSource().removeRegionTicket(TicketType.START, new ChunkPos(spawnPos), this.lastSpawnChunkRadius, Unit.INSTANCE);
+ // Paper start - allow disabling gamerule limits
+ for (ChunkPos chunkPos : io.papermc.paper.util.MCUtil.getSpiralOutChunks(spawnPos, this.lastSpawnChunkRadius - 2)) {
+ this.getChunkSource().removeTicketAtLevel(TicketType.START, chunkPos, net.minecraft.server.level.ChunkLevel.ENTITY_TICKING_LEVEL, Unit.INSTANCE);
+ }
+ // Paper end - allow disabling gamerule limits
}
int i = this.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS) + 1;
if (i > 1) {
- this.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(pos), i, Unit.INSTANCE);
+ // Paper start - allow disabling gamerule limits
+ for (ChunkPos chunkPos : io.papermc.paper.util.MCUtil.getSpiralOutChunks(pos, i - 2)) {
+ this.getChunkSource().addTicketAtLevel(TicketType.START, chunkPos, net.minecraft.server.level.ChunkLevel.ENTITY_TICKING_LEVEL, Unit.INSTANCE);
+ }
+ // Paper end - allow disabling gamerule limits
}
this.lastSpawnChunkRadius = i;
@@ -1403,6 +_,11 @@
DebugPackets.sendPoiRemovedPacket(this, blockPos);
}));
optional1.ifPresent(poiType -> this.getServer().execute(() -> {
+ // Paper start - Remove stale POIs
+ if (optional.isEmpty() && this.getPoiManager().exists(blockPos, ignored -> true)) {
+ this.getPoiManager().remove(blockPos);
+ }
+ // Paper end - Remove stale POIs
this.getPoiManager().add(blockPos, (Holder<PoiType>)poiType);
DebugPackets.sendPoiAddedPacket(this, blockPos);
}));
@@ -1543,6 +_,11 @@
@Override
public void blockUpdated(BlockPos pos, Block block) {
if (!this.isDebug()) {
+ // CraftBukkit start
+ if (this.populating) {
+ return;
+ }
+ // CraftBukkit end
this.updateNeighborsAt(pos, block);
}
}
@@ -1562,12 +_,12 @@
}
public boolean isFlat() {
- return this.server.getWorldData().isFlatWorld();
+ return this.serverLevelData.isFlatWorld(); // CraftBukkit
}
@Override
public long getSeed() {
- return this.server.getWorldData().worldGenOptions().seed();
+ return this.serverLevelData.worldGenOptions().seed(); // CraftBukkit
}
@Nullable
@@ -1618,6 +_,7 @@
@Override
public LevelEntityGetter<Entity> getEntities() {
+ org.spigotmc.AsyncCatcher.catchOp("Chunk getEntities call"); // Spigot
return this.entityManager.getEntityGetter();
}
@@ -1699,6 +_,27 @@
return this.serverLevelData.getGameRules();
}
+ // Paper start - respect global sound events gamerule
+ public List<net.minecraft.server.level.ServerPlayer> getPlayersForGlobalSoundGamerule() {
+ return this.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) ? ((ServerLevel) this).getServer().getPlayerList().players : ((ServerLevel) this).players();
+ }
+
+ public double getGlobalSoundRangeSquared(java.util.function.Function<org.spigotmc.SpigotWorldConfig, Integer> rangeFunction) {
+ final double range = rangeFunction.apply(this.spigotConfig);
+ return range <= 0 ? 64.0 * 64.0 : range * range; // 64 is taken from default in ServerLevel#levelEvent
+ }
+ // Paper end - respect global sound events gamerule
+ // Paper start - notify observers even if grow failed
+ public void checkCapturedTreeStateForObserverNotify(final BlockPos pos, final org.bukkit.craftbukkit.block.CraftBlockState craftBlockState) {
+ // notify observers if the block state is the same and the Y level equals the original y level (for mega trees)
+ // blocks at the same Y level with the same state can be assumed to be saplings which trigger observers regardless of if the
+ // tree grew or not
+ if (craftBlockState.getPosition().getY() == pos.getY() && this.getBlockState(craftBlockState.getPosition()) == craftBlockState.getHandle()) {
+ this.notifyAndUpdatePhysics(craftBlockState.getPosition(), null, craftBlockState.getHandle(), craftBlockState.getHandle(), craftBlockState.getHandle(), craftBlockState.getFlag(), 512);
+ }
+ }
+ // Paper end - notify observers even if grow failed
+
@Override
public CrashReportCategory fillReportDetails(CrashReport report) {
CrashReportCategory crashReportCategory = super.fillReportDetails(report);
@@ -1723,24 +_,32 @@
@Override
public void onTickingStart(Entity entity) {
+ if (entity instanceof net.minecraft.world.entity.Marker && !paperConfig().entities.markers.tick) return; // Paper - Configurable marker ticking
ServerLevel.this.entityTickList.add(entity);
}
@Override
public void onTickingEnd(Entity entity) {
ServerLevel.this.entityTickList.remove(entity);
+ // Paper start - Reset pearls when they stop being ticked
+ if (ServerLevel.this.paperConfig().fixes.disableUnloadedChunkEnderpearlExploit && ServerLevel.this.paperConfig().misc.legacyEnderPearlBehavior && entity instanceof net.minecraft.world.entity.projectile.ThrownEnderpearl pearl) {
+ pearl.cachedOwner = null;
+ pearl.ownerUUID = null;
+ }
+ // Paper end - Reset pearls when they stop being ticked
}
@Override
public void onTrackingStart(Entity entity) {
- ServerLevel.this.getChunkSource().addEntity(entity);
+ org.spigotmc.AsyncCatcher.catchOp("entity register"); // Spigot
+ // ServerLevel.this.getChunkSource().addEntity(entity); // Paper - ignore and warn about illegal addEntity calls instead of crashing server; moved down below valid=true
if (entity instanceof ServerPlayer serverPlayer) {
ServerLevel.this.players.add(serverPlayer);
ServerLevel.this.updateSleepingPlayerList();
}
if (entity instanceof Mob mob) {
- if (ServerLevel.this.isUpdatingNavigations) {
+ if (false && ServerLevel.this.isUpdatingNavigations) { // Paper - Remove unnecessary onTrackingStart during navigation warning
String string = "onTrackingStart called during navigation iteration";
Util.logAndPauseIfInIde(
"onTrackingStart called during navigation iteration", new IllegalStateException("onTrackingStart called during navigation iteration")
@@ -1757,10 +_,61 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::add);
+ entity.inWorld = true; // CraftBukkit - Mark entity as in world
+ entity.valid = true; // CraftBukkit
+ ServerLevel.this.getChunkSource().addEntity(entity); // Paper - ignore and warn about illegal addEntity calls instead of crashing server
+ // Paper start - Entity origin API
+ if (entity.getOriginVector() == null) {
+ entity.setOrigin(entity.getBukkitEntity().getLocation());
+ }
+ // Default to current world if unknown, gross assumption but entities rarely change world
+ if (entity.getOriginWorld() == null) {
+ entity.setOrigin(entity.getOriginVector().toLocation(getWorld()));
+ }
+ // Paper end - Entity origin API
+ new com.destroystokyo.paper.event.entity.EntityAddToWorldEvent(entity.getBukkitEntity(), ServerLevel.this.getWorld()).callEvent(); // Paper - fire while valid
}
@Override
public void onTrackingEnd(Entity entity) {
+ org.spigotmc.AsyncCatcher.catchOp("entity unregister"); // Spigot
+ // Spigot start
+ if ( entity instanceof Player )
+ {
+ com.google.common.collect.Streams.stream( ServerLevel.this.getServer().getAllLevels() ).map( ServerLevel::getDataStorage ).forEach( (worldData) ->
+ {
+ for (Object o : worldData.cache.values() )
+ {
+ if ( o instanceof MapItemSavedData )
+ {
+ MapItemSavedData map = (MapItemSavedData) o;
+ map.carriedByPlayers.remove( (Player) entity );
+ for (
+ java.util.Iterator<net.minecraft.world.level.saveddata.maps.MapItemSavedData.HoldingPlayer> iter = map.carriedBy.iterator();
+ iter.hasNext();
+ ) {
+ if ( iter.next().player == entity )
+ {
+ iter.remove();
+ }
+ }
+ }
+ }
+ } );
+ }
+ // Spigot end
+ // Spigot Start
+ if (entity.getBukkitEntity() instanceof org.bukkit.inventory.InventoryHolder && (!(entity instanceof ServerPlayer) || entity.getRemovalReason() != Entity.RemovalReason.KILLED)) { // SPIGOT-6876: closeInventory clears death message
+ // Paper start - Fix merchant inventory not closing on entity removal
+ if (entity.getBukkitEntity() instanceof org.bukkit.inventory.Merchant merchant && merchant.getTrader() != null) {
+ merchant.getTrader().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED);
+ }
+ // Paper end - Fix merchant inventory not closing on entity removal
+ for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((org.bukkit.inventory.InventoryHolder) entity.getBukkitEntity()).getInventory().getViewers())) {
+ h.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper - Inventory close reason
+ }
+ }
+ // Spigot End
ServerLevel.this.getChunkSource().removeEntity(entity);
if (entity instanceof ServerPlayer serverPlayer) {
ServerLevel.this.players.remove(serverPlayer);
@@ -1768,7 +_,7 @@
}
if (entity instanceof Mob mob) {
- if (ServerLevel.this.isUpdatingNavigations) {
+ if (false && ServerLevel.this.isUpdatingNavigations) { // Paper - Remove unnecessary onTrackingStart during navigation warning
String string = "onTrackingStart called during navigation iteration";
Util.logAndPauseIfInIde(
"onTrackingStart called during navigation iteration", new IllegalStateException("onTrackingStart called during navigation iteration")
@@ -1785,6 +_,15 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::remove);
+ // CraftBukkit start
+ entity.valid = false;
+ if (!(entity instanceof ServerPlayer)) {
+ for (ServerPlayer player : ServerLevel.this.server.getPlayerList().players) { // Paper - call onEntityRemove for all online players
+ player.getBukkitEntity().onEntityRemove(entity);
+ }
+ }
+ // CraftBukkit end
+ new com.destroystokyo.paper.event.entity.EntityRemoveFromWorldEvent(entity.getBukkitEntity(), ServerLevel.this.getWorld()).callEvent(); // Paper - fire while valid
}
@Override
@@ -1792,4 +_,12 @@
entity.updateDynamicGameEventListener(DynamicGameEventListener::move);
}
}
+
+ // Paper start - check global player list where appropriate
+ @Override
+ @Nullable
+ public Player getGlobalPlayerByUUID(UUID uuid) {
+ return this.server.getPlayerList().getPlayer(uuid);
+ }
+ // Paper end - check global player list where appropriate
}