PaperMC/paper-server/patches/features
Bjarne Koll 17d76ae42b
Correctly die when cancelling EntityResurrectEvent (#11785)
The existing logic in LivingEntity#checkTotemDeathProtection completes
by checking whether the death protection component is null or not.
In cases where the event was cancelled, the component needs to be nulled
out to prevent the method from returning true, causing the player to
properly die.
2024-12-23 19:38:10 +01:00
..
0001-Optimize-Network-Manager-and-add-advanced-packet-sup.patch and some more 2024-12-21 13:45:04 +01:00
0002-Allow-Saving-of-Oversized-Chunks.patch and some more 2024-12-21 13:45:04 +01:00
0003-Entity-Activation-Range-2.0.patch Correctly die when cancelling EntityResurrectEvent (#11785) 2024-12-23 19:38:10 +01:00
0004-Anti-Xray.patch Move missing import into feature patches to fix pre-features compile 2024-12-23 09:28:58 +00:00
0005-Use-Velocity-compression-and-cipher-natives.patch and some more 2024-12-21 13:45:04 +01:00
0006-Optimize-Collision-to-not-load-chunks.patch and some more 2024-12-21 13:45:04 +01:00
0007-Optimize-GoalSelector-Goal.Flag-Set-operations.patch and some more 2024-12-21 13:45:04 +01:00
0008-Optimize-Voxel-Shape-Merging.patch and some more 2024-12-21 13:45:04 +01:00
0009-Fix-entity-type-tags-suggestions-in-selectors.patch and some more 2024-12-21 13:45:04 +01:00
0010-Handle-Oversized-block-entities-in-chunks.patch and some more 2024-12-21 13:45:04 +01:00
0011-optimize-dirt-and-snow-spreading.patch and some more 2024-12-21 13:45:04 +01:00
0012-Optimise-getChunkAt-calls-for-loaded-chunks.patch and some more 2024-12-21 13:45:04 +01:00
0013-Optimize-Bit-Operations-by-inlining.patch and some more 2024-12-21 13:45:04 +01:00
0014-Remove-streams-from-hot-code.patch and some more 2024-12-21 13:45:04 +01:00
0015-Optimize-Pathfinder-Remove-Streams-Optimized-collect.patch and some more 2024-12-21 13:45:04 +01:00
0016-Rewrite-dataconverter-system.patch and some more 2024-12-21 13:45:04 +01:00
0017-Moonrise-optimisation-patches.patch Some more cleanup 2024-12-21 16:03:34 +01:00
0018-Fix-entity-tracker-desync-when-new-players-are-added.patch and some more 2024-12-21 13:45:04 +01:00
0019-Eigencraft-redstone-implementation.patch and some more 2024-12-21 13:45:04 +01:00
0020-Add-Alternate-Current-redstone-implementation.patch and some more 2024-12-21 13:45:04 +01:00
0021-Improve-exact-choice-recipe-ingredients.patch and some more 2024-12-21 13:45:04 +01:00
0022-Only-write-chunk-data-to-disk-if-it-serializes-witho.patch and some more 2024-12-21 13:45:04 +01:00
0023-Entity-load-save-limit-per-chunk.patch and some more 2024-12-21 13:45:04 +01:00
0024-Attempt-to-recalculate-regionfile-header-if-it-is-co.patch and some more 2024-12-21 13:45:04 +01:00
0025-Incremental-chunk-and-player-saving.patch Some more cleanup 2024-12-21 16:03:34 +01:00
0026-Optimise-general-POI-access.patch and some more 2024-12-21 13:45:04 +01:00
0027-Optional-per-player-mob-spawns.patch and some more 2024-12-21 13:45:04 +01:00
0028-Improve-cancelling-PreCreatureSpawnEvent-with-per-pl.patch and some more 2024-12-21 13:45:04 +01:00
0029-Optimize-Hoppers.patch and some more 2024-12-21 13:45:04 +01:00
0030-Optimise-collision-checking-in-player-move-packet-ha.patch fix flying too long check 2024-12-21 19:27:59 +01:00